Player Matchup

Scylla
Scylla
Ryixu
Scylla
Level 29
God Stats
1W - 3L
1,337 SR
Queue Stats
4W - 4L
1,454 Elo+
Party 1
Fenrir
Fenrir
lag-kolo
Fenrir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,454 Elo+
Party 1
Bacchus
Bacchus
medleylmt
Bacchus
Level 105
God Stats
3W - 3L
1,475 SR
Queue Stats
547W - 625L
1,423 Elo+
Solo
Team Averages
Level 76
1,438 SR
1,444 Elo+

VS

Team Averages
Level 112
1,604 SR
1,425 Elo+
Cerberus
Cerberus
DaHItMAn24c
Cerberus
Level 95
God Stats
6W - 8L
1,509 SR
Queue Stats
51W - 56L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
Kid The Mexican
Ah Puch
Level 114
God Stats
4W - 1L
1,743 SR
Queue Stats
43W - 49L
1,416 Elo+
Party 2
Ishtar
Ishtar
Whale Awesome
Ishtar
Level 128
God Stats
11W - 12L
1,559 SR
Queue Stats
148W - 159L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ryixu
Scylla
13
0 / 5 / 2
8,249
635
8,154
11,597
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
lag-kolo
Fenrir
13
2 / 4 / 0
8,544
657
4,583
11,483
6,386
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
medleylmt
Bacchus
12
0 / 5 / 2
7,806
600
7,803
20,377
24,161
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaHItMAn24c
Cerberus
15
4 / 1 / 9
9,915
763
7,799
9,335
7,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 9
10,276
790
13,036
9,959
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 0 / 6
10,738
826
14,372
8,489
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
14
14
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DaHItMAn24c
Cerberus
4
1
9
8.5
W
3
1
9
7.5
L
Scylla
Ryixu
Scylla
0
5
2
0.2
W
7
0
6
10
L
Fenrir
lag-kolo
Fenrir
2
4
0
0.5
L
Bacchus
medleylmt
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,540
Damage
35,207
43,457
Taken
27,783
35,474
Mitigated
14,980
1,519
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DaHItMAn24c
Cerberus
7,799
622
0
3,418
9,335
7,105
367
3,476
5,632
23,670
277
W
13,036
657
0
3,816
9,959
4,181
924
6,795
3,072
33,565
0
L
Scylla
Ryixu
Scylla
8,154
339
0
0
11,597
4,927
90
6,669
4,817
32,670
0
W
14,372
7,447
0
1,182
8,489
3,694
1,591
5,831
2,567
0
42,842
L
Fenrir
lag-kolo
Fenrir
4,583
669
0
816
11,483
6,386
0
5,257
6,102
0
30,828
L
Bacchus
medleylmt
Bacchus
7,803
590
0
703
20,377
24,161
0
8,501
11,708
18,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
30,929
136
Minions Killed
166
0
Camps Cleared
0
700,990
Distance Traveled
704,147
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,915
763
52
4
0
250,050
4
W
Ah Puch
10,276
790
46
4
0
222,098
0
L
Scylla
8,249
635
59
5
0
211,647
0
W
Ishtar
10,738
826
68
5
0
231,999
5
L
Fenrir
8,544
657
41
3
0
241,983
0
L
Bacchus
7,806
600
36
3
0
247,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role