Player Matchup

Bacchus
Bacchus
B0fadeez
Bacchus
Level 47
God Stats
3W - 1L
1,816 SR
Queue Stats
12W - 11L
1,809 Elo+
Party 2
Olorun
Olorun
McBower69
Olorun
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,809 Elo+
Party 2
Cernunnos
Cernunnos
Twerkcles91
Cernunnos
Level 83
God Stats
3W - 0L
1,864 SR
Queue Stats
12W - 11L
1,809 Elo+
Party 2
Team Averages
Level 63
1,727 SR
1,809 Elo+

VS

Team Averages
Level 60
1,676 SR
1,478 Elo+
Raijin
Raijin
 
Raijin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Artifact RS
Cthulhu
Level 27
God Stats
7W - 2L
2,028 SR
Queue Stats
15W - 17L
1,489 Elo+
Party 1
Mulan
Mulan
EvolvedRS
Mulan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B0fadeez
Bacchus
20
5 / 0 / 9
12,976
721
12,242
15,608
24,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
McBower69
Olorun
18
5 / 4 / 7
12,532
696
15,362
14,938
6,948
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Twerkcles91
Cernunnos
18
4 / 5 / 7
12,651
703
14,855
19,485
9,111
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
3 / 5 / 4
11,781
655
14,282
14,063
6,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Artifact RS
Cthulhu
17
1 / 5 / 6
11,585
644
12,832
22,902
20,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
EvolvedRS
Mulan
17
5 / 4 / 4
11,975
665
15,128
17,514
14,169
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
9
9
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
4
1
L
Cthulhu
Artifact RS
Cthulhu
1
5
6
0.8
W
Bacchus
B0fadeez
Bacchus
5
0
9
9.5
L
Mulan
EvolvedRS
Mulan
5
4
4
1.75
W
Olorun
McBower69
Olorun
5
4
7
2.13
W
Cernunnos
Twerkcles91
Cernunnos
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,459
Damage
42,242
50,031
Taken
54,479
40,322
Mitigated
41,163
7,826
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
14,282
723
0
1,619
14,063
6,636
112
8,656
5,338
61,936
1,534
L
Cthulhu
Artifact RS
Cthulhu
12,832
624
558
3,487
22,902
20,358
0
11,408
11,429
38,642
618
W
Bacchus
B0fadeez
Bacchus
12,242
1,360
0
1,841
15,608
24,263
99
8,089
7,463
32,361
1,636
L
Mulan
EvolvedRS
Mulan
15,128
1,174
0
2,162
17,514
14,169
102
6,162
11,316
0
45,389
W
Olorun
McBower69
Olorun
15,362
7,183
1,080
3,199
14,938
6,948
1,308
8,204
6,697
47,821
763
W
Cernunnos
Twerkcles91
Cernunnos
14,855
7,667
0
1,706
19,485
9,111
1,804
10,053
9,362
0
38,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,159
Gold Earned
35,341
160
Minions Killed
188
0
Camps Cleared
0
954,895
Distance Traveled
884,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,781
655
76
4
0
285,265
0
L
Cthulhu
11,585
644
67
4
0
318,627
0
W
Bacchus
12,976
721
39
2
0
357,882
0
L
Mulan
11,975
665
45
3
0
281,092
0
W
Olorun
12,532
696
67
4
0
304,813
0
W
Cernunnos
12,651
703
54
3
0
292,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role