Player Matchup

Vulcan
Vulcan
Masters
Iifewater
Vulcan
Masters
Level 106
God Stats
15W - 5L
1,839 SR
Queue Stats
453W - 223L
2,619 MMR
Party 1
Set
Set
Masters
MOONRAKER20
Set
Masters
Level 146
God Stats
61W - 41L
1,760 SR
Queue Stats
352W - 203L
2,414 MMR
Party 1
Ares
Ares
Diamond II
SekSee
Ares
Diamond II
Level 92
God Stats
6W - 5L
1,604 SR
Queue Stats
133W - 60L
2,065 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 115
1,734 SR
2,366 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,481 SR
1,918 MMR
Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond III
chonchis
Xbalanque
Diamond III
Level 123
God Stats
14W - 7L
1,519 SR
Queue Stats
316W - 209L
2,213 MMR
Party 2
Osiris
Osiris
Diamond V
oDrac
Osiris
Diamond V
Level 125
God Stats
2W - 6L
1,424 SR
Queue Stats
788W - 647L
2,040 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Iifewater
Vulcan
14
6 / 0 / 5
8,806
881
13,890
4,160
1,920
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 6
8,296
830
9,005
9,039
6,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
SekSee
Ares
12
1 / 1 / 10
7,613
761
8,522
9,502
9,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
OdinAchillesMulanKuzenboFafnir

VS

Bans
Ne ZhaAnhurCthulhuHou YiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 7 / 1
6,289
629
4,416
14,058
16,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
chonchis
Xbalanque
12
0 / 2 / 2
6,756
676
5,307
7,922
2,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
oDrac
Osiris
11
2 / 2 / 0
6,920
692
4,967
12,669
12,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
7
1
0.07
W
Vulcan
Iifewater
Vulcan
6
0
5
8.5
W
4
1
6
7
W
Ares
SekSee
Ares
1
1
10
6
L
Xbalanque
chonchis
Xbalanque
0
2
2
0.5
L
Osiris
oDrac
Osiris
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,417
Damage
14,690
22,701
Taken
34,649
17,537
Mitigated
30,804
8,570
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,416
131
0
2,475
14,058
16,058
0
7,220
6,408
15,908
1,171
W
Vulcan
Iifewater
Vulcan
13,890
213
0
1,788
4,160
1,920
1,192
843
3,084
45,737
0
W
9,005
3,662
0
3,973
9,039
6,270
1,015
969
7,574
0
26,925
W
Ares
SekSee
Ares
8,522
403
0
2,809
9,502
9,347
555
1,245
7,603
13,420
2,306
L
Xbalanque
chonchis
Xbalanque
5,307
3,505
0
1,251
7,922
2,562
0
5,397
2,254
0
33,190
L
Osiris
oDrac
Osiris
4,967
1,391
0
3,471
12,669
12,184
0
8,013
4,053
0
18,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,715
Gold Earned
19,965
122
Minions Killed
121
0
Camps Cleared
0
611,068
Distance Traveled
589,278
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,289
629
18
2
0
180,862
0
W
Vulcan
8,806
881
77
8
0
217,804
0
W
Set
8,296
830
28
3
0
198,877
1
W
Ares
7,613
761
17
2
0
194,387
0
L
Xbalanque
6,756
676
76
8
0
181,150
0
L
Osiris
6,920
692
27
3
0
227,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role