Player Matchup

He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Kleptoee
Terra
Level 139
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 84L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LifeofWanya
Ah Muzen Cab
Level 141
God Stats
5W - 5L
1,549 SR
Queue Stats
175W - 187L
1,485 Elo+
Party 1
Surtr
Surtr
clendl
Surtr
Level 65
God Stats
33W - 32L
1,578 SR
Queue Stats
281W - 292L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
iNF ANGEL
Ne Zha
Level 153
God Stats
11W - 2L
1,793 SR
Queue Stats
343W - 358L
1,489 Elo+
Party 1
Team Averages
Level 124
1,584 SR
1,490 Elo+

VS

Team Averages
Level 125
1,554 SR
1,507 Elo+
Kuzenbo
Kuzenbo
Bobjeffwe
Kuzenbo
Level 104
God Stats
10W - 9L
1,649 SR
Queue Stats
223W - 226L
1,516 Elo+
Party 2
Hun Batz
Hun Batz
CrestCroc
Hun Batz
Level 123
God Stats
3W - 3L
1,538 SR
Queue Stats
128W - 153L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
Lucky0020
Amaterasu
Level 124
God Stats
7W - 7L
1,500 SR
Queue Stats
128W - 142L
1,522 Elo+
Party 2
Apollo
Apollo
OkamiOwns
Apollo
Level 121
God Stats
2W - 6L
1,331 SR
Queue Stats
133W - 139L
1,499 Elo+
Party 2
Ra
Ra
Purroth
Ra
Level 155
God Stats
6W - 3L
1,752 SR
Queue Stats
139W - 111L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 1 / 0
5,967
542
2,813
5,487
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
Kleptoee
Terra
11
1 / 2 / 5
6,218
565
4,035
11,221
8,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
LifeofWanya
Ah Muzen Cab
12
5 / 1 / 2
6,699
609
12,387
5,807
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
clendl
Surtr
12
1 / 0 / 3
7,065
642
6,481
9,786
8,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ne Zha
iNF ANGEL
Ne Zha
11
3 / 0 / 3
6,309
574
3,922
6,812
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bobjeffwe
Kuzenbo
8
1 / 3 / 2
5,624
511
3,486
11,219
11,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
CrestCroc
Hun Batz
9
0 / 1 / 1
5,173
470
4,814
8,103
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
Lucky0020
Amaterasu
11
0 / 2 / 0
6,065
551
4,131
11,188
6,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Apollo
OkamiOwns
Apollo
10
2 / 4 / 1
5,962
542
2,716
10,227
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 0
7,171
652
2,852
4,232
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
4
4
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
1
0
0
L
Kuzenbo
Bobjeffwe
Kuzenbo
1
3
2
0.67
L
Hun Batz
CrestCroc
Hun Batz
0
1
1
0.5
W
Terra
Kleptoee
Terra
1
2
5
1.75
W
Ah Muzen Cab
LifeofWanya
Ah Muzen Cab
5
1
2
6
L
Amaterasu
Lucky0020
Amaterasu
0
2
0
0
L
Apollo
OkamiOwns
Apollo
2
4
1
0.63
L
1
0
0
1
W
Surtr
clendl
Surtr
1
0
3
2.5
W
Ne Zha
iNF ANGEL
Ne Zha
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,638
Damage
17,999
39,113
Taken
44,969
24,250
Mitigated
26,200
10,769
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,813
0
0
750
5,487
1,561
0
2,445
3,042
38,189
0
L
Kuzenbo
Bobjeffwe
Kuzenbo
3,486
1,208
0
1,830
11,219
11,692
5
1,957
9,224
12,469
0
L
Hun Batz
CrestCroc
Hun Batz
4,814
728
0
1,344
8,103
3,039
0
479
7,491
0
36,850
W
Terra
Kleptoee
Terra
4,035
350
717
4,338
11,221
8,761
0
2,281
8,940
17,538
0
W
Ah Muzen Cab
LifeofWanya
Ah Muzen Cab
12,387
5,036
0
368
5,807
2,773
0
1,326
4,481
0
63,450
L
Amaterasu
Lucky0020
Amaterasu
4,131
1,884
0
3,365
11,188
6,833
0
233
10,387
0
49,000
L
Apollo
OkamiOwns
Apollo
2,716
1,445
0
2,791
10,227
3,276
0
2,007
8,220
0
35,499
L
2,852
0
156
2,450
4,232
1,360
0
2,105
1,887
66,951
691
W
Surtr
clendl
Surtr
6,481
2,524
0
3,082
9,786
8,050
252
30
9,267
1,166
49,853
W
Ne Zha
iNF ANGEL
Ne Zha
3,922
1,410
0
1,514
6,812
3,105
225
575
6,201
0
49,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
29,995
390
Minions Killed
360
0
Camps Cleared
0
1,161,594
Distance Traveled
1,147,784
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,967
542
89
8
0
201,068
0
L
Kuzenbo
5,624
511
20
2
0
220,162
0
L
Hun Batz
5,173
470
62
6
0
266,033
0
W
Terra
6,218
565
35
3
0
240,958
2
W
Ah Muzen Cab
6,699
609
96
9
0
205,213
0
L
Amaterasu
6,065
551
97
9
0
206,902
2
L
Apollo
5,962
542
63
6
0
206,149
0
L
Ra
7,171
652
118
11
0
248,538
0
W
Surtr
7,065
642
101
9
0
225,230
0
W
Ne Zha
6,309
574
69
6
0
289,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role