Player Matchup

Chaac
Chaac
LV Visage
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 58L
1,356 Elo+
Party 1
Scylla
Scylla
Pancake6264
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,482 Elo+
Party 1
Hachiman
Hachiman
Poopfransis
Hachiman
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 173L
1,446 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,428 Elo+

VS

Team Averages
Level 105
1,526 SR
1,499 Elo+
Scylla
Scylla
Elite Osiris
Scylla
Level 128
God Stats
3W - 4L
1,473 SR
Queue Stats
66W - 53L
1,545 Elo+
Party 2
Ao Kuang
Ao Kuang
pepeavila96
Ao Kuang
Level 79
God Stats
14W - 15L
1,557 SR
Queue Stats
261W - 265L
1,415 Elo+
Solo
Bellona
Bellona
wHySoSeRi0uS17x
Bellona
Level 108
God Stats
27W - 19L
1,548 SR
Queue Stats
39W - 31L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LV Visage
Chaac
14
0 / 8 / 1
8,668
578
8,740
20,841
17,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
13
0 / 5 / 0
8,869
591
8,615
12,323
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Poopfransis
Hachiman
15
1 / 2 / 0
9,206
614
9,660
15,571
5,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
10 / 0 / 5
12,130
809
23,157
10,888
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
pepeavila96
Ao Kuang
15
3 / 1 / 8
10,686
712
5,842
14,595
6,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 0 / 11
11,059
737
14,971
19,982
23,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
15
15
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
0
5
12.5
L
Chaac
LV Visage
Chaac
0
8
1
0.06
L
Scylla
0
5
0
0
L
Hachiman
Poopfransis
Hachiman
1
2
0
0.5
W
Ao Kuang
pepeavila96
Ao Kuang
3
1
8
7
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,015
Damage
43,970
48,735
Taken
45,465
26,928
Mitigated
35,215
4,948
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
23,157
1,358
0
1,732
10,888
4,549
671
1,965
8,344
50,314
0
L
Chaac
LV Visage
Chaac
8,740
1,759
384
2,974
20,841
17,349
0
10,782
8,679
0
22,229
L
Scylla
8,615
250
0
0
12,323
4,075
0
7,383
4,102
28,553
905
L
Hachiman
Poopfransis
Hachiman
9,660
6,675
0
1,590
15,571
5,504
0
9,036
5,453
0
38,768
W
Ao Kuang
pepeavila96
Ao Kuang
5,842
568
0
4,059
14,595
6,723
1,581
990
13,202
33,053
0
W
14,971
4,424
0
3,508
19,982
23,943
36
4,168
14,407
0
53,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
33,875
144
Minions Killed
177
0
Camps Cleared
0
763,599
Distance Traveled
901,033
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,130
809
69
5
0
289,553
0
L
Chaac
8,668
578
26
2
0
240,048
0
L
Scylla
8,869
591
55
4
0
254,378
0
L
Hachiman
9,206
614
63
4
0
269,173
0
W
Ao Kuang
10,686
712
48
3
0
294,692
0
W
Bellona
11,059
737
60
4
0
316,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role