Player Matchup

Agni
Agni
A 1992 PASSAT
Agni
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,572 Elo+
Party 1
Bellona
Bellona
Anniversary7
Bellona
Level 127
God Stats
3W - 4L
1,557 SR
Queue Stats
217W - 210L
1,456 Elo+
Solo
Hou Yi
Hou Yi
Jermz2
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,467 Elo+
Solo
Chiron
Chiron
Lurgn
Chiron
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,467 Elo+
Party 1
Surtr
Surtr
toon-the-army
Surtr
Level 197
God Stats
8W - 10L
1,781 SR
Queue Stats
981W - 1,032L
1,538 Elo+
Solo
Team Averages
Level 159
1,568 SR
1,500 Elo+

VS

Team Averages
Level 132
1,638 SR
1,588 Elo+
Charon
Charon
Bighicks10
Charon
Level 155
God Stats
4W - 2L
1,851 SR
Queue Stats
124W - 144L
1,477 Elo+
Solo
Merlin
Merlin
CaliceDaMorte04
Merlin
Level 158
God Stats
9W - 15L
1,413 SR
Queue Stats
841W - 840L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SergeantWayne
Ah Muzen Cab
Level 124
God Stats
4W - 3L
1,722 SR
Queue Stats
57W - 64L
1,575 Elo+
Solo
Nu Wa
Nu Wa
kadenbuff
Nu Wa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,688 Elo+
Party 2
Chronos
Chronos
knowledgehunt
Chronos
Level 122
God Stats
2W - 0L
1,702 SR
Queue Stats
11W - 8L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
8,044
804
9,892
9,480
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Anniversary7
Bellona
13
4 / 3 / 3
7,778
778
8,104
10,184
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Jermz2
Hou Yi
1
0 / 0 / 0
2,604
260
0
831
263
Chiron
Lurgn
Chiron
18
7 / 1 / 3
9,337
934
12,491
13,623
6,172
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
1 / 5 / 7
7,811
781
8,061
18,425
15,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bighicks10
Charon
14
1 / 3 / 7
8,011
801
4,899
7,614
7,526
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 2 / 7
8,403
840
6,181
5,785
2,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
SergeantWayne
Ah Muzen Cab
17
6 / 2 / 5
9,107
911
12,489
10,319
4,949
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
kadenbuff
Nu Wa
14
3 / 4 / 6
8,734
873
13,477
9,018
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
16
2 / 3 / 10
9,113
911
9,219
10,130
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
14
Kills
14
14
Deaths
14
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
Bellona
Anniversary7
Bellona
4
3
3
1.83
W
Charon
Bighicks10
Charon
1
3
7
1.5
W
2
2
7
2.75
L
Hou Yi
Jermz2
Hou Yi
0
0
0
0
L
Chiron
Lurgn
Chiron
7
1
3
8.5
W
Ah Muzen Cab
SergeantWayne
Ah Muzen Cab
6
2
5
4.25
W
Nu Wa
kadenbuff
Nu Wa
3
4
6
1.5
W
Chronos
2
3
10
2.33
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,548
Damage
46,265
52,543
Taken
42,866
34,762
Mitigated
23,329
16,255
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,892
0
416
106
9,480
3,550
0
5,446
4,034
24,681
0
L
Bellona
Anniversary7
Bellona
8,104
1,619
224
1,698
10,184
9,470
0
6,432
3,752
0
16,855
W
Charon
Bighicks10
Charon
4,899
164
306
129
7,614
7,526
218
1,732
5,711
12,643
0
W
6,181
76
1,123
1,399
5,785
2,576
760
1,332
4,359
24,655
0
L
Hou Yi
Jermz2
Hou Yi
0
0
0
0
831
263
0
831
0
0
0
L
Chiron
Lurgn
Chiron
12,491
2,706
2,720
6,328
13,623
6,172
0
8,926
4,697
0
33,219
W
Ah Muzen Cab
SergeantWayne
Ah Muzen Cab
12,489
4,524
0
2,128
10,319
4,949
465
2,347
7,802
0
25,892
W
Nu Wa
kadenbuff
Nu Wa
13,477
4,375
869
2,233
9,018
3,462
172
3,372
5,605
24,988
1,838
W
Chronos
9,219
3,250
329
2,085
10,130
4,816
462
1,663
8,371
16,071
981
L
8,061
2,083
528
4,235
18,425
15,307
0
11,061
7,364
745
14,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
43,368
120
Minions Killed
167
0
Camps Cleared
0
721,319
Distance Traveled
941,150
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,044
804
29
3
0
172,701
0
L
Bellona
7,778
778
16
2
0
190,624
0
W
Charon
8,011
801
13
1
0
194,963
5
W
Merlin
8,403
840
51
5
0
203,439
0
L
Hou Yi
2,604
260
0
0
0
108
0
L
Chiron
9,337
934
60
6
0
198,336
0
W
Ah Muzen Cab
9,107
911
28
3
0
187,458
0
W
Nu Wa
8,734
873
43
4
0
177,439
0
W
Chronos
9,113
911
32
3
0
177,851
0
L
Surtr
7,811
781
15
2
0
159,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role