Player Matchup

Amaterasu
Amaterasu
Diamond III
Andichen
Amaterasu
Diamond III
Level 128
God Stats
11W - 13L
1,685 SR
Queue Stats
111W - 97L
2,327 MMR
Party 2
Kukulkan
Kukulkan
Diamond V
DeadsNight01
Kukulkan
Diamond V
Level 282
God Stats
51W - 31L
1,718 SR
Queue Stats
1,214W - 905L
2,099 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
zCloudcastle
Ne Zha
Diamond II
Level 109
God Stats
3W - 3L
1,580 SR
Queue Stats
136W - 145L
2,425 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 173
1,661 SR
2,284 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 115
1,783 SR
2,209 MMR
Shiva
Shiva
Masters
Iifewater
Shiva
Masters
Level 106
God Stats
13W - 1L
1,947 SR
Queue Stats
372W - 188L
2,462 MMR
Party 1
Cthulhu
Cthulhu
Masters
MOONRAKER20
Cthulhu
Masters
Level 146
God Stats
74W - 24L
1,901 SR
Queue Stats
216W - 125L
2,256 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond II
SekSee
Baron Samedi
Diamond II
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 56L
1,908 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Andichen
Amaterasu
17
1 / 2 / 1
10,559
660
10,102
23,909
17,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
DeadsNight01
Kukulkan
17
1 / 4 / 0
11,207
700
12,924
14,586
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
13
0 / 7 / 1
9,088
568
9,096
18,742
8,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BacchusAchillesAgniMulanThoth

VS

Bans
FafnirOdinIx ChelGilgameshVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Iifewater
Shiva
18
6 / 0 / 7
12,064
754
23,507
21,810
17,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
MOONRAKER20
Cthulhu
18
3 / 1 / 9
11,915
745
14,721
20,878
24,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
SekSee
Baron Samedi
18
4 / 1 / 8
12,271
767
14,753
8,620
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
13
13
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Andichen
Amaterasu
1
2
1
0.75
L
Kukulkan
DeadsNight01
Kukulkan
1
4
0
0.25
W
Shiva
Iifewater
Shiva
6
0
7
9.5
W
Cthulhu
MOONRAKER20
Cthulhu
3
1
9
7.5
W
Baron Samedi
SekSee
Baron Samedi
4
1
8
8
L
Ne Zha
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,122
Damage
52,981
57,237
Taken
51,308
32,263
Mitigated
46,704
8,870
Healing
23,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Andichen
Amaterasu
10,102
3,120
0
6,043
23,909
17,490
559
11,694
11,388
0
28,991
L
Kukulkan
DeadsNight01
Kukulkan
12,924
1,054
0
500
14,586
5,983
565
7,790
6,279
73,975
0
W
Shiva
Iifewater
Shiva
23,507
3,492
488
7,062
21,810
17,028
919
6,805
14,635
686
60,133
W
Cthulhu
MOONRAKER20
Cthulhu
14,721
599
1,263
8,134
20,878
24,797
283
4,673
14,982
42,604
1,858
W
Baron Samedi
SekSee
Baron Samedi
14,753
762
2,060
4,031
8,620
4,879
1,633
1,749
6,585
79,633
593
L
Ne Zha
9,096
1,467
0
2,327
18,742
8,790
603
8,816
9,267
0
27,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
36,250
216
Minions Killed
219
0
Camps Cleared
0
942,201
Distance Traveled
984,254
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,559
660
46
3
0
352,078
0
L
Kukulkan
11,207
700
144
9
0
296,103
7
W
Shiva
12,064
754
47
3
0
335,510
0
W
Cthulhu
11,915
745
64
4
0
344,614
2
W
Baron Samedi
12,271
767
108
7
0
304,130
0
L
Ne Zha
9,088
568
26
2
0
294,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role