Player Matchup

Heimdallr
Heimdallr
ChumboBrown
Heimdallr
Level 122
God Stats
3W - 1L
1,634 SR
Queue Stats
273W - 220L
1,571 Elo+
Solo
Geb
Geb
MountainOysterz
Geb
Level 147
God Stats
2W - 0L
1,815 SR
Queue Stats
28W - 24L
1,575 Elo+
Party 1
Nox
Nox
namechanged8931
Nox
Level 63
God Stats
4W - 0L
1,813 SR
Queue Stats
37W - 25L
1,689 Elo+
Party 1
Hou Yi
Hou Yi
testicleeze97
Hou Yi
Level 26
God Stats
1W - 1L
1,300 SR
Queue Stats
49W - 44L
1,656 Elo+
Party 1
Janus
Janus
throbbingcaulk
Janus
Level 149
God Stats
2W - 0L
1,404 SR
Queue Stats
28W - 27L
1,586 Elo+
Party 1
Team Averages
Level 101
1,593 SR
1,615 Elo+

VS

Team Averages
Level 148
1,568 SR
1,578 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DemonColt
Tiamat
Level 194
God Stats
2W - 1L
1,773 SR
Queue Stats
104W - 89L
1,600 Elo+
Party 2
Cerberus
Cerberus
GrayToonz
Cerberus
Level 146
God Stats
0W - 2L
1,593 SR
Queue Stats
36W - 41L
1,593 Elo+
Solo
Yu Huang
Yu Huang
Inprexes
Yu Huang
Level 162
God Stats
0W - 3L
1,227 SR
Queue Stats
317W - 215L
1,664 Elo+
Party 2
Odin
Odin
SupportSimp
Odin
Level 129
God Stats
2W - 1L
1,748 SR
Queue Stats
218W - 219L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChumboBrown
Heimdallr
14
5 / 1 / 8
7,772
1,110
7,107
5,130
2,203
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 9
6,516
931
3,746
5,607
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 9
6,649
950
4,483
3,166
1,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
2 / 1 / 10
6,831
976
7,661
5,085
2,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 1 / 8
6,912
987
9,712
3,707
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 3 / 3
6,690
956
3,256
9,351
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
DemonColt
Tiamat
11
1 / 2 / 1
5,843
835
4,970
5,933
4,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
GrayToonz
Cerberus
7
0 / 3 / 0
5,247
750
1,016
5,799
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Inprexes
Yu Huang
14
3 / 2 / 1
7,122
1,017
6,360
5,580
2,585
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 2
6,081
869
3,049
11,095
5,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
13
Kills
6
6
Deaths
13
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
3
0.83
W
Heimdallr
ChumboBrown
Heimdallr
5
1
8
9
L
Tiamat
DemonColt
Tiamat
1
2
1
0.75
L
Cerberus
GrayToonz
Cerberus
0
3
0
0
L
Yu Huang
Inprexes
Yu Huang
3
2
1
1.75
W
1
2
9
2.75
L
1
3
2
0.67
W
2
1
9
6.5
W
2
1
10
7
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,709
Damage
18,651
22,695
Taken
37,758
11,659
Mitigated
27,466
8,599
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,256
136
915
1,616
9,351
10,306
0
3,931
5,165
6,934
0
W
Heimdallr
ChumboBrown
Heimdallr
7,107
2,728
75
835
5,130
2,203
0
3,476
1,654
0
14,586
L
Tiamat
DemonColt
Tiamat
4,970
134
384
1,782
5,933
4,077
0
3,539
2,196
9,950
0
L
Cerberus
GrayToonz
Cerberus
1,016
0
0
1,018
5,799
4,514
0
2,902
2,735
2,115
0
L
Yu Huang
Inprexes
Yu Huang
6,360
344
416
674
5,580
2,585
0
1,798
3,700
20,119
364
W
3,746
162
336
576
5,607
4,437
177
2,497
3,110
6,846
0
L
3,049
822
313
2,865
11,095
5,984
0
4,699
6,047
0
9,611
W
4,483
305
512
851
3,166
1,227
342
2,487
679
7,639
194
W
7,661
3,406
1,836
1,638
5,085
2,073
506
3,965
1,120
0
16,742
W
9,712
579
930
1,010
3,707
1,719
312
2,991
716
16,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
30,983
80
Minions Killed
59
0
Camps Cleared
0
711,969
Distance Traveled
657,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,690
956
11
2
0
142,669
0
W
Heimdallr
7,772
1,110
16
2
0
146,866
0
L
Tiamat
5,843
835
13
2
0
118,530
0
L
Cerberus
5,247
750
0
0
0
66,225
0
L
Yu Huang
7,122
1,017
28
4
0
135,063
0
W
Geb
6,516
931
7
1
0
152,861
0
L
Odin
6,081
869
7
1
0
194,887
0
W
Nox
6,649
950
9
1
0
123,850
0
W
Hou Yi
6,831
976
26
4
0
152,731
0
W
Janus
6,912
987
22
3
0
135,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role