Player Matchup

Surtr
Surtr
Bronze III
Cöda
Surtr
Bronze III
Level 149
God Stats
1W - 0L
1,518 SR
Queue Stats
1W - 2L
1,495 MMR
Party 1
Anhur
Anhur
Bronze III
Förk
Anhur
Bronze III
Level 146
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 2L
1,495 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
TheBeanKing
Cthulhu
Bronze III
Level 123
God Stats
1W - 0L
1,764 SR
Queue Stats
1W - 2L
1,495 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,672 SR
1,495 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,470 SR
1,429 MMR
Lancelot
Lancelot
Gold I
Albertcoolman223
Lancelot
Gold I
Level 91
God Stats
1W - 3L
1,411 SR
Queue Stats
18W - 28L
1,552 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
Byron_Bro17
Ao Kuang
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,544 MMR
Party 2
Ares
Ares
Bronze III
calileo
Ares
Bronze III
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 78L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cöda
Surtr
14
7 / 1 / 6
9,031
1,003
14,062
11,636
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Förk
Anhur
11
4 / 2 / 6
7,687
854
8,708
8,109
3,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TheBeanKing
Cthulhu
13
3 / 0 / 9
7,579
842
10,279
6,171
5,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Bake KujiraAchillesPersephoneBacchus

VS

Bans
Morgan Le FayKuzenboHou YiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,297
700
3,621
11,352
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Byron_Bro17
Ao Kuang
11
2 / 5 / 1
7,006
778
5,853
15,165
10,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
calileo
Ares
10
0 / 3 / 3
6,130
681
3,815
12,594
11,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Ao Kuang
Byron_Bro17
Ao Kuang
2
5
1
0.5
W
Surtr
Cöda
Surtr
7
1
6
10
W
Anhur
Förk
Anhur
4
2
6
3.5
W
Cthulhu
TheBeanKing
Cthulhu
3
0
9
7.5
L
Ares
calileo
Ares
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,049
Damage
13,289
25,916
Taken
39,111
16,129
Mitigated
27,543
9,975
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,621
658
0
474
11,352
6,065
0
1,889
8,843
0
22,826
L
Ao Kuang
Byron_Bro17
Ao Kuang
5,853
1,264
0
2,512
15,165
10,326
0
3,051
11,516
16,244
881
W
Surtr
Cöda
Surtr
14,062
6,902
0
4,548
11,636
7,642
63
3,589
7,882
2,062
45,232
W
Anhur
Förk
Anhur
8,708
5,759
0
2,359
8,109
3,128
1,024
4,195
3,836
0
27,168
W
Cthulhu
TheBeanKing
Cthulhu
10,279
652
112
2,956
6,171
5,359
84
1,917
4,139
25,238
1,040
L
Ares
calileo
Ares
3,815
215
0
360
12,594
11,152
0
4,611
7,124
12,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,297
Gold Earned
19,433
127
Minions Killed
76
0
Camps Cleared
0
520,445
Distance Traveled
486,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,297
700
33
4
0
187,516
0
L
Ao Kuang
7,006
778
25
3
0
147,091
0
W
Surtr
9,031
1,003
66
7
0
170,345
0
W
Anhur
7,687
854
37
4
0
153,519
0
W
Cthulhu
7,579
842
24
3
0
196,581
0
L
Ares
6,130
681
18
2
0
152,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role