Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BloodyThebes
Odin
Level 135
God Stats
20W - 27L
1,477 SR
Queue Stats
355W - 347L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeckerWrecker
Tsukuyomi
Level 101
God Stats
10W - 4L
1,775 SR
Queue Stats
361W - 306L
1,583 Elo+
Party 1
Anubis
Anubis
anubissmitegod
Anubis
Level 124
God Stats
51W - 37L
1,659 SR
Queue Stats
113W - 99L
1,597 Elo+
Solo
Team Averages
Level 137
1,582 SR
1,533 Elo+

VS

Team Averages
Level 149
1,497 SR
1,518 Elo+
Maui
Maui
Aristoteles_335
Maui
Level 145
God Stats
2W - 5L
1,599 SR
Queue Stats
320W - 316L
1,528 Elo+
Solo
Jormungandr
Jormungandr
IWishUDeath
Jormungandr
Level 126
God Stats
1W - 1L
1,248 SR
Queue Stats
11W - 10L
1,532 Elo+
Party 2
Arachne
Arachne
MrAgin73
Arachne
Level 153
God Stats
6W - 7L
1,594 SR
Queue Stats
29W - 23L
1,552 Elo+
Party 2
Medusa
Medusa
chewdog95
Medusa
Level 159
God Stats
5W - 8L
1,534 SR
Queue Stats
223W - 208L
1,590 Elo+
Solo
Zeus
Zeus
manbearpiggy23
Zeus
Level 162
God Stats
0W - 2L
1,511 SR
Queue Stats
5W - 10L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 0 / 1
6,266
627
2,591
1,618
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
 
Ao Kuang
10
3 / 0 / 0
5,964
596
5,202
8,099
5,324
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 0 / 2
5,780
578
5,044
5,483
3,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
DeckerWrecker
Tsukuyomi
10
1 / 0 / 0
5,335
534
2,216
7,269
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 1 / 1
5,500
550
3,239
5,471
2,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,291
529
1,836
7,455
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
IWishUDeath
Jormungandr
9
0 / 2 / 0
5,580
558
2,675
10,118
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
MrAgin73
Arachne
12
0 / 1 / 0
5,790
579
2,352
8,071
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Medusa
chewdog95
Medusa
10
1 / 1 / 0
5,545
555
4,920
7,306
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

3
0 / 0 / 0
3,518
352
0
49
8

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
Ao Kuang
 
Ao Kuang
3
0
0
3
L
0
1
1
0.5
W
0
0
2
1
W
Tsukuyomi
DeckerWrecker
Tsukuyomi
1
0
0
1
L
Jormungandr
IWishUDeath
Jormungandr
0
2
0
0
L
Arachne
MrAgin73
Arachne
0
1
0
0
W
0
1
1
0.5
L
Medusa
chewdog95
Medusa
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,292
Damage
11,783
27,940
Taken
32,999
14,112
Mitigated
15,229
15,773
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,591
1,162
0
757
1,618
620
672
169
1,449
0
33,749
W
Ao Kuang
 
Ao Kuang
5,202
1,961
0
3,987
8,099
5,324
0
1,057
7,042
18,767
1,841
L
1,836
551
0
2,743
7,455
4,847
0
4,849
2,606
16,439
1,058
W
5,044
872
0
2,186
5,483
3,193
0
1,785
3,698
0
40,494
W
Tsukuyomi
DeckerWrecker
Tsukuyomi
2,216
541
0
5,824
7,269
2,557
0
334
6,935
0
43,008
L
Jormungandr
IWishUDeath
Jormungandr
2,675
907
0
3,261
10,118
4,641
0
146
9,393
34,511
479
L
Arachne
MrAgin73
Arachne
2,352
1,215
0
5,382
8,071
3,331
0
262
7,809
0
42,579
W
3,239
123
0
3,019
5,471
2,418
0
792
4,679
45,248
695
L
Medusa
chewdog95
Medusa
4,920
1,536
0
2,939
7,306
2,402
0
3,041
4,265
0
49,926
L
0
0
0
0
49
8
0
0
49
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
25,724
341
Minions Killed
274
0
Camps Cleared
0
984,376
Distance Traveled
843,193
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,266
627
72
7
0
180,452
4
W
Ao Kuang
5,964
596
40
4
0
203,516
0
L
Maui
5,291
529
34
3
0
185,914
4
W
Odin
5,780
578
71
7
0
185,860
0
W
Tsukuyomi
5,335
534
75
8
0
231,435
0
L
Jormungandr
5,580
558
77
8
0
171,364
3
L
Arachne
5,790
579
86
9
0
193,406
0
W
Anubis
5,500
550
83
8
0
183,113
2
L
Medusa
5,545
555
77
8
0
187,126
1
L
Zeus
3,518
352
0
0
0
105,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role