Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold V
 
Geb
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
FatherNickk
Anhur
Silver I
Level 108
God Stats
0W - 3L
1,609 SR
Queue Stats
34W - 25L
1,580 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
ManjaroLinux
Tsukuyomi
Gold III
Level 45
God Stats
21W - 32L
1,666 SR
Queue Stats
267W - 257L
1,590 MMR
Party 1
Poseidon
Poseidon
Silver I
imtooslick
Poseidon
Silver I
Level 107
God Stats
0W - 1L
1,697 SR
Queue Stats
9W - 6L
1,580 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,594 SR
1,550 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,593 SR
1,572 MMR
Loki
Loki
Gold I
 
Loki
Gold I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
Franchiser
Bacchus
Platinum IV
Level 141
God Stats
13W - 8L
1,695 SR
Queue Stats
87W - 75L
1,508 MMR
Party 3
Da Ji
Da Ji
Platinum I
Lolbot63
Da Ji
Platinum I
Level 122
God Stats
12W - 5L
1,676 SR
Queue Stats
64W - 46L
1,672 MMR
Party 3
Kukulkan
Kukulkan
Gold I
StrikerEureka4
Kukulkan
Gold I
Level 153
God Stats
8W - 4L
1,603 SR
Queue Stats
166W - 162L
1,591 MMR
Solo
Chiron
Chiron
Gold II
YohanAuter
Chiron
Gold II
Level 157
God Stats
3W - 2L
1,490 SR
Queue Stats
39W - 34L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 0
5,983
598
3,663
6,441
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
 
Geb
8
0 / 3 / 0
4,795
480
2,689
8,774
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 0
5,482
548
2,515
6,433
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ManjaroLinux
Tsukuyomi
8
0 / 6 / 0
4,646
465
4,131
10,047
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
imtooslick
Poseidon
9
0 / 4 / 0
5,076
508
4,965
7,676
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BellonaThanatosVulcanHun Batz

VS

Bans
AgniThorSusanoLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 2
6,666
667
4,822
7,914
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
9
2 / 1 / 4
5,984
598
4,512
8,977
6,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Lolbot63
Da Ji
10
5 / 0 / 2
6,054
605
6,006
8,216
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
10
1 / 2 / 2
6,119
612
2,003
4,256
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
YohanAuter
Chiron
12
3 / 0 / 0
7,016
702
5,480
4,655
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
15
15
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
0
2
L
Geb
 
Geb
0
3
0
0
W
Loki
 
Loki
4
0
2
5
L
1
1
0
1
W
Bacchus
2
1
4
4
W
Da Ji
Lolbot63
Da Ji
5
0
2
6
L
Tsukuyomi
ManjaroLinux
Tsukuyomi
0
6
0
0
W
Kukulkan
1
2
2
1
W
Chiron
YohanAuter
Chiron
3
0
0
3
L
Poseidon
imtooslick
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,963
Damage
22,823
39,371
Taken
34,018
18,403
Mitigated
16,587
12,714
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,663
832
0
2,384
6,441
2,072
0
1,760
4,681
35,998
5,530
L
Geb
 
Geb
2,689
69
0
2,017
8,774
6,332
0
2,413
6,361
21,085
0
W
Loki
 
Loki
4,822
624
0
3,070
7,914
3,083
0
4,039
3,875
0
40,617
L
2,515
1,886
0
2,865
6,433
2,257
0
994
5,439
0
38,567
W
Bacchus
4,512
500
0
2,096
8,977
6,825
0
2,341
6,636
14,709
466
W
Da Ji
Lolbot63
Da Ji
6,006
1,667
0
3,034
8,216
3,259
0
1,392
6,824
0
36,540
L
Tsukuyomi
ManjaroLinux
Tsukuyomi
4,131
1,296
0
2,599
10,047
3,325
8
1,011
9,036
0
36,241
W
Kukulkan
2,003
256
0
250
4,256
1,828
0
2,762
1,494
47,121
0
W
Chiron
YohanAuter
Chiron
5,480
2,427
159
2,327
4,655
1,592
959
587
4,068
0
57,500
L
Poseidon
imtooslick
Poseidon
4,965
1,152
0
2,849
7,676
4,417
0
262
7,414
31,757
1,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
31,839
286
Minions Killed
318
0
Camps Cleared
0
1,014,495
Distance Traveled
1,058,150
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,983
598
80
8
0
193,259
1
L
Geb
4,795
480
36
4
0
217,215
0
W
Loki
6,666
667
63
6
0
218,899
0
L
Anhur
5,482
548
66
7
0
191,500
0
W
Bacchus
5,984
598
11
1
0
212,614
2
W
Da Ji
6,054
605
58
6
0
230,411
0
L
Tsukuyomi
4,646
465
54
5
0
218,977
0
W
Kukulkan
6,119
612
80
8
0
202,037
0
W
Chiron
7,016
702
106
11
0
194,189
0
L
Poseidon
5,076
508
50
5
0
193,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role