Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
N-W-A_xXJOSPROXx
Fenrir
Level 47
God Stats
11W - 3L
1,615 SR
Queue Stats
82W - 94L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
TaintPaint5238
Sun Wukong
Level 46
God Stats
52W - 48L
1,530 SR
Queue Stats
88W - 112L
1,428 Elo+
Party 2
Raijin
Raijin
timbs_are_my_wor
Raijin
Level 88
God Stats
2W - 1L
1,738 SR
Queue Stats
114W - 95L
1,428 Elo+
Solo
Ymir
Ymir
zay37th
Ymir
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 109L
1,475 Elo+
Party 2
Team Averages
Level 89
1,576 SR
1,434 Elo+

VS

Team Averages
Level 108
1,549 SR
1,441 Elo+
King Arthur
King Arthur
Cardgolf
King Arthur
Level 83
God Stats
1W - 2L
1,601 SR
Queue Stats
47W - 41L
1,498 Elo+
Solo
Skadi
Skadi
JoeeBlvck
Skadi
Level 149
God Stats
6W - 7L
1,513 SR
Queue Stats
99W - 97L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
TrumpMaga241025
Kuzenbo
Level 40
God Stats
3W - 5L
1,819 SR
Queue Stats
74W - 82L
1,416 Elo+
Solo
Ullr
Ullr
jreapps
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 170L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
onyxhannibal
Morgan Le Fay
Level 141
God Stats
0W - 5L
1,312 SR
Queue Stats
22W - 37L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 1 / 3
4,112
587
2,194
3,217
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
4 / 2 / 1
4,607
658
2,580
5,507
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
TaintPaint5238
Sun Wukong
9
2 / 0 / 0
4,679
668
3,942
5,557
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 0 / 1
5,046
721
1,789
4,136
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
zay37th
Ymir
7
1 / 0 / 2
3,894
556
3,647
4,039
2,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cardgolf
King Arthur
8
0 / 2 / 0
4,236
605
2,798
7,567
4,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
JoeeBlvck
Skadi
9
1 / 1 / 0
4,840
691
1,069
4,332
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 2 / 1
4,123
589
2,524
7,840
5,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
jreapps
Ullr
6
0 / 2 / 1
3,502
500
1,381
4,515
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
onyxhannibal
Morgan Le Fay
7
0 / 2 / 1
4,108
587
2,364
3,868
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
2
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
3
1.5
L
King Arthur
Cardgolf
King Arthur
0
2
0
0
L
Skadi
JoeeBlvck
Skadi
1
1
0
1
W
4
2
1
2.25
W
Sun Wukong
TaintPaint5238
Sun Wukong
2
0
0
2
L
1
2
1
0.75
L
Ullr
jreapps
Ullr
0
2
1
0.25
L
Morgan Le Fay
onyxhannibal
Morgan Le Fay
0
2
1
0.25
W
2
0
1
2.5
W
Ymir
zay37th
Ymir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,152
Damage
10,136
22,456
Taken
28,122
9,491
Mitigated
14,521
8,404
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,194
1,303
0
933
3,217
1,099
0
688
2,529
0
24,137
L
King Arthur
Cardgolf
King Arthur
2,798
656
0
2,111
7,567
4,494
0
0
7,567
0
22,916
L
Skadi
JoeeBlvck
Skadi
1,069
507
0
597
4,332
1,645
3
336
3,950
0
34,144
W
2,580
472
0
2,762
5,507
1,847
0
722
4,785
0
22,601
W
Sun Wukong
TaintPaint5238
Sun Wukong
3,942
1,240
0
2,081
5,557
2,846
175
0
5,557
0
33,764
L
2,524
993
0
1,755
7,840
5,665
0
1,820
5,819
12,851
0
L
Ullr
jreapps
Ullr
1,381
744
0
406
4,515
1,369
0
1,445
2,889
0
11,604
L
Morgan Le Fay
onyxhannibal
Morgan Le Fay
2,364
321
0
556
3,868
1,348
0
1,189
2,465
19,335
0
W
1,789
241
0
1,553
4,136
1,431
0
1,812
2,324
31,184
524
W
Ymir
zay37th
Ymir
3,647
1,380
136
939
4,039
2,268
0
1,666
2,373
17,412
1,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,338
Gold Earned
20,809
217
Minions Killed
161
0
Camps Cleared
0
714,940
Distance Traveled
686,831
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,112
587
49
7
0
139,633
0
L
King Arthur
4,236
605
37
5
0
157,598
0
L
Skadi
4,840
691
63
9
0
145,186
2
W
Fenrir
4,607
658
41
6
0
170,968
0
W
Sun Wukong
4,679
668
45
6
0
142,905
0
L
Kuzenbo
4,123
589
13
2
0
135,769
0
L
Ullr
3,502
500
17
2
0
104,019
0
L
Morgan Le Fay
4,108
587
31
4
0
144,259
6
W
Raijin
5,046
721
61
9
0
122,951
2
W
Ymir
3,894
556
21
3
0
138,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role