Player Matchup

Janus
Janus
Dantopia7
Janus
Level 87
God Stats
9W - 15L
1,438 SR
Queue Stats
583W - 555L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
James Smith 02
Erlang Shen
Level 102
God Stats
0W - 2L
1,280 SR
Queue Stats
4W - 13L
1,145 Elo+
Party 1
Hachiman
Hachiman
Ringw0rm
Hachiman
Level 144
God Stats
3W - 4L
1,593 SR
Queue Stats
29W - 24L
1,615 Elo+
Party 2
Pele
Pele
ThatsHawt
Pele
Level 148
God Stats
1W - 2L
1,677 SR
Queue Stats
30W - 22L
1,600 Elo+
Party 2
Sylvanus
Sylvanus
mrmowcat2544
Sylvanus
Level 124
God Stats
0W - 2L
1,242 SR
Queue Stats
3W - 8L
1,208 Elo+
Party 1
Team Averages
Level 121
1,446 SR
1,406 Elo+

VS

Team Averages
Level 124
1,540 SR
1,449 Elo+
Chernobog
Chernobog
 
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Aeolusexee
Serqet
Level 129
God Stats
20W - 14L
1,756 SR
Queue Stats
169W - 169L
1,475 Elo+
Solo
Ymir
Ymir
Al3x804
Ymir
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 32L
1,345 Elo+
Solo
Poseidon
Poseidon
JackTullier
Poseidon
Level 98
God Stats
13W - 17L
1,457 SR
Queue Stats
50W - 53L
1,413 Elo+
Solo
Osiris
Osiris
Jaigstram
Osiris
Level 145
God Stats
8W - 1L
1,490 SR
Queue Stats
33W - 33L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dantopia7
Janus
14
2 / 3 / 1
7,768
555
5,151
6,922
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
James Smith 02
Erlang Shen
12
0 / 3 / 1
6,306
450
3,903
13,074
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Ringw0rm
Hachiman
13
2 / 1 / 2
6,876
491
6,000
8,909
3,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
11
3 / 2 / 0
6,456
461
3,836
8,441
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
mrmowcat2544
Sylvanus
9
0 / 7 / 1
5,781
413
3,308
15,694
8,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
6 / 2 / 1
8,204
586
13,024
9,804
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Aeolusexee
Serqet
14
4 / 3 / 4
7,947
568
5,999
9,795
4,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Al3x804
Ymir
12
0 / 1 / 7
7,591
542
4,184
9,966
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
JackTullier
Poseidon
15
1 / 2 / 2
8,304
593
2,503
6,185
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Jaigstram
Osiris
15
5 / 0 / 0
9,272
662
9,973
12,402
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
16
16
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
2
1
3.25
W
Serqet
Aeolusexee
Serqet
4
3
4
2
W
Ymir
Al3x804
Ymir
0
1
7
3.5
L
Janus
Dantopia7
Janus
2
3
1
0.83
W
Poseidon
JackTullier
Poseidon
1
2
2
1
W
Osiris
Jaigstram
Osiris
5
0
0
5
L
Erlang Shen
James Smith 02
Erlang Shen
0
3
1
0.17
L
Hachiman
Ringw0rm
Hachiman
2
1
2
3
L
Pele
3
2
0
1.5
L
Sylvanus
mrmowcat2544
Sylvanus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,198
Damage
35,683
53,040
Taken
48,152
24,270
Mitigated
28,222
12,801
Healing
23,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,024
8,450
0
4,915
9,804
3,848
1,923
1,613
8,153
0
59,815
W
Serqet
Aeolusexee
Serqet
5,999
1,231
0
4,027
9,795
4,433
228
620
9,135
0
52,966
W
Ymir
Al3x804
Ymir
4,184
1,037
0
2,717
9,966
9,962
131
2,117
7,751
29,120
0
L
Janus
Dantopia7
Janus
5,151
405
0
727
6,922
2,052
0
2,660
4,126
62,196
0
W
Poseidon
JackTullier
Poseidon
2,503
469
0
1,520
6,185
2,098
1,035
3,207
2,722
75,895
1,789
W
Osiris
Jaigstram
Osiris
9,973
4,454
0
9,947
12,402
7,881
390
418
11,984
0
71,369
L
Erlang Shen
James Smith 02
Erlang Shen
3,903
2,212
99
4,583
13,074
7,360
0
0
13,074
0
41,123
L
Hachiman
Ringw0rm
Hachiman
6,000
3,563
0
3,087
8,909
3,181
0
840
8,069
0
52,012
L
Pele
3,836
622
0
868
8,441
3,345
0
861
7,580
0
40,990
L
Sylvanus
mrmowcat2544
Sylvanus
3,308
911
1,633
1,804
15,694
8,332
0
2,326
13,182
12,562
1,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
41,318
339
Minions Killed
471
0
Camps Cleared
0
1,309,985
Distance Traveled
1,388,510
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,204
586
94
7
0
245,872
2
W
Serqet
7,947
568
94
7
0
316,438
0
W
Ymir
7,591
542
35
3
0
245,636
1
L
Janus
7,768
555
121
9
0
257,358
3
W
Poseidon
8,304
593
141
10
0
297,550
0
W
Osiris
9,272
662
107
8
0
283,014
4
L
Erlang Shen
6,306
450
56
4
0
248,052
0
L
Hachiman
6,876
491
76
5
0
265,330
2
L
Pele
6,456
461
66
5
0
296,071
0
L
Sylvanus
5,781
413
20
1
0
243,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role