Player Matchup

Merlin
Merlin
Clutch693189
Merlin
Level 107
God Stats
0W - 4L
1,247 SR
Queue Stats
213W - 211L
1,502 Elo+
Party 1
Artemis
Artemis
I MIGABLO I
Artemis
Level 108
God Stats
2W - 6L
1,284 SR
Queue Stats
207W - 167L
1,558 Elo+
Party 1
Athena
Athena
Zeelios
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 118L
1,506 Elo+
Party 1
Rama
Rama
godzilla_RPG
Rama
Level 129
God Stats
0W - 3L
1,284 SR
Queue Stats
199W - 215L
1,495 Elo+
Solo
Guan Yu
Guan Yu
inurf8ce
Guan Yu
Level 147
God Stats
1W - 1L
1,715 SR
Queue Stats
161W - 150L
1,543 Elo+
Party 1
Team Averages
Level 122
1,406 SR
1,521 Elo+

VS

Team Averages
Level 120
1,403 SR
1,551 Elo+
Apollo
Apollo
Dominicthebet9
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,617 Elo+
Solo
Fafnir
Fafnir
Okitaaaaaaan
Fafnir
Level 88
God Stats
3W - 4L
1,352 SR
Queue Stats
302W - 329L
1,510 Elo+
Solo
Jing Wei
Jing Wei
WabiSabi9002
Jing Wei
Level 66
God Stats
1W - 3L
1,127 SR
Queue Stats
384W - 422L
1,560 Elo+
Solo
Hades
Hades
WadeWilsonGQ
Hades
Level 151
God Stats
1W - 0L
1,723 SR
Queue Stats
112W - 109L
1,560 Elo+
Solo
Chang'e
Chang'e
elerocks1515
Chang'e
Level 187
God Stats
4W - 3L
1,314 SR
Queue Stats
528W - 529L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 1 / 0
6,881
688
6,898
4,952
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
I MIGABLO I
Artemis
12
0 / 4 / 3
6,755
676
9,496
7,970
3,572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
Zeelios
Athena
13
0 / 4 / 4
7,287
729
5,759
21,573
16,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 1
7,770
777
10,876
7,948
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
inurf8ce
Guan Yu
10
0 / 4 / 2
6,290
629
4,641
14,355
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 8
9,103
910
18,221
11,931
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
13
0 / 1 / 12
8,948
895
5,502
9,746
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
WabiSabi9002
Jing Wei
15
1 / 0 / 10
8,635
864
9,375
7,268
4,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 6
8,192
819
7,383
11,407
10,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
elerocks1515
Chang'e
16
5 / 1 / 10
9,771
977
11,358
11,894
5,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
5
Kills
15
15
Deaths
6
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
1
0
1
W
6
2
8
5
L
Artemis
I MIGABLO I
Artemis
0
4
3
0.38
W
Fafnir
0
1
12
6
W
Jing Wei
WabiSabi9002
Jing Wei
1
0
10
6
W
3
2
6
3
L
Athena
Zeelios
Athena
0
4
4
0.5
W
Chang'e
elerocks1515
Chang'e
5
1
10
10
L
4
2
1
2.25
L
Guan Yu
inurf8ce
Guan Yu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,670
Damage
51,839
56,798
Taken
52,246
36,331
Mitigated
38,899
23,590
Healing
33,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,898
215
381
683
4,952
2,026
0
2,713
2,239
18,312
0
W
18,221
10,180
57
1,978
11,931
5,334
2,545
2,874
8,856
0
37,432
L
Artemis
I MIGABLO I
Artemis
9,496
2,301
456
887
7,970
3,572
0
3,133
4,837
0
20,668
W
Fafnir
5,502
1,400
1,094
2,828
9,746
12,340
234
1,814
7,804
7,264
0
W
Jing Wei
WabiSabi9002
Jing Wei
9,375
5,820
2,582
2,398
7,268
4,560
1,863
2,024
5,117
0
19,327
W
7,383
859
1,202
2,060
11,407
10,900
625
2,938
8,350
13,322
0
L
Athena
Zeelios
Athena
5,759
1,344
1,495
5,366
21,573
16,727
0
8,327
13,246
9,201
0
W
Chang'e
elerocks1515
Chang'e
11,358
1,266
12,268
7,186
11,894
5,765
555
3,007
8,715
26,213
480
L
10,876
9,689
0
1,160
7,948
3,627
0
4,437
3,511
0
22,761
L
Guan Yu
inurf8ce
Guan Yu
4,641
574
7,791
5,371
14,355
10,379
0
5,478
8,877
0
6,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
44,649
73
Minions Killed
110
0
Camps Cleared
0
841,396
Distance Traveled
955,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,881
688
27
3
0
143,505
0
W
Apollo
9,103
910
41
4
0
187,261
0
L
Artemis
6,755
676
18
2
0
177,505
0
W
Fafnir
8,948
895
4
0
0
203,944
0
W
Jing Wei
8,635
864
15
2
0
194,502
0
W
Hades
8,192
819
12
1
0
164,918
0
L
Athena
7,287
729
8
1
0
191,215
0
W
Chang'e
9,771
977
38
4
0
204,382
0
L
Rama
7,770
777
16
2
0
151,277
0
L
Guan Yu
6,290
629
4
0
0
177,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role