Player Matchup

Janus
Janus
Asterllaric
Janus
Level 66
God Stats
2W - 7L
1,205 SR
Queue Stats
136W - 104L
1,491 Elo+
Solo
Susano
Susano
Crashster32
Susano
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,594 Elo+
Solo
Fafnir
Fafnir
EightRhombus536
Fafnir
Level 85
God Stats
0W - 2L
1,233 SR
Queue Stats
121W - 111L
1,528 Elo+
Party 1
King Arthur
King Arthur
OFF NIGHTLY1070
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,450 Elo+
Solo
Hachiman
Hachiman
OLELEE
Hachiman
Level 100
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 110L
1,528 Elo+
Party 1
Team Averages
Level 77
1,388 SR
1,518 Elo+

VS

Team Averages
Level 89
1,456 SR
1,504 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Buttman31
Merlin
Level 66
God Stats
1W - 0L
1,748 SR
Queue Stats
212W - 199L
1,484 Elo+
Solo
Sylvanus
Sylvanus
ElaIsAThiccy
Sylvanus
Level 129
God Stats
1W - 2L
1,322 SR
Queue Stats
74W - 79L
1,486 Elo+
Party 2
Achilles
Achilles
LePhrug
Achilles
Level 69
God Stats
5W - 7L
1,500 SR
Queue Stats
166W - 163L
1,494 Elo+
Party 2
Anhur
Anhur
Pillager37
Anhur
Level 93
God Stats
2W - 6L
1,208 SR
Queue Stats
135W - 97L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,033
502
6,439
9,244
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
3 / 2 / 0
7,451
466
8,258
14,438
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 2
7,445
465
3,760
16,528
17,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
OFF NIGHTLY1070
King Arthur
12
1 / 4 / 0
7,333
458
7,314
16,571
10,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
OLELEE
Hachiman
14
0 / 3 / 3
7,505
469
7,805
8,936
2,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 3 / 5
8,758
547
8,564
12,243
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Buttman31
Merlin
13
0 / 1 / 2
7,651
478
7,090
6,496
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ElaIsAThiccy
Sylvanus
13
0 / 1 / 7
8,411
526
8,933
16,124
13,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
LePhrug
Achilles
13
1 / 1 / 5
8,422
526
7,335
12,695
12,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
16
6 / 1 / 0
9,514
595
8,924
10,178
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
11
12
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
3
5
2.17
L
1
2
0
0.5
W
Merlin
Buttman31
Merlin
0
1
2
1
L
Susano
3
2
0
1.5
L
0
1
2
1
W
Sylvanus
ElaIsAThiccy
Sylvanus
0
1
7
3.5
W
Achilles
LePhrug
Achilles
1
1
5
3.5
L
King Arthur
OFF NIGHTLY1070
King Arthur
1
4
0
0.25
L
Hachiman
OLELEE
Hachiman
0
3
3
0.5
W
Anhur
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,576
Damage
40,846
65,717
Taken
57,736
39,644
Mitigated
39,019
18,165
Healing
21,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,564
2,312
0
500
12,243
5,991
0
2,445
9,632
0
84,016
L
6,439
563
0
2,770
9,244
3,821
0
2,885
6,359
69,400
975
W
Merlin
Buttman31
Merlin
7,090
575
0
1,481
6,496
2,648
0
2,034
4,318
59,742
1,093
L
Susano
8,258
1,773
0
5,187
14,438
5,703
0
2,335
11,962
0
58,991
L
3,760
1,378
292
5,177
16,528
17,268
0
6,409
10,070
20,573
974
W
Sylvanus
ElaIsAThiccy
Sylvanus
8,933
2,759
3,761
7,009
16,124
13,337
0
3,934
11,954
33,956
6,645
W
Achilles
LePhrug
Achilles
7,335
2,838
0
3,200
12,695
12,970
477
408
12,287
0
54,221
L
King Arthur
OFF NIGHTLY1070
King Arthur
7,314
634
0
2,200
16,571
10,298
285
1,933
13,960
0
42,772
L
Hachiman
OLELEE
Hachiman
7,805
4,804
0
2,539
8,936
2,554
0
1,411
7,525
0
66,814
W
Anhur
8,924
5,568
0
5,087
10,178
4,073
393
1,346
8,822
0
76,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,767
Gold Earned
42,756
417
Minions Killed
447
0
Camps Cleared
0
1,558,082
Distance Traveled
1,471,710
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,758
547
118
7
0
333,056
1
L
Janus
8,033
502
138
9
0
286,120
2
W
Merlin
7,651
478
88
6
0
298,676
2
L
Susano
7,451
466
82
5
0
377,543
0
L
Fafnir
7,445
465
23
1
0
328,337
0
W
Sylvanus
8,411
526
55
3
0
253,353
0
W
Achilles
8,422
526
79
5
0
294,542
0
L
King Arthur
7,333
458
80
5
0
284,138
0
L
Hachiman
7,505
469
94
6
0
281,944
1
W
Anhur
9,514
595
107
7
0
292,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role