Player Matchup

Heimdallr
Heimdallr
Anaconda
Heimdallr
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
BlueBigDaddy635
Fenrir
Level 155
God Stats
8W - 6L
1,696 SR
Queue Stats
423W - 402L
1,573 Elo+
Party 1
Osiris
Osiris
Feaared
Osiris
Level 133
God Stats
0W - 1L
1,548 SR
Queue Stats
5W - 4L
1,687 Elo+
Party 4
Thoth
Thoth
KrAzy805
Thoth
Level 73
God Stats
4W - 4L
1,473 SR
Queue Stats
117W - 112L
1,543 Elo+
Party 4
Ares
Ares
Mickeyyaboi
Ares
Level 154
God Stats
16W - 11L
1,604 SR
Queue Stats
502W - 490L
1,514 Elo+
Party 1
Team Averages
Level 139
1,564 SR
1,564 Elo+

VS

Team Averages
Level 105
1,553 SR
1,592 Elo+
Vulcan
Vulcan
 
Vulcan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CeasingComa209
Baron Samedi
Level 143
God Stats
7W - 6L
1,584 SR
Queue Stats
131W - 116L
1,572 Elo+
Solo
Heimdallr
Heimdallr
Dr_Frowny
Heimdallr
Level 156
God Stats
2W - 1L
1,323 SR
Queue Stats
131W - 127L
1,484 Elo+
Party 3
Nemesis
Nemesis
Laninafresa
Nemesis
Level 4
God Stats
5W - 1L
1,793 SR
Queue Stats
16W - 14L
1,897 Elo+
Party 2
Terra
Terra
PraiseHarambe1
Terra
Level 128
God Stats
1W - 1L
1,567 SR
Queue Stats
45W - 34L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anaconda
Heimdallr
8
1 / 5 / 0
5,315
483
3,813
8,115
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 0
6,564
597
4,078
10,098
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Feaared
Osiris
12
1 / 1 / 1
7,012
637
6,645
11,910
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
KrAzy805
Thoth
10
0 / 3 / 0
5,502
500
4,855
6,280
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 2
5,600
509
3,515
10,989
7,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 1 / 4
5,785
526
6,340
5,994
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
CeasingComa209
Baron Samedi
9
3 / 1 / 4
5,798
527
5,140
7,453
4,983
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Dr_Frowny
Heimdallr
12
4 / 3 / 0
6,441
586
5,857
8,269
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
Laninafresa
Nemesis
12
5 / 0 / 1
6,138
558
5,741
7,731
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 1
5,367
488
3,751
8,668
7,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
12
12
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
4
2
L
Heimdallr
Anaconda
Heimdallr
1
5
0
0.2
L
3
0
0
3
W
Baron Samedi
CeasingComa209
Baron Samedi
3
1
4
5
W
Heimdallr
Dr_Frowny
Heimdallr
4
3
0
1.33
L
Osiris
Feaared
Osiris
1
1
1
1.5
L
Thoth
KrAzy805
Thoth
0
3
0
0
W
Nemesis
Laninafresa
Nemesis
5
0
1
5.5
L
1
3
2
0.67
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
26,829
47,392
Taken
38,115
22,966
Mitigated
20,670
17,781
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,340
431
0
1,405
5,994
2,285
0
3,840
2,154
44,309
728
L
Heimdallr
Anaconda
Heimdallr
3,813
1,779
0
1,211
8,115
3,271
18
2,224
5,885
0
32,315
L
4,078
1,484
0
6,678
10,098
4,151
0
1,669
8,391
0
57,029
W
Baron Samedi
CeasingComa209
Baron Samedi
5,140
1,027
733
2,975
7,453
4,983
0
2,721
4,732
12,434
0
W
Heimdallr
Dr_Frowny
Heimdallr
5,857
2,192
0
780
8,269
3,504
289
909
7,360
0
52,366
L
Osiris
Feaared
Osiris
6,645
1,985
0
6,260
11,910
6,082
0
2,849
8,493
0
55,776
L
Thoth
KrAzy805
Thoth
4,855
134
0
438
6,280
2,032
0
2,582
3,698
45,451
0
W
Nemesis
Laninafresa
Nemesis
5,741
2,455
0
3,812
7,731
2,878
0
900
6,831
0
40,592
L
3,515
436
894
2,300
10,989
7,430
0
4,977
6,012
13,080
0
W
3,751
261
12
2,032
8,668
7,020
0
0
8,668
31,750
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,993
Gold Earned
29,529
346
Minions Killed
295
0
Camps Cleared
0
1,133,207
Distance Traveled
1,135,780
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,785
526
75
7
0
223,201
0
L
Heimdallr
5,315
483
52
5
0
242,482
0
L
Fenrir
6,564
597
102
9
0
261,393
2
W
Baron Samedi
5,798
527
10
1
0
212,357
4
W
Heimdallr
6,441
586
79
7
0
220,968
0
L
Osiris
7,012
637
103
9
0
203,831
2
L
Thoth
5,502
500
80
7
0
212,407
1
W
Nemesis
6,138
558
72
7
0
271,002
0
L
Ares
5,600
509
9
1
0
213,094
4
W
Terra
5,367
488
59
5
0
208,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role