Player Matchup

Scylla
Scylla
ArgentSniper
Scylla
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 75L
1,352 Elo+
Party 1
Cerberus
Cerberus
Laughing_xCoffin
Cerberus
Level 64
God Stats
9W - 10L
1,336 SR
Queue Stats
106W - 88L
1,435 Elo+
Party 1
Pele
Pele
shadowflame23456
Pele
Level 55
God Stats
3W - 2L
1,838 SR
Queue Stats
41W - 35L
1,451 Elo+
Party 1
Team Averages
Level 63
1,558 SR
1,413 Elo+

VS

Team Averages
Level 64
1,575 SR
1,557 Elo+
Hercules
Hercules
Daddiocoolj1999
Hercules
Level 119
God Stats
1W - 5L
1,511 SR
Queue Stats
9W - 11L
1,415 Elo+
Solo
Merlin
Merlin
LordFlvcko93
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,577 Elo+
Party 2
Medusa
Medusa
RYGEE01
Medusa
Level 31
God Stats
4W - 1L
1,715 SR
Queue Stats
4W - 3L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 1 / 10
7,018
702
3,959
2,638
939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 10
7,154
715
8,215
11,917
10,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
11 / 1 / 1
8,649
865
8,850
7,733
3,250
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 2 / 0
6,468
647
3,887
8,797
6,441
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
11
0 / 5 / 3
6,661
666
4,011
7,116
2,173
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
RYGEE01
Medusa
11
2 / 5 / 1
7,285
729
5,103
8,404
2,897
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
4
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
1
10
5
L
Hercules
1
2
0
0.5
W
1
2
10
3
L
Merlin
0
5
3
0.3
L
Medusa
RYGEE01
Medusa
2
5
1
0.5
W
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,024
Damage
13,001
22,288
Taken
24,317
14,333
Mitigated
11,511
3,402
Healing
2,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
3,959
367
0
0
2,638
939
521
585
2,053
21,197
0
L
Hercules
3,887
950
0
1,665
8,797
6,441
59
3,456
5,230
0
9,511
W
8,215
366
0
2,003
11,917
10,144
292
2,398
9,519
22,396
1,262
L
Merlin
4,011
475
0
256
7,116
2,173
198
3,426
3,624
19,237
133
L
Medusa
RYGEE01
Medusa
5,103
2,644
0
387
8,404
2,897
554
4,626
3,723
0
19,143
W
8,850
1,781
0
1,399
7,733
3,250
680
941
6,792
0
27,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,821
Gold Earned
20,414
138
Minions Killed
93
0
Camps Cleared
0
561,091
Distance Traveled
486,758
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,018
702
48
5
0
179,195
0
L
Hercules
6,468
647
16
2
0
173,413
4
W
Cerberus
7,154
715
57
6
0
187,633
0
L
Merlin
6,661
666
46
5
0
141,037
0
L
Medusa
7,285
729
31
3
0
172,308
0
W
Pele
8,649
865
33
3
0
194,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role