Player Matchup

Athena
Athena
Comicozzy1121
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,278 Elo+
Party 2
Neith
Neith
EmmaAwesomeO
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
KristenAwesomeO
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
RevenantEvil764
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Slippynips2
Ah Puch
Level 40
God Stats
1W - 1L
1,382 SR
Queue Stats
35W - 50L
1,320 Elo+
Party 2
Team Averages
Level 24
1,476 SR
1,420 Elo+

VS

Team Averages
Level 35
1,480 SR
1,095 Elo+
Artemis
Artemis
ElTioPayo091
Artemis
Level 122
God Stats
1W - 0L
1,601 SR
Queue Stats
21W - 20L
1,395 Elo+
Party 4
Ymir
Ymir
Mannaniboy69
Ymir
Level 8
God Stats
8W - 6L
1,300 SR
Queue Stats
33W - 38L
1,033 Elo+
Party 1
Bellona
Bellona
NataPluma2893
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,018 Elo+
Party 4
Olorun
Olorun
Regnbuen8210
Olorun
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 78L
1,015 Elo+
Party 1
Janus
Janus
agentho
Janus
Level 32
God Stats
6W - 4L
1,500 SR
Queue Stats
101W - 100L
1,015 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
8,450
1,056
1,810
10,349
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 0
7,275
909
0
611
120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
12
0 / 0 / 0
7,275
909
0
0
0
12
0 / 5 / 0
7,376
922
1,682
6,778
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Slippynips2
Ah Puch
13
0 / 1 / 1
8,036
1,005
8,761
7,863
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

141

VS

Team 2 Tickets

455

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElTioPayo091
Artemis
14
2 / 1 / 3
9,070
1,134
3,426
2,627
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 6
9,615
1,202
4,298
7,848
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
14
0 / 0 / 2
8,257
1,032
1,529
2,385
2,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
2 / 0 / 2
8,681
1,085
4,774
5,971
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
agentho
Janus
14
3 / 1 / 3
8,936
1,117
9,957
3,450
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
8
8
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Artemis
ElTioPayo091
Artemis
2
1
3
3.5
L
0
0
0
0
L
Jing Wei
0
0
0
0
W
1
0
6
4
W
Bellona
0
0
2
1
W
Olorun
2
0
2
3
L
0
5
0
0
L
Ah Puch
Slippynips2
Ah Puch
0
1
1
0.5
W
Janus
agentho
Janus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,253
Damage
23,984
25,601
Taken
22,281
16,678
Mitigated
16,484
994
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,810
572
0
299
10,349
10,179
0
8,167
1,698
6,045
0
W
Artemis
ElTioPayo091
Artemis
3,426
1,950
0
451
2,627
1,014
0
132
1,469
0
22,785
L
0
0
0
0
611
120
0
585
0
0
0
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
4,298
961
0
1,040
7,848
8,786
0
2,646
4,765
26,066
0
W
Bellona
1,529
215
0
520
2,385
2,476
0
1,329
1,056
0
12,131
W
Olorun
4,774
2,612
142
493
5,971
2,780
0
3,444
2,448
17,155
0
L
1,682
761
0
290
6,778
3,359
0
4,442
2,166
0
1,585
L
Ah Puch
Slippynips2
Ah Puch
8,761
452
0
405
7,863
3,020
0
4,913
2,448
20,266
0
W
Janus
agentho
Janus
9,957
718
0
0
3,450
1,428
0
3,020
344
16,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,412
Gold Earned
44,559
33
Minions Killed
198
2
Camps Cleared
9
303,530
Distance Traveled
704,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,450
1,056
15
2
2
137,491
0
W
Artemis
9,070
1,134
47
6
5
136,408
0
L
Neith
7,275
909
0
0
0
0
0
L
Jing Wei
7,275
909
0
0
0
0
0
W
Ymir
9,615
1,202
54
7
0
153,969
0
W
Bellona
8,257
1,032
33
4
1
129,555
0
W
Olorun
8,681
1,085
37
5
0
144,605
0
L
Fenrir
7,376
922
0
0
0
48,613
0
L
Ah Puch
8,036
1,005
18
2
0
117,426
0
W
Janus
8,936
1,117
27
3
3
139,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role