Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
JoaRsr
Loki
Level 161
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 137L
1,455 Elo+
Party 3
Chiron
Chiron
gabito3288twich
Chiron
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 169L
1,494 Elo+
Solo
Geb
Geb
lucaszrx
Geb
Level 147
God Stats
2W - 1L
1,692 SR
Queue Stats
51W - 42L
1,547 Elo+
Party 1
Ullr
Ullr
pinchadito1
Ullr
Level 108
God Stats
1W - 2L
1,438 SR
Queue Stats
29W - 37L
1,490 Elo+
Party 3
Team Averages
Level 137
1,526 SR
1,497 Elo+

VS

Team Averages
Level 149
1,500 SR
1,500 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 3 / 1
7,542
754
4,829
7,197
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
JoaRsr
Loki
13
1 / 5 / 0
7,190
719
3,447
8,339
3,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 0
7,617
762
7,365
9,345
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 0
6,706
671
2,959
10,601
9,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 1
6,434
643
2,036
7,207
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
2 / 0 / 9
9,245
925
8,615
3,374
1,582
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Artemis
 
Artemis
15
5 / 1 / 7
9,235
924
11,727
6,395
2,797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
 
Hachiman
15
3 / 1 / 11
9,161
916
10,311
6,564
2,879
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
 
Hera
15
3 / 2 / 11
8,896
890
7,869
7,220
2,983
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
 
Chaac
13
3 / 1 / 9
8,607
861
3,034
6,830
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
4
Kills
16
16
Deaths
5
2
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
Baba Yaga
 
Baba Yaga
2
0
9
6.5
W
Artemis
 
Artemis
5
1
7
8.5
W
Hachiman
 
Hachiman
3
1
11
8.5
W
Hera
 
Hera
3
2
11
4.25
W
Chaac
 
Chaac
3
1
9
7.5
L
Loki
JoaRsr
Loki
1
5
0
0.2
L
3
3
0
1
L
0
3
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,636
Damage
41,556
42,689
Taken
30,383
24,599
Mitigated
14,519
9,133
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,829
0
768
1,398
7,197
3,633
0
2,946
4,251
22,467
319
W
Baba Yaga
 
Baba Yaga
8,615
94
667
1,268
3,374
1,582
416
902
2,432
26,532
0
W
Artemis
 
Artemis
11,727
3,605
2,151
2,530
6,395
2,797
1,513
1,828
4,457
0
25,204
W
Hachiman
 
Hachiman
10,311
5,980
383
1,962
6,564
2,879
1,762
2,033
4,349
0
18,919
W
Hera
 
Hera
7,869
1,077
1,518
2,333
7,220
2,983
464
1,214
5,922
17,078
820
W
Chaac
 
Chaac
3,034
189
765
2,187
6,830
4,278
324
971
5,731
0
8,855
L
Loki
JoaRsr
Loki
3,447
55
0
0
8,339
3,924
0
2,441
5,898
0
13,877
L
7,365
1,338
762
1,771
9,345
4,734
0
4,063
5,282
0
14,140
L
2,959
0
586
948
10,601
9,508
0
5,271
5,330
8,331
691
L
2,036
696
843
2,057
7,207
2,800
0
1,753
5,454
0
7,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
45,144
108
Minions Killed
136
0
Camps Cleared
0
861,561
Distance Traveled
1,010,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,542
754
64
6
0
188,113
0
W
Baba Yaga
9,245
925
35
4
0
231,654
0
W
Artemis
9,235
924
35
4
0
192,849
0
W
Hachiman
9,161
916
32
3
0
173,065
0
W
Hera
8,896
890
23
2
0
221,372
0
W
Chaac
8,607
861
11
1
0
191,414
0
L
Loki
7,190
719
9
1
0
163,027
0
L
Chiron
7,617
762
13
1
0
192,933
0
L
Geb
6,706
671
9
1
0
165,414
0
L
Ullr
6,434
643
13
1
0
152,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role