Player Matchup

Gilgamesh
Gilgamesh
AKappy14
Gilgamesh
Level 126
God Stats
6W - 2L
1,864 SR
Queue Stats
18W - 9L
1,654 Elo+
Party 1
King Arthur
King Arthur
Over4chi3ver
King Arthur
Level 157
God Stats
3W - 7L
1,532 SR
Queue Stats
178W - 176L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VanillaIcecream
Morgan Le Fay
Level 108
God Stats
2W - 0L
1,684 SR
Queue Stats
3W - 1L
1,594 Elo+
Party 1
Team Averages
Level 130
1,693 SR
1,571 Elo+

VS

Team Averages
Level 131
1,466 SR
1,479 Elo+
Anubis
Anubis
Boss_OtterCA
Anubis
Level 129
God Stats
5W - 4L
1,519 SR
Queue Stats
10W - 14L
1,482 Elo+
Solo
Atlas
Atlas
Immortal_sarcasm
Atlas
Level 125
God Stats
5W - 12L
1,329 SR
Queue Stats
52W - 49L
1,485 Elo+
Solo
Medusa
Medusa
kaledraZ
Medusa
Level 139
God Stats
3W - 6L
1,551 SR
Queue Stats
298W - 287L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AKappy14
Gilgamesh
12
2 / 0 / 7
7,635
764
9,253
8,834
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

King Arthur
Over4chi3ver
King Arthur
12
2 / 3 / 7
7,643
764
5,373
9,019
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
VanillaIcecream
Morgan Le Fay
13
6 / 0 / 4
8,267
827
11,342
3,011
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 4 / 1
6,472
647
3,486
7,514
3,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 2 / 0
6,978
698
3,724
12,349
7,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
kaledraZ
Medusa
10
1 / 4 / 2
6,729
673
5,336
9,069
3,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
3
3
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AKappy14
Gilgamesh
2
0
7
5.5
L
Anubis
0
4
1
0.13
L
2
2
0
1
W
King Arthur
Over4chi3ver
King Arthur
2
3
7
1.83
W
Morgan Le Fay
VanillaIcecream
Morgan Le Fay
6
0
4
8
L
Medusa
kaledraZ
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,968
Damage
12,546
20,864
Taken
28,932
12,015
Mitigated
14,375
3,948
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AKappy14
Gilgamesh
9,253
2,663
0
1,738
8,834
6,506
476
3,265
5,569
0
26,095
L
Anubis
3,486
113
0
1,194
7,514
3,452
66
2,669
4,530
17,341
0
L
3,724
1,083
139
3,225
12,349
7,735
118
5,579
6,440
14,034
2,115
W
King Arthur
Over4chi3ver
King Arthur
5,373
1,107
0
1,536
9,019
4,216
348
2,781
6,238
0
22,907
W
Morgan Le Fay
VanillaIcecream
Morgan Le Fay
11,342
1,774
0
674
3,011
1,293
624
784
2,227
31,986
768
L
Medusa
kaledraZ
Medusa
5,336
2,094
0
300
9,069
3,188
0
3,109
5,669
0
23,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,545
Gold Earned
20,179
105
Minions Killed
99
0
Camps Cleared
0
595,173
Distance Traveled
537,731
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,635
764
30
3
0
209,825
0
L
Anubis
6,472
647
29
3
0
172,493
2
L
Atlas
6,978
698
24
2
0
186,932
1
W
King Arthur
7,643
764
23
2
0
176,522
2
W
Morgan Le Fay
8,267
827
52
5
0
208,826
0
L
Medusa
6,729
673
46
5
0
178,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role