Player Matchup

Skadi
Skadi
O1nk1e
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 76L
1,225 Elo+
Party 1
Cthulhu
Cthulhu
VeggyPrince
Cthulhu
Level 27
God Stats
0W - 2L
1,277 SR
Queue Stats
6W - 17L
1,208 Elo+
Party 1
Baba Yaga
Baba Yaga
mistxwho
Baba Yaga
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 225L
1,278 Elo+
Party 1
Team Averages
Level 38
1,426 SR
1,237 Elo+

VS

Team Averages
Level 50
1,384 SR
1,256 Elo+
Bellona
Bellona
BullNetch
Bellona
Level 37
God Stats
14W - 9L
1,325 SR
Queue Stats
105W - 107L
1,252 Elo+
Solo
Loki
Loki
DECODE_Sai
Loki
Level 62
God Stats
4W - 13L
1,239 SR
Queue Stats
134W - 189L
1,154 Elo+
Solo
Nu Wa
Nu Wa
OpponentSteak82
Nu Wa
Level 51
God Stats
11W - 11L
1,587 SR
Queue Stats
109W - 130L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
O1nk1e
Skadi
16
2 / 5 / 2
10,597
623
6,165
15,639
5,927
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
VeggyPrince
Cthulhu
15
1 / 3 / 4
10,350
609
13,440
23,058
25,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
mistxwho
Baba Yaga
15
1 / 6 / 4
10,457
615
9,545
14,346
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BullNetch
Bellona
19
6 / 1 / 8
12,712
748
10,548
20,012
20,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 4 / 6
12,220
719
12,331
12,385
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 0 / 10
12,775
751
24,285
5,707
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
4
Kills
14
14
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
BullNetch
Bellona
6
1
8
10
W
5
4
6
2
L
Skadi
O1nk1e
Skadi
2
5
2
0.6
W
3
0
10
8
L
Cthulhu
VeggyPrince
Cthulhu
1
3
4
1
L
Baba Yaga
mistxwho
Baba Yaga
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,150
Damage
47,164
53,043
Taken
38,104
37,198
Mitigated
27,717
8,333
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BullNetch
Bellona
10,548
5,421
0
4,578
20,012
20,014
675
9,692
9,745
0
47,338
W
12,331
2,085
0
279
12,385
5,259
465
6,401
5,580
0
42,005
L
Skadi
O1nk1e
Skadi
6,165
2,353
0
2,946
15,639
5,927
282
5,680
9,871
0
46,812
W
24,285
11,925
0
142
5,707
2,444
1,988
3,913
1,495
68,529
3,545
L
Cthulhu
VeggyPrince
Cthulhu
13,440
796
0
2,987
23,058
25,473
0
10,670
12,200
35,870
2,770
L
Baba Yaga
mistxwho
Baba Yaga
9,545
221
0
2,400
14,346
5,798
0
7,703
6,575
58,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
37,707
226
Minions Killed
201
0
Camps Cleared
0
840,773
Distance Traveled
935,720
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,712
748
57
3
0
344,418
0
W
Loki
12,220
719
54
3
0
294,735
0
L
Skadi
10,597
623
61
4
0
268,069
0
W
Nu Wa
12,775
751
90
5
0
296,567
0
L
Cthulhu
10,350
609
61
4
0
307,547
0
L
Baba Yaga
10,457
615
104
6
0
265,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role