Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
GameOver2s2p
Zeus
Level 146
God Stats
46W - 38L
1,556 SR
Queue Stats
200W - 208L
1,403 Elo+
Solo
Lancelot
Lancelot
MX9miguelSCT
Lancelot
Level 68
God Stats
3W - 7L
1,272 SR
Queue Stats
458W - 461L
1,445 Elo+
Solo
Jing Wei
Jing Wei
SuperSticky3080
Jing Wei
Level 142
God Stats
11W - 12L
1,431 SR
Queue Stats
246W - 241L
1,404 Elo+
Solo
Yemoja
Yemoja
h00diee_1
Yemoja
Level 53
God Stats
11W - 3L
1,932 SR
Queue Stats
12W - 9L
1,555 Elo+
Party 2
Team Averages
Level 94
1,538 SR
1,461 Elo+

VS

Team Averages
Level 39
1,512 SR
1,439 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Arorix
Poseidon
Level 46
God Stats
22W - 25L
1,422 SR
Queue Stats
79W - 97L
1,364 Elo+
Solo
Bacchus
Bacchus
DungFlavoredToes
Bacchus
Level 26
God Stats
14W - 12L
1,559 SR
Queue Stats
37W - 45L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
QT_R1Ck
Gilgamesh
Level 38
God Stats
4W - 5L
1,458 SR
Queue Stats
17W - 17L
1,440 Elo+
Solo
Cernunnos
Cernunnos
whydididropthat
Cernunnos
Level 25
God Stats
11W - 10L
1,621 SR
Queue Stats
35W - 41L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
6 / 2 / 8
8,605
538
11,765
14,171
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 10
9,411
588
10,204
7,398
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
MX9miguelSCT
Lancelot
17
11 / 1 / 4
10,757
672
7,274
10,278
7,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
13
2 / 0 / 10
8,164
510
6,939
12,011
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
h00diee_1
Yemoja
12
5 / 1 / 11
8,833
552
7,632
11,956
10,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 8 / 4
6,424
402
6,964
15,658
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Arorix
Poseidon
14
4 / 6 / 0
9,156
572
8,316
11,745
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 6 / 2
7,151
447
8,149
16,752
16,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
QT_R1Ck
Gilgamesh
2
0 / 0 / 0
3,655
228
0
0
0
Cernunnos
whydididropthat
Cernunnos
11
0 / 7 / 4
6,366
398
7,293
13,204
5,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
27
Kills
6
6
Deaths
27
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
2
8
5
L
Cliodhna
 
Cliodhna
0
8
4
0.25
L
Poseidon
Arorix
Poseidon
4
6
0
0.67
L
2
6
2
0.5
W
3
2
10
4
W
Lancelot
MX9miguelSCT
Lancelot
11
1
4
13
L
Gilgamesh
QT_R1Ck
Gilgamesh
0
0
0
0
W
Jing Wei
2
0
10
7
W
Yemoja
h00diee_1
Yemoja
5
1
11
10.5
L
Cernunnos
whydididropthat
Cernunnos
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,814
Damage
30,722
55,814
Taken
57,359
31,254
Mitigated
31,987
21,423
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,765
1,174
0
8,001
14,171
5,731
1,193
2,561
11,610
0
63,769
L
Cliodhna
 
Cliodhna
6,964
889
0
3,593
15,658
5,989
0
2,641
12,977
0
38,346
L
Poseidon
Arorix
Poseidon
8,316
1,007
0
1,609
11,745
4,633
0
6,154
4,741
57,621
0
L
8,149
1,181
264
3,252
16,752
16,126
0
5,218
11,376
27,098
602
W
10,204
1,452
0
2,666
7,398
2,632
407
4,185
3,213
58,087
1,287
W
Lancelot
MX9miguelSCT
Lancelot
7,274
1,089
0
987
10,278
7,966
299
2,927
7,351
900
78,105
L
Gilgamesh
QT_R1Ck
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
6,939
4,916
0
4,164
12,011
4,275
3,771
2,377
9,634
0
59,159
W
Yemoja
h00diee_1
Yemoja
7,632
994
3,881
1,724
11,956
10,650
1,037
4,392
7,564
22,351
0
L
Cernunnos
whydididropthat
Cernunnos
7,293
3,849
0
900
13,204
5,239
0
2,912
10,192
0
36,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,770
Gold Earned
32,752
438
Minions Killed
257
0
Camps Cleared
0
1,515,540
Distance Traveled
1,128,677
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,605
538
82
5
0
358,093
0
L
Cliodhna
6,424
402
81
5
0
305,566
1
L
Poseidon
9,156
572
92
6
0
258,035
0
L
Bacchus
7,151
447
16
1
0
293,743
0
W
Zeus
9,411
588
117
7
0
233,435
8
W
Lancelot
10,757
672
127
8
0
339,827
0
L
Gilgamesh
3,655
228
0
0
0
0
0
W
Jing Wei
8,164
510
84
5
0
318,569
0
W
Yemoja
8,833
552
28
2
0
265,616
0
L
Cernunnos
6,366
398
68
4
0
271,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role