Player Matchup

Ymir
Ymir
CrispyChristoph
Ymir
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 21L
1,252 Elo+
Party 1
Neith
Neith
Houstalorian
Neith
Level 49
God Stats
24W - 14L
1,673 SR
Queue Stats
131W - 128L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
O_Doyle_Rulez6
Sun Wukong
Level 64
God Stats
4W - 1L
1,619 SR
Queue Stats
8W - 20L
1,211 Elo+
Party 1
Merlin
Merlin
Stream-Folklore
Merlin
Level 157
God Stats
6W - 6L
1,500 SR
Queue Stats
159W - 143L
1,461 Elo+
Solo
Bastet
Bastet
TheHuskyKai
Bastet
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,424 Elo+
Party 1
Team Averages
Level 66
1,559 SR
1,370 Elo+

VS

Team Averages
Level 123
1,606 SR
1,481 Elo+
Lancelot
Lancelot
 
Lancelot
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ElBarto00789
Sylvanus
Level 147
God Stats
6W - 3L
1,748 SR
Queue Stats
565W - 535L
1,401 Elo+
Solo
Bacchus
Bacchus
MAGEyuLOOK
Bacchus
Level 123
God Stats
1W - 3L
1,503 SR
Queue Stats
25W - 29L
1,405 Elo+
Solo
Cernunnos
Cernunnos
OblongCosine123
Cernunnos
Level 122
God Stats
1W - 2L
1,637 SR
Queue Stats
49W - 59L
1,547 Elo+
Solo
Aphrodite
Aphrodite
Theus_Gerrard
Aphrodite
Level 122
God Stats
8W - 4L
1,640 SR
Queue Stats
165W - 135L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,639
553
3,794
7,937
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 2 / 3
6,330
528
8,820
6,599
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
O_Doyle_Rulez6
Sun Wukong
10
0 / 0 / 0
5,487
457
1,538
9,444
6,729
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 0 / 0
7,050
588
3,753
5,473
2,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
10
0 / 0 / 4
5,776
481
4,183
8,143
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 0 / 0
6,881
573
3,612
8,916
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
ElBarto00789
Sylvanus
11
0 / 0 / 1
6,588
549
3,478
5,132
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
MAGEyuLOOK
Bacchus
10
0 / 2 / 2
5,994
500
4,100
11,811
11,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
OblongCosine123
Cernunnos
6
0 / 3 / 1
4,821
402
2,530
4,205
1,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
Theus_Gerrard
Aphrodite
11
0 / 1 / 0
6,097
508
3,164
9,143
3,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
6
Kills
4
4
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
0
0
4
W
2
2
2
1.5
L
Sylvanus
ElBarto00789
Sylvanus
0
0
1
0.5
W
3
2
3
2.25
L
Bacchus
MAGEyuLOOK
Bacchus
0
2
2
0.5
W
Sun Wukong
O_Doyle_Rulez6
Sun Wukong
0
0
0
0
L
Cernunnos
OblongCosine123
Cernunnos
0
3
1
0.17
W
1
0
0
1
W
Bastet
0
0
4
2
L
Aphrodite
Theus_Gerrard
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,088
Damage
16,884
37,596
Taken
39,207
20,530
Mitigated
24,088
11,148
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,612
505
0
2,386
8,916
4,268
0
377
8,539
0
47,548
W
3,794
1,266
0
773
7,937
6,121
476
2,396
5,541
22,468
942
L
Sylvanus
ElBarto00789
Sylvanus
3,478
1,239
263
2,554
5,132
3,984
552
59
5,073
30,457
8,319
W
8,820
2,794
0
1,613
6,599
2,380
995
1,602
4,997
0
48,885
L
Bacchus
MAGEyuLOOK
Bacchus
4,100
322
60
1,392
11,811
11,189
0
2,297
9,514
23,184
398
W
Sun Wukong
O_Doyle_Rulez6
Sun Wukong
1,538
250
0
1,843
9,444
6,729
0
2,457
6,987
0
31,566
L
Cernunnos
OblongCosine123
Cernunnos
2,530
1,147
38
685
4,205
1,326
0
929
3,276
0
16,401
W
3,753
251
0
1,934
5,473
2,605
43
2,448
3,025
48,485
1,116
W
Bastet
4,183
1,842
0
4,985
8,143
2,695
0
1,541
6,602
0
41,327
L
Aphrodite
Theus_Gerrard
Aphrodite
3,164
208
273
4,882
9,143
3,321
470
3,559
5,584
38,966
1,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
30,381
309
Minions Killed
267
0
Camps Cleared
0
1,171,673
Distance Traveled
993,678
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,881
573
72
6
0
296,450
4
W
Ymir
6,639
553
33
3
0
227,796
0
L
Sylvanus
6,588
549
57
5
0
153,485
4
W
Neith
6,330
528
72
6
0
226,564
0
L
Bacchus
5,994
500
35
3
0
242,743
0
W
Sun Wukong
5,487
457
46
4
0
247,187
0
L
Cernunnos
4,821
402
37
3
0
100,689
1
W
Merlin
7,050
588
90
8
0
219,453
0
W
Bastet
5,776
481
68
6
0
250,673
0
L
Aphrodite
6,097
508
66
6
0
200,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role