Player Matchup

Raijin
Raijin
Platinum I
 
Raijin
Platinum I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond V
Montime
Ratatoskr
Diamond V
Level 147
God Stats
1W - 4L
1,638 SR
Queue Stats
287W - 267L
1,937 MMR
Solo
Bake Kujira
Bake Kujira
Platinum II
T1H199
Bake Kujira
Platinum II
Level 123
God Stats
29W - 9L
1,918 SR
Queue Stats
319W - 317L
1,937 MMR
Solo
Ymir
Ymir
Platinum IV
TargetManager
Ymir
Platinum IV
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,865 MMR
Party 1
Chernobog
Chernobog
Platinum IV
wootwo
Chernobog
Platinum IV
Level 158
God Stats
2W - 0L
1,812 SR
Queue Stats
45W - 27L
1,950 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 106
1,674 SR
1,838 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,501 SR
1,951 MMR
Thor
Thor
Diamond V
AceOfJesse
Thor
Diamond V
Level 159
God Stats
1W - 3L
1,386 SR
Queue Stats
134W - 118L
2,032 MMR
Solo
Aphrodite
Aphrodite
Platinum I
Canttouch4
Aphrodite
Platinum I
Level 168
God Stats
10W - 6L
1,877 SR
Queue Stats
441W - 423L
1,846 MMR
Party 2
Nox
Nox
Platinum II
Luxureous
Nox
Platinum II
Level 272
God Stats
30W - 29L
1,460 SR
Queue Stats
337W - 319L
1,890 MMR
Solo
Neith
Neith
Platinum I
PlugMeInPlz
Neith
Platinum I
Level 87
God Stats
1W - 3L
1,541 SR
Queue Stats
303W - 293L
1,953 MMR
Party 2
Bellona
Bellona
Platinum II
StaynGang
Bellona
Platinum II
Level 158
God Stats
1W - 4L
1,241 SR
Queue Stats
93W - 87L
2,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 1 / 5
9,966
586
12,012
10,584
4,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ratatoskr
Montime
Ratatoskr
16
4 / 0 / 4
8,999
529
7,744
12,427
5,603
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bake Kujira
T1H199
Bake Kujira
14
0 / 1 / 4
8,981
528
8,357
17,257
17,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 0 / 6
8,830
519
8,643
14,259
13,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
wootwo
Chernobog
16
1 / 2 / 7
9,028
531
6,944
10,076
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
VulcanMulanLancelotJormungandr

VS

Bans
AresAthenaAnhurNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,375
434
4,649
13,963
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Canttouch4
Aphrodite
13
0 / 3 / 1
8,234
484
3,986
12,117
10,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 0
7,895
464
5,340
12,096
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 1 / 0
9,422
554
10,762
8,634
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
StaynGang
Bellona
14
1 / 3 / 0
8,636
508
9,997
16,364
13,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
4
4
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
5
7.5
L
0
3
1
0.17
L
Aphrodite
Canttouch4
Aphrodite
0
3
1
0.17
L
0
5
0
0
W
Ratatoskr
Montime
Ratatoskr
4
0
4
6
L
3
1
0
3
L
Bellona
StaynGang
Bellona
1
3
0
0.33
W
Bake Kujira
T1H199
Bake Kujira
0
1
4
2
W
5
0
6
8
W
Chernobog
wootwo
Chernobog
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,700
Damage
34,734
64,603
Taken
63,174
44,828
Mitigated
38,894
15,901
Healing
21,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,012
1,486
0
2,846
10,584
4,344
19
3,131
7,113
94,515
1,337
L
4,649
900
0
4,732
13,963
5,303
0
4,235
9,728
0
60,030
L
Aphrodite
Canttouch4
Aphrodite
3,986
541
3,369
4,872
12,117
10,939
52
6,684
5,433
30,338
368
L
5,340
286
0
825
12,096
5,048
0
7,377
4,719
68,147
0
W
Ratatoskr
Montime
Ratatoskr
7,744
1,773
0
776
12,427
5,603
35
845
11,446
0
77,511
L
10,762
4,235
0
2,471
8,634
4,080
133
756
7,878
0
87,207
L
Bellona
StaynGang
Bellona
9,997
3,056
0
4,900
16,364
13,524
0
9,440
6,924
0
66,504
W
Bake Kujira
T1H199
Bake Kujira
8,357
3,359
0
4,177
17,257
17,632
0
2,121
14,224
70,815
3,926
W
8,643
3,057
0
2,538
14,259
13,270
0
4,520
9,399
25,625
1,209
W
Chernobog
wootwo
Chernobog
6,944
4,024
0
5,564
10,076
3,979
0
624
9,452
0
90,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,804
Gold Earned
41,562
530
Minions Killed
548
0
Camps Cleared
0
1,797,788
Distance Traveled
1,694,475
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,966
586
152
9
0
344,823
2
L
Thor
7,375
434
102
6
0
365,587
3
L
Aphrodite
8,234
484
49
3
0
329,342
2
L
Nox
7,895
464
124
7
0
328,857
0
W
Ratatoskr
8,999
529
102
6
0
432,641
0
L
Neith
9,422
554
154
9
0
329,490
3
L
Bellona
8,636
508
119
7
0
341,199
2
W
Bake Kujira
8,981
528
120
7
0
324,361
7
W
Ymir
8,830
519
25
1
0
345,556
1
W
Chernobog
9,028
531
131
8
0
350,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role