Player Matchup

Skadi
Skadi
ANUBIS3138
Skadi
Level 148
God Stats
82W - 68L
1,580 SR
Queue Stats
215W - 207L
1,456 Elo+
Party 3
Nike
Nike
Cobkee
Nike
Level 159
God Stats
5W - 2L
1,683 SR
Queue Stats
140W - 142L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
DarkBlade GT
Nu Wa
Level 138
God Stats
28W - 18L
1,588 SR
Queue Stats
169W - 171L
1,464 Elo+
Party 3
Ne Zha
Ne Zha
EzBakKe
Ne Zha
Level 149
God Stats
13W - 7L
1,609 SR
Queue Stats
70W - 62L
1,511 Elo+
Party 1
Freya
Freya
SalteaPretzels
Freya
Level 156
God Stats
2W - 2L
1,590 SR
Queue Stats
131W - 125L
1,547 Elo+
Party 1
Team Averages
Level 150
1,610 SR
1,504 Elo+

VS

Team Averages
Level 117
1,551 SR
1,483 Elo+
Poseidon
Poseidon
HighOnRez420
Poseidon
Level 90
God Stats
2W - 3L
1,565 SR
Queue Stats
23W - 40L
1,442 Elo+
Solo
Ares
Ares
Icesharkz7
Ares
Level 104
God Stats
12W - 13L
1,483 SR
Queue Stats
40W - 42L
1,503 Elo+
Party 2
Thor
Thor
LLLLLLLLLDY
Thor
Level 126
God Stats
9W - 2L
1,690 SR
Queue Stats
85W - 77L
1,516 Elo+
Solo
Charybdis
Charybdis
OrangeNinja33
Charybdis
Level 170
God Stats
16W - 12L
1,560 SR
Queue Stats
165W - 163L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
PlowableOhio77
Gilgamesh
Level 94
God Stats
6W - 11L
1,457 SR
Queue Stats
149W - 148L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
1 / 1 / 1
8,441
563
7,631
8,274
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Cobkee
Nike
14
6 / 1 / 4
8,398
560
8,935
11,840
5,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 2
7,189
479
6,650
8,008
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
EzBakKe
Ne Zha
12
3 / 4 / 5
7,358
491
6,061
11,996
4,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 1 / 4
9,107
607
9,517
8,037
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HighOnRez420
Poseidon
13
1 / 4 / 5
7,831
522
6,347
9,815
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 4
7,239
483
2,986
10,931
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 1 / 4
7,631
509
7,308
12,853
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
OrangeNinja33
Charybdis
13
0 / 3 / 1
6,665
444
3,756
12,452
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
PlowableOhio77
Gilgamesh
12
1 / 3 / 1
7,262
484
6,748
15,336
14,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
16
Kills
10
11
Deaths
16
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
1
1
1.5
W
Nike
Cobkee
Nike
6
1
4
8
W
1
4
2
0.5
W
Ne Zha
EzBakKe
Ne Zha
3
4
5
1.38
L
Poseidon
HighOnRez420
Poseidon
1
4
5
0.88
L
3
5
4
1
L
5
1
4
7
L
Charybdis
OrangeNinja33
Charybdis
0
3
1
0.17
L
Gilgamesh
PlowableOhio77
Gilgamesh
1
3
1
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,794
Damage
27,145
48,155
Taken
61,387
19,320
Mitigated
36,581
11,415
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
7,631
3,682
0
3,734
8,274
3,079
1,533
537
7,107
0
69,835
W
Nike
Cobkee
Nike
8,935
539
0
2,642
11,840
5,500
0
1,029
10,674
0
51,080
W
6,650
1,385
0
750
8,008
2,701
37
3,135
4,828
47,610
0
W
Ne Zha
EzBakKe
Ne Zha
6,061
729
146
1,713
11,996
4,751
0
2,951
8,998
0
39,523
L
Poseidon
HighOnRez420
Poseidon
6,347
898
0
750
9,815
2,856
0
2,872
6,889
66,191
2,095
L
2,986
357
0
1,761
10,931
9,456
0
2,896
7,641
14,276
0
L
7,308
1,178
0
6,687
12,853
5,290
0
2,969
9,726
0
55,100
L
Charybdis
OrangeNinja33
Charybdis
3,756
1,932
0
3,790
12,452
4,490
0
3,792
8,194
0
62,809
L
Gilgamesh
PlowableOhio77
Gilgamesh
6,748
1,270
207
2,071
15,336
14,489
784
1,979
13,187
0
53,286
W
9,517
3,148
0
2,430
8,037
3,289
992
1,549
6,488
55,733
5,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,493
Gold Earned
36,628
417
Minions Killed
398
0
Camps Cleared
0
1,483,537
Distance Traveled
1,412,979
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,441
563
112
7
0
259,681
2
W
Nike
8,398
560
76
5
0
354,632
5
W
Nu Wa
7,189
479
67
4
0
266,335
1
W
Ne Zha
7,358
491
44
3
0
297,222
0
L
Poseidon
7,831
522
117
8
0
272,308
0
L
Ares
7,239
483
24
2
0
290,706
3
L
Thor
7,631
509
80
5
0
324,854
2
L
Charybdis
6,665
444
93
6
0
270,258
1
L
Gilgamesh
7,262
484
84
6
0
254,853
0
W
Freya
9,107
607
118
8
0
305,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role