Player Matchup

Kuzenbo
Kuzenbo
M0nkeyman695174
Kuzenbo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,296 Elo+
Party 1
King Arthur
King Arthur
MythixalAngel
King Arthur
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 24L
1,289 Elo+
Party 1
Medusa
Medusa
ReiBasil
Medusa
Level 54
God Stats
83W - 73L
1,573 SR
Queue Stats
194W - 199L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
WildSaltyDino
Gilgamesh
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,016 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
monsterzilla410
Morgan Le Fay
Level 72
God Stats
21W - 19L
1,537 SR
Queue Stats
341W - 369L
1,411 Elo+
Solo
Team Averages
Level 45
1,522 SR
1,286 Elo+

VS

Team Averages
Level 78
1,489 SR
1,376 Elo+
Lancelot
Lancelot
Edson160800
Lancelot
Level 99
God Stats
1W - 3L
1,437 SR
Queue Stats
199W - 203L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
Marvinrey2404
Kukulkan
Level 120
God Stats
2W - 4L
1,328 SR
Queue Stats
256W - 247L
1,431 Elo+
Party 2
Sylvanus
Sylvanus
TaterSalad72173
Sylvanus
Level 63
God Stats
9W - 6L
1,641 SR
Queue Stats
103W - 116L
1,412 Elo+
Solo
Poseidon
Poseidon
peopIesCH4MP
Poseidon
Level 44
God Stats
9W - 12L
1,576 SR
Queue Stats
38W - 47L
1,372 Elo+
Solo
Achilles
Achilles
sRooCteR46-GHuj
Achilles
Level 66
God Stats
3W - 3L
1,464 SR
Queue Stats
8W - 7L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
8,477
499
5,889
12,278
14,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
MythixalAngel
King Arthur
14
2 / 3 / 0
8,605
506
6,689
18,109
18,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
ReiBasil
Medusa
15
5 / 0 / 3
8,707
512
10,288
8,672
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
WildSaltyDino
Gilgamesh
12
1 / 3 / 4
7,490
441
7,589
13,754
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
monsterzilla410
Morgan Le Fay
14
4 / 3 / 0
7,838
461
4,869
8,980
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Edson160800
Lancelot
16
2 / 1 / 2
8,538
502
7,393
13,985
7,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Marvinrey2404
Kukulkan
13
5 / 4 / 0
8,351
491
12,306
11,709
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
12
0 / 3 / 0
7,008
412
2,901
11,224
10,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
peopIesCH4MP
Poseidon
11
1 / 4 / 3
7,101
418
5,867
9,394
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
14
3 / 1 / 0
9,127
537
6,247
9,758
11,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
11
11
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Edson160800
Lancelot
2
1
2
3
W
1
2
5
1.75
L
Kukulkan
Marvinrey2404
Kukulkan
5
4
0
1.25
W
King Arthur
MythixalAngel
King Arthur
2
3
0
0.67
W
Medusa
ReiBasil
Medusa
5
0
3
6.5
L
Sylvanus
0
3
0
0
W
Gilgamesh
WildSaltyDino
Gilgamesh
1
3
4
1
W
Morgan Le Fay
monsterzilla410
Morgan Le Fay
4
3
0
1.33
L
Poseidon
peopIesCH4MP
Poseidon
1
4
3
0.63
L
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,324
Damage
34,714
61,793
Taken
56,070
47,790
Mitigated
38,449
4,618
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Edson160800
Lancelot
7,393
1,128
0
7,986
13,985
7,969
0
1,997
11,988
0
82,777
W
5,889
2,073
0
1,029
12,278
14,992
102
6,023
6,255
29,520
2,236
L
Kukulkan
Marvinrey2404
Kukulkan
12,306
1,278
0
2,500
11,709
5,221
466
3,993
7,716
63,175
0
W
King Arthur
MythixalAngel
King Arthur
6,689
1,235
0
23
18,109
18,899
0
1,033
17,076
1,545
55,283
W
Medusa
ReiBasil
Medusa
10,288
4,251
0
2,050
8,672
3,992
0
2,702
5,970
0
72,374
L
Sylvanus
2,901
1,017
475
2,401
11,224
10,556
0
1,797
9,427
30,649
3,584
W
Gilgamesh
WildSaltyDino
Gilgamesh
7,589
2,827
0
1,415
13,754
6,479
0
6,821
6,933
0
39,521
W
Morgan Le Fay
monsterzilla410
Morgan Le Fay
4,869
312
0
101
8,980
3,428
400
4,404
4,576
36,595
1,541
L
Poseidon
peopIesCH4MP
Poseidon
5,867
1,246
0
19
9,394
3,033
64
2,889
6,505
40,600
0
L
Achilles
6,247
1,400
0
1,124
9,758
11,670
0
410
9,348
0
51,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,117
Gold Earned
40,125
347
Minions Killed
399
0
Camps Cleared
0
1,585,972
Distance Traveled
1,441,403
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,538
502
122
7
0
410,993
1
W
Kuzenbo
8,477
499
44
3
0
359,963
0
L
Kukulkan
8,351
491
85
5
0
255,470
0
W
King Arthur
8,605
506
85
5
0
276,245
0
W
Medusa
8,707
512
113
7
0
345,070
0
L
Sylvanus
7,008
412
31
2
0
294,118
0
W
Gilgamesh
7,490
441
60
4
0
316,355
0
W
Morgan Le Fay
7,838
461
45
3
0
288,339
1
L
Poseidon
7,101
418
67
4
0
275,044
0
L
Achilles
9,127
537
94
6
0
205,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role