Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DrG0rdon
Ra
Level 82
God Stats
1W - 0L
1,516 SR
Queue Stats
16W - 15L
1,403 Elo+
Party 2
Horus
Horus
Dripler
Horus
Level 15
God Stats
8W - 4L
1,565 SR
Queue Stats
12W - 9L
1,431 Elo+
Party 2
Mulan
Mulan
natha08w
Mulan
Level 118
God Stats
2W - 1L
1,742 SR
Queue Stats
10W - 13L
1,428 Elo+
Party 3
Neith
Neith
xJester88
Neith
Level 107
God Stats
1W - 0L
1,380 SR
Queue Stats
45W - 39L
1,512 Elo+
Party 2
Team Averages
Level 84
1,541 SR
1,455 Elo+

VS

Team Averages
Level 58
1,434 SR
1,475 Elo+
Ratatoskr
Ratatoskr
PlanetBun
Ratatoskr
Level 80
God Stats
50W - 48L
1,475 SR
Queue Stats
253W - 230L
1,494 Elo+
Solo
Serqet
Serqet
Pyrodog4703
Serqet
Level 31
God Stats
0W - 1L
1,315 SR
Queue Stats
10W - 12L
1,466 Elo+
Party 1
Charybdis
Charybdis
SirenOfLua
Charybdis
Level 96
God Stats
1W - 2L
1,574 SR
Queue Stats
26W - 34L
1,454 Elo+
Party 1
Fafnir
Fafnir
Solstice6438
Fafnir
Level 27
God Stats
1W - 3L
1,590 SR
Queue Stats
7W - 11L
1,410 Elo+
Party 1
Janus
Janus
dumptruckmatt
Janus
Level 55
God Stats
2W - 5L
1,214 SR
Queue Stats
12W - 10L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
5 / 2 / 1
6,693
608
4,579
10,945
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 2
6,372
579
3,745
6,199
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Dripler
Horus
11
3 / 0 / 1
6,428
584
2,565
7,909
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
natha08w
Mulan
10
2 / 5 / 1
6,273
570
8,031
11,788
10,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
xJester88
Neith
11
1 / 1 / 4
5,935
540
10,446
5,379
2,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
PlanetBun
Ratatoskr
12
4 / 3 / 2
6,950
632
7,882
13,110
8,597
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
10
2 / 2 / 2
5,698
518
2,655
10,311
4,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
SirenOfLua
Charybdis
8
2 / 4 / 0
5,190
472
5,869
8,789
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
8
0 / 1 / 0
4,708
428
1,542
7,758
6,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 0
6,435
585
4,098
5,350
1,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
12
Kills
10
10
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
1
2.75
W
1
2
2
1
W
Horus
Dripler
Horus
3
0
1
3.5
L
Ratatoskr
PlanetBun
Ratatoskr
4
3
2
1.67
L
Serqet
2
2
2
1.5
L
Charybdis
SirenOfLua
Charybdis
2
4
0
0.5
L
Fafnir
0
1
0
0
L
2
2
0
1
W
Mulan
natha08w
Mulan
2
5
1
0.5
W
Neith
xJester88
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,366
Damage
22,046
42,220
Taken
45,318
28,313
Mitigated
24,380
11,597
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,579
364
163
3,286
10,945
9,455
0
764
9,446
21,880
0
W
3,745
558
72
2,600
6,199
2,069
63
3,232
2,490
43,921
0
W
Horus
Dripler
Horus
2,565
1,034
160
2,443
7,909
3,961
0
255
7,614
0
49,826
L
Ratatoskr
PlanetBun
Ratatoskr
7,882
2,883
0
5,412
13,110
8,597
0
342
12,768
3,637
45,824
L
Serqet
2,655
714
0
1,505
10,311
4,008
0
1,462
8,849
0
31,428
L
Charybdis
SirenOfLua
Charybdis
5,869
3,140
0
1,849
8,789
3,008
0
1,160
7,629
0
32,587
L
Fafnir
1,542
385
0
2,694
7,758
6,937
0
2,063
5,695
10,614
0
L
4,098
100
0
710
5,350
1,830
0
3,232
2,053
39,140
602
W
Mulan
natha08w
Mulan
8,031
2,416
0
1,315
11,788
10,688
0
502
10,417
0
41,243
W
Neith
xJester88
Neith
10,446
3,501
0
1,558
5,379
2,140
0
325
4,982
0
54,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
28,981
324
Minions Killed
278
0
Camps Cleared
0
1,163,283
Distance Traveled
1,092,365
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,693
608
31
3
0
234,030
1
W
Ra
6,372
579
76
7
0
243,052
4
W
Horus
6,428
584
80
7
0
287,128
0
L
Ratatoskr
6,950
632
75
7
0
222,476
0
L
Serqet
5,698
518
52
5
0
274,498
2
L
Charybdis
5,190
472
61
6
0
188,843
1
L
Fafnir
4,708
428
9
1
0
196,494
1
L
Janus
6,435
585
81
7
0
210,054
0
W
Mulan
6,273
570
66
6
0
184,382
1
W
Neith
5,935
540
71
6
0
214,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role