Player Matchup

Poseidon
Poseidon
SmeefSmiffler
Poseidon
Level 6
God Stats
1W - 1L
1,576 SR
Queue Stats
1W - 4L
1,190 Elo+
Party 1
Jing Wei
Jing Wei
VileFonzanoon
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,190 Elo+
Party 1
Sobek
Sobek
tanakiiin
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,190 Elo+
Party 1
Team Averages
Level 47
1,525 SR
1,190 Elo+

VS

Team Averages
Level 40
1,519 SR
1,389 Elo+
Chaac
Chaac
Goldbrand
Chaac
Level 57
God Stats
20W - 9L
1,517 SR
Queue Stats
98W - 99L
1,354 Elo+
Party 2
Nike
Nike
Mistrrsandman
Nike
Level 18
God Stats
16W - 20L
1,463 SR
Queue Stats
29W - 40L
1,340 Elo+
Party 2
Izanami
Izanami
ShinyGoldenGod
Izanami
Level 44
God Stats
6W - 6L
1,577 SR
Queue Stats
84W - 90L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SmeefSmiffler
Poseidon
12
2 / 7 / 2
7,410
741
4,457
8,467
2,721
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
VileFonzanoon
Jing Wei
12
1 / 2 / 2
7,558
756
6,626
8,511
3,230
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
tanakiiin
Sobek
13
1 / 4 / 4
7,315
732
5,355
13,224
12,907
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Goldbrand
Chaac
14
5 / 1 / 7
9,082
908
10,505
11,773
9,045
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 4 / 8
8,034
803
4,797
9,518
6,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 0 / 5
8,934
893
9,707
7,310
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
13
13
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
Goldbrand
Chaac
5
1
7
8.5
W
2
4
8
1.5
W
6
0
5
8.5
L
Poseidon
SmeefSmiffler
Poseidon
2
7
2
0.43
L
Jing Wei
VileFonzanoon
Jing Wei
1
2
2
1
L
Sobek
tanakiiin
Sobek
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,438
Damage
25,009
30,202
Taken
28,601
18,858
Mitigated
18,884
2,638
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Goldbrand
Chaac
10,505
2,583
0
2,589
11,773
9,045
204
3,772
7,987
0
31,908
W
4,797
395
0
911
9,518
6,989
334
3,514
5,990
0
22,601
W
9,707
5,924
0
1,209
7,310
2,850
2,026
2,766
4,530
0
35,551
L
Poseidon
SmeefSmiffler
Poseidon
4,457
860
0
0
8,467
2,721
117
0
8,467
19,896
920
L
Jing Wei
VileFonzanoon
Jing Wei
6,626
4,801
0
877
8,511
3,230
0
6
8,484
0
28,460
L
Sobek
tanakiiin
Sobek
5,355
334
0
1,761
13,224
12,907
0
6
13,197
15,702
129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,283
Gold Earned
26,050
99
Minions Killed
116
0
Camps Cleared
0
536,300
Distance Traveled
655,092
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,082
908
30
3
0
239,907
2
W
Nike
8,034
803
35
4
0
205,038
1
W
Izanami
8,934
893
51
5
0
210,147
0
L
Poseidon
7,410
741
30
3
0
143,597
0
L
Jing Wei
7,558
756
50
5
0
195,547
0
L
Sobek
7,315
732
19
2
0
197,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role