Player Matchup

Da Ji
Da Ji
McFxdden
Da Ji
Level 69
God Stats
13W - 19L
1,451 SR
Queue Stats
381W - 421L
1,447 Elo+
Party 1
Bacchus
Bacchus
TZ Maty
Bacchus
Level 62
God Stats
5W - 2L
1,378 SR
Queue Stats
274W - 334L
1,400 Elo+
Party 1
Zeus
Zeus
exStepbro69
Zeus
Level 24
God Stats
7W - 8L
1,519 SR
Queue Stats
47W - 92L
1,144 Elo+
Party 1
Zhong Kui
Zhong Kui
iz Sylent
Zhong Kui
Level 51
God Stats
37W - 34L
1,511 SR
Queue Stats
195W - 256L
1,389 Elo+
Party 1
Athena
Athena
lilpoppi
Athena
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,387 Elo+
Solo
Team Averages
Level 70
1,472 SR
1,353 Elo+

VS

Team Averages
Level 111
1,505 SR
1,463 Elo+
Loki
Loki
Marksman427
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,383 Elo+
Party 2
Ishtar
Ishtar
Solar_Frost1312
Ishtar
Level 104
God Stats
2W - 4L
1,471 SR
Queue Stats
179W - 155L
1,529 Elo+
Party 3
Bellona
Bellona
YoungFenrir420
Bellona
Level 123
God Stats
11W - 8L
1,424 SR
Queue Stats
118W - 106L
1,490 Elo+
Solo
Maui
Maui
gio5671
Maui
Level 113
God Stats
15W - 12L
1,631 SR
Queue Stats
205W - 178L
1,532 Elo+
Party 3
Vulcan
Vulcan
onesickpuppy5
Vulcan
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 42L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
McFxdden
Da Ji
9
3 / 1 / 1
5,153
736
1,949
6,916
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
TZ Maty
Bacchus
8
0 / 1 / 2
4,738
677
1,500
6,808
5,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 2
4,211
602
2,052
3,540
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
iz Sylent
Zhong Kui
7
0 / 0 / 0
4,171
596
1,926
3,212
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
lilpoppi
Athena
8
1 / 1 / 0
4,559
651
852
5,906
3,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,562
652
2,262
4,504
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 1
4,056
579
2,425
4,220
1,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
3,053
436
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
gio5671
Maui
8
3 / 0 / 1
5,196
742
2,507
5,120
2,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 0
4,661
666
2,976
2,664
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
4
4
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Da Ji
McFxdden
Da Ji
3
1
1
3.5
L
0
2
1
0.25
W
Bacchus
TZ Maty
Bacchus
0
1
2
1
L
0
0
0
0
W
0
1
2
1
L
Maui
gio5671
Maui
3
0
1
3.5
W
Zhong Kui
iz Sylent
Zhong Kui
0
0
0
0
W
Athena
lilpoppi
Athena
1
1
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,279
Damage
10,170
26,382
Taken
16,508
15,425
Mitigated
6,386
9,234
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,262
286
0
2,302
4,504
1,300
160
829
3,633
0
23,237
W
Da Ji
McFxdden
Da Ji
1,949
355
0
3,214
6,916
2,606
22
535
6,381
0
27,382
L
2,425
1,351
0
1,398
4,220
1,432
0
1,880
2,340
0
21,605
W
Bacchus
TZ Maty
Bacchus
1,500
260
78
2,884
6,808
5,370
458
960
5,848
15,342
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,052
113
0
690
3,540
1,075
0
1,722
1,818
20,531
0
L
Maui
gio5671
Maui
2,507
403
0
1,341
5,120
2,718
0
1,713
3,407
16,536
0
W
Zhong Kui
iz Sylent
Zhong Kui
1,926
644
0
1,359
3,212
2,392
595
425
2,787
20,170
5,990
W
Athena
lilpoppi
Athena
852
174
0
1,009
5,906
3,982
583
1,829
4,077
18,039
1,341
L
2,976
56
0
0
2,664
936
466
1,542
1,039
30,352
741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,832
Gold Earned
21,528
172
Minions Killed
163
0
Camps Cleared
0
787,040
Distance Traveled
637,165
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,562
652
44
6
0
179,956
0
W
Da Ji
5,153
736
51
7
0
179,815
0
L
Ishtar
4,056
579
43
6
0
134,425
0
W
Bacchus
4,738
677
22
3
0
180,491
2
L
Bellona
3,053
436
0
0
0
10,087
0
W
Zeus
4,211
602
27
4
0
148,823
2
L
Maui
5,196
742
28
4
0
172,437
1
W
Zhong Kui
4,171
596
39
6
0
122,915
0
W
Athena
4,559
651
33
5
0
154,996
0
L
Vulcan
4,661
666
48
7
0
140,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role