Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Rhondaaa
Kuzenbo
Level 27
God Stats
9W - 15L
1,631 SR
Queue Stats
149W - 167L
1,441 Elo+
Party 1
Poseidon
Poseidon
TannerPhil
Poseidon
Level 37
God Stats
4W - 8L
1,433 SR
Queue Stats
63W - 84L
1,353 Elo+
Solo
Danzaburou
Danzaburou
TurdFergason11
Danzaburou
Level 61
God Stats
3W - 7L
1,421 SR
Queue Stats
126W - 142L
1,435 Elo+
Party 1
Arachne
Arachne
xgingermagicx
Arachne
Level 61
God Stats
22W - 18L
1,628 SR
Queue Stats
183W - 188L
1,466 Elo+
Party 1
Team Averages
Level 51
1,523 SR
1,439 Elo+

VS

Team Averages
Level 90
1,679 SR
1,483 Elo+
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GunDOwn33
Danzaburou
Level 84
God Stats
66W - 50L
1,641 SR
Queue Stats
119W - 112L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
SSxYaBoiiGonzo
Kukulkan
Level 104
God Stats
5W - 1L
2,049 SR
Queue Stats
147W - 156L
1,473 Elo+
Party 2
Khepri
Khepri
SilverBullet_004
Khepri
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 45L
1,460 Elo+
Party 2
Loki
Loki
sooth21
Loki
Level 104
God Stats
6W - 2L
1,704 SR
Queue Stats
97W - 91L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 7 / 0
5,783
445
2,130
12,855
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kuzenbo
Rhondaaa
Kuzenbo
11
3 / 1 / 0
7,195
553
3,429
7,998
7,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
TannerPhil
Poseidon
11
2 / 6 / 1
6,732
518
7,187
8,714
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
TurdFergason11
Danzaburou
9
0 / 4 / 4
5,668
436
3,844
8,811
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
12
5 / 5 / 1
7,384
568
5,532
12,004
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
8 / 0 / 1
9,403
723
9,093
8,972
6,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
GunDOwn33
Danzaburou
11
2 / 1 / 3
6,413
493
7,997
5,601
2,565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
12
5 / 5 / 5
7,139
549
4,823
7,522
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 3
6,642
511
2,270
7,349
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
sooth21
Loki
14
7 / 2 / 7
7,814
601
9,038
11,572
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
10
Kills
23
23
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
7
0
0
W
Odin
 
Odin
8
0
1
8.5
W
Danzaburou
GunDOwn33
Danzaburou
2
1
3
3.5
L
Kuzenbo
Rhondaaa
Kuzenbo
3
1
0
3
W
Kukulkan
5
5
5
1.5
W
1
2
3
1.25
L
Poseidon
TannerPhil
Poseidon
2
6
1
0.42
L
Danzaburou
TurdFergason11
Danzaburou
0
4
4
0.5
W
Loki
sooth21
Loki
7
2
7
5.25
L
Arachne
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,122
Damage
33,221
50,382
Taken
41,016
24,284
Mitigated
22,568
12,789
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,130
516
0
3,973
12,855
5,853
0
0
12,855
29,888
0
W
Odin
 
Odin
9,093
1,906
0
2,165
8,972
6,204
0
1,992
6,411
0
66,827
W
Danzaburou
GunDOwn33
Danzaburou
7,997
3,806
0
1,131
5,601
2,565
54
1,733
3,868
0
56,584
L
Kuzenbo
Rhondaaa
Kuzenbo
3,429
2,034
0
1,861
7,998
7,503
5
1,832
6,166
19,552
1,014
W
Kukulkan
4,823
632
0
300
7,522
2,805
0
3,014
4,028
41,953
368
W
2,270
161
63
849
7,349
6,663
0
1,651
5,698
24,567
0
L
Poseidon
TannerPhil
Poseidon
7,187
1,203
0
652
8,714
2,569
1,743
2,106
6,608
41,511
0
L
Danzaburou
TurdFergason11
Danzaburou
3,844
2,029
0
2,200
8,811
3,424
0
938
7,873
0
30,744
W
Loki
sooth21
Loki
9,038
2,517
0
3,900
11,572
4,331
0
3,050
8,310
0
58,946
L
Arachne
5,532
4,646
0
4,103
12,004
4,935
0
1,944
10,060
0
45,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
37,411
248
Minions Killed
414
0
Camps Cleared
0
1,235,857
Distance Traveled
1,310,166
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,783
445
43
3
0
223,778
0
W
Odin
9,403
723
115
9
0
281,802
6
W
Danzaburou
6,413
493
98
8
0
222,037
0
L
Kuzenbo
7,195
553
33
3
0
270,650
0
W
Kukulkan
7,139
549
80
6
0
241,457
0
W
Khepri
6,642
511
39
3
0
260,816
0
L
Poseidon
6,732
518
71
5
0
202,098
3
L
Danzaburou
5,668
436
39
3
0
249,468
0
W
Loki
7,814
601
82
6
0
304,054
0
L
Arachne
7,384
568
62
5
0
289,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role