Player Matchup

Mulan
Mulan
Gspeedy99
Mulan
Level 138
God Stats
10W - 0L
1,805 SR
Queue Stats
251W - 61L
1,754 Elo+
Party 1
Ah Puch
Ah Puch
Icedcovfefe
Ah Puch
Level 22
God Stats
3W - 1L
1,675 SR
Queue Stats
249W - 27L
1,889 Elo+
Party 1
Hun Batz
Hun Batz
MadMenDie1st
Hun Batz
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
358W - 369L
1,423 Elo+
Solo
Neith
Neith
Sikaira
Neith
Level 148
God Stats
7W - 5L
1,373 SR
Queue Stats
195W - 203L
1,447 Elo+
Solo
Amaterasu
Amaterasu
freshlemonde
Amaterasu
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
404W - 75L
1,846 Elo+
Party 1
Team Averages
Level 115
1,571 SR
1,672 Elo+

VS

Team Averages
Level 122
1,439 SR
1,498 Elo+
Cabrakan
Cabrakan
Hefty Lady Boy
Cabrakan
Level 127
God Stats
2W - 2L
1,803 SR
Queue Stats
218W - 225L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
MAZDARATI9597
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,448 Elo+
Solo
Hun Batz
Hun Batz
Mistavock1
Hun Batz
Level 117
God Stats
2W - 1L
1,508 SR
Queue Stats
58W - 58L
1,489 Elo+
Party 2
Medusa
Medusa
NDYEEYEE
Medusa
Level 100
God Stats
0W - 2L
1,299 SR
Queue Stats
57W - 51L
1,566 Elo+
Party 2
The Morrigan
The Morrigan
crowdcontrol2
The Morrigan
Level 138
God Stats
1W - 8L
1,087 SR
Queue Stats
755W - 787L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gspeedy99
Mulan
20
4 / 3 / 20
12,530
696
16,145
20,977
31,687
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Icedcovfefe
Ah Puch
20
11 / 1 / 12
13,941
775
20,951
14,046
8,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
MadMenDie1st
Hun Batz
20
3 / 5 / 20
13,001
722
8,119
12,326
7,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Sikaira
Neith
20
2 / 3 / 20
12,523
696
20,917
13,616
8,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
freshlemonde
Amaterasu
20
8 / 4 / 15
13,551
753
11,465
23,693
36,002
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
0 / 3 / 3
8,867
493
3,081
6,274
8,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
MAZDARATI9597
Kumbhakarna
19
2 / 7 / 7
11,835
658
6,746
26,390
37,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Mistavock1
Hun Batz
20
2 / 5 / 8
12,343
686
17,574
22,048
18,665
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
NDYEEYEE
Medusa
20
7 / 4 / 4
11,428
635
22,580
15,579
11,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Morrigan
crowdcontrol2
The Morrigan
19
3 / 9 / 4
11,719
651
9,516
15,035
9,236
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
40
28
Kills
14
16
Deaths
28
87
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
Gspeedy99
Mulan
4
3
20
4.67
L
Cabrakan
0
3
3
0.5
W
Ah Puch
Icedcovfefe
Ah Puch
11
1
12
17
L
Kumbhakarna
MAZDARATI9597
Kumbhakarna
2
7
7
0.79
W
Hun Batz
MadMenDie1st
Hun Batz
3
5
20
2.6
L
Hun Batz
Mistavock1
Hun Batz
2
5
8
1.2
L
Medusa
NDYEEYEE
Medusa
7
4
4
2.25
W
Neith
Sikaira
Neith
2
3
20
4
L
The Morrigan
crowdcontrol2
The Morrigan
3
9
4
0.56
W
Amaterasu
freshlemonde
Amaterasu
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,597
Damage
59,497
84,658
Taken
85,326
91,909
Mitigated
85,372
35,602
Healing
20,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Gspeedy99
Mulan
16,145
1,220
4,735
8,334
20,977
31,687
836
3,806
17,171
0
32,804
L
Cabrakan
3,081
194
283
1,045
6,274
8,284
0
1,817
4,343
5,561
634
W
Ah Puch
Icedcovfefe
Ah Puch
20,951
866
1,420
7,073
14,046
8,057
1,437
2,501
11,545
53,670
0
L
Kumbhakarna
MAZDARATI9597
Kumbhakarna
6,746
599
1,457
4,408
26,390
37,876
0
6,834
19,116
14,114
0
W
Hun Batz
MadMenDie1st
Hun Batz
8,119
130
648
339
12,326
7,787
1,653
3,006
9,320
0
29,386
L
Hun Batz
Mistavock1
Hun Batz
17,574
2,406
2,166
6,681
22,048
18,665
0
4,139
17,626
0
45,761
L
Medusa
NDYEEYEE
Medusa
22,580
7,672
1,353
973
15,579
11,311
0
4,783
10,596
0
40,228
W
Neith
Sikaira
Neith
20,917
4,983
260
2,961
13,616
8,376
3,845
2,359
11,257
0
57,746
L
The Morrigan
crowdcontrol2
The Morrigan
9,516
892
113
1,793
15,035
9,236
0
3,514
11,330
34,240
5,232
W
Amaterasu
freshlemonde
Amaterasu
11,465
2,635
2,320
7,512
23,693
36,002
638
4,932
18,761
1,586
25,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,546
Gold Earned
56,192
219
Minions Killed
189
0
Camps Cleared
0
1,603,405
Distance Traveled
1,339,668
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,530
696
28
2
0
304,176
0
L
Cabrakan
8,867
493
8
0
0
117,354
0
W
Ah Puch
13,941
775
58
3
0
344,803
0
L
Kumbhakarna
11,835
658
13
1
0
306,710
0
W
Hun Batz
13,001
722
50
3
0
314,618
1
L
Hun Batz
12,343
686
68
4
0
362,340
0
L
Medusa
11,428
635
46
3
0
310,638
0
W
Neith
12,523
696
52
3
0
307,930
0
L
The Morrigan
11,719
651
54
3
0
242,626
0
W
Amaterasu
13,551
753
31
2
0
331,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role