Player Matchup

Arachne
Arachne
F1LTH UNLEASHED
Arachne
Level 145
God Stats
6W - 2L
1,631 SR
Queue Stats
194W - 177L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
Harker666
Baron Samedi
Level 61
God Stats
13W - 13L
1,579 SR
Queue Stats
16W - 14L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
SlothsAttack
Cthulhu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,171 Elo+
Party 1
Janus
Janus
WRENCHOFWAR
Janus
Level 84
God Stats
1W - 3L
1,677 SR
Queue Stats
5W - 13L
1,024 Elo+
Party 1
Jing Wei
Jing Wei
tr0picalheat1
Jing Wei
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,494 Elo+
Party 1
Team Averages
Level 90
1,577 SR
1,331 Elo+

VS

Team Averages
Level 76
1,580 SR
1,502 Elo+
Chiron
Chiron
BUgnH0l3
Chiron
Level 66
God Stats
16W - 11L
1,590 SR
Queue Stats
78W - 99L
1,452 Elo+
Party 2
Poseidon
Poseidon
MegaCrackBabyX
Poseidon
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,474 Elo+
Party 2
Athena
Athena
MrGriswalt
Athena
Level 32
God Stats
6W - 7L
1,600 SR
Queue Stats
20W - 26L
1,445 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RaVeDagger
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 2
Odin
Odin
xShiiFTx
Odin
Level 128
God Stats
5W - 2L
1,711 SR
Queue Stats
78W - 93L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,356
424
4,229
14,601
5,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Harker666
Baron Samedi
13
2 / 4 / 1
7,984
532
5,719
10,042
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
SlothsAttack
Cthulhu
11
1 / 3 / 1
6,661
444
7,186
13,726
11,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 2 / 2
6,283
419
2,001
4,834
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
tr0picalheat1
Jing Wei
13
2 / 2 / 1
7,593
506
9,111
12,447
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BUgnH0l3
Chiron
13
4 / 2 / 3
7,543
503
8,371
13,025
4,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
16
8 / 1 / 5
9,614
641
11,589
8,377
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
MrGriswalt
Athena
12
0 / 0 / 6
7,511
501
2,856
13,159
10,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Morgan Le Fay
RaVeDagger
Morgan Le Fay
15
3 / 0 / 4
9,547
636
5,841
6,424
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
14
1 / 3 / 4
8,616
574
4,676
10,818
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
16
17
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
BUgnH0l3
Chiron
4
2
3
2.75
L
1
6
1
0.25
L
Baron Samedi
Harker666
Baron Samedi
2
4
1
0.63
W
Poseidon
8
1
5
10.5
W
Athena
MrGriswalt
Athena
0
0
6
3
W
Morgan Le Fay
RaVeDagger
Morgan Le Fay
3
0
4
5
L
Cthulhu
SlothsAttack
Cthulhu
1
3
1
0.5
L
0
2
2
0.5
L
Jing Wei
tr0picalheat1
Jing Wei
2
2
1
1.25
W
Odin
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
33,333
55,650
Taken
51,803
26,554
Mitigated
32,010
11,653
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BUgnH0l3
Chiron
8,371
2,248
713
3,645
13,025
4,809
43
2,036
10,735
0
50,243
L
4,229
2,772
0
2,533
14,601
5,316
0
5,675
8,926
0
42,170
L
Baron Samedi
Harker666
Baron Samedi
5,719
483
0
1,832
10,042
4,504
0
2,122
7,291
49,162
640
W
Poseidon
11,589
2,185
0
1,460
8,377
3,333
132
1,000
7,247
86,355
0
W
Athena
MrGriswalt
Athena
2,856
775
0
4,364
13,159
10,749
0
2,953
9,887
19,900
0
W
Morgan Le Fay
RaVeDagger
Morgan Le Fay
5,841
181
0
1,102
6,424
2,478
730
2,084
4,021
60,067
4,656
L
Cthulhu
SlothsAttack
Cthulhu
7,186
392
0
1,400
13,726
11,352
0
4,453
9,273
35,267
2,168
L
2,001
0
0
602
4,834
1,213
0
3,574
1,260
33,614
0
L
Jing Wei
tr0picalheat1
Jing Wei
9,111
6,600
0
5,286
12,447
4,169
216
4,035
8,412
0
61,352
W
Odin
4,676
635
0
3,137
10,818
10,641
0
5,589
5,229
0
51,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,877
Gold Earned
42,831
362
Minions Killed
428
0
Camps Cleared
0
1,309,943
Distance Traveled
1,608,638
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,543
503
88
6
0
330,744
0
L
Arachne
6,356
424
60
4
0
263,000
0
L
Baron Samedi
7,984
532
104
7
0
235,538
0
W
Poseidon
9,614
641
132
9
0
333,604
0
W
Athena
7,511
501
26
2
0
365,669
0
W
Morgan Le Fay
9,547
636
99
7
0
292,724
4
L
Cthulhu
6,661
444
45
3
0
278,782
4
L
Janus
6,283
419
60
4
0
271,301
2
L
Jing Wei
7,593
506
93
6
0
261,322
0
W
Odin
8,616
574
83
6
0
285,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role