Player Matchup

Nut
Nut
Gold II
 
Nut
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Connor72727
Amaterasu
Bronze III
Level 67
God Stats
0W - 6L
1,418 SR
Queue Stats
2W - 8L
1,477 MMR
Solo
Ares
Ares
Silver I
Jairsus
Ares
Silver I
Level 195
God Stats
1W - 1L
1,578 SR
Queue Stats
15W - 20L
1,494 MMR
Solo
Mercury
Mercury
Gold III
JesewitKing
Mercury
Gold III
Level 147
God Stats
5W - 3L
1,573 SR
Queue Stats
64W - 64L
1,555 MMR
Solo
Eset
Eset
Gold III
NeonMysery
Eset
Gold III
Level 102
God Stats
11W - 9L
1,546 SR
Queue Stats
164W - 162L
1,584 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,523 SR
1,522 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,613 SR
1,519 MMR
Cupid
Cupid
Silver I
Abiotic98
Cupid
Silver I
Level 121
God Stats
14W - 10L
1,701 SR
Queue Stats
97W - 86L
1,468 MMR
Solo
Athena
Athena
Gold IV
AnTHRAXV1RUS
Athena
Gold IV
Level 115
God Stats
4W - 2L
1,367 SR
Queue Stats
89W - 93L
1,514 MMR
Solo
Janus
Janus
Gold III
Hiserys
Janus
Gold III
Level 147
God Stats
13W - 7L
1,673 SR
Queue Stats
263W - 273L
1,471 MMR
Solo
Artio
Artio
Gold I
astuto240lince
Artio
Gold I
Level 154
God Stats
79W - 65L
1,564 SR
Queue Stats
598W - 607L
1,591 MMR
Solo
Lancelot
Lancelot
Gold I
serv3
Lancelot
Gold I
Level 108
God Stats
6W - 3L
1,760 SR
Queue Stats
81W - 73L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 4 / 0
7,134
549
4,570
10,225
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Connor72727
Amaterasu
11
1 / 1 / 0
6,502
500
1,993
6,989
3,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Jairsus
Ares
8
0 / 2 / 0
5,610
432
2,640
7,147
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
JesewitKing
Mercury
12
1 / 2 / 1
6,408
493
4,247
10,142
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 1
6,541
503
3,278
7,937
2,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
BacchusKaliIzanamiMaman BrigitteGanesha

VS

Bans
MulanThanatosSusanoVulcanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Abiotic98
Cupid
14
1 / 0 / 5
7,988
614
4,466
6,781
2,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
1 / 0 / 5
7,609
585
2,690
7,295
6,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
Hiserys
Janus
14
1 / 1 / 4
8,042
619
4,463
5,496
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 1
8,347
642
5,216
9,496
8,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
serv3
Lancelot
15
7 / 0 / 3
8,597
661
9,191
8,627
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
12
12
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
4
0
0
W
Cupid
Abiotic98
Cupid
1
0
5
3.5
W
Athena
1
0
5
3.5
L
Amaterasu
Connor72727
Amaterasu
1
1
0
1
W
Janus
Hiserys
Janus
1
1
4
3
L
Ares
Jairsus
Ares
0
2
0
0
L
Mercury
JesewitKing
Mercury
1
2
1
0.75
L
0
3
1
0.17
W
2
1
1
2.5
W
Lancelot
serv3
Lancelot
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
26,026
42,440
Taken
37,695
20,356
Mitigated
25,275
11,342
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,570
2,502
0
3,164
10,225
5,071
0
1,509
8,608
0
76,052
W
Cupid
Abiotic98
Cupid
4,466
2,744
667
3,755
6,781
2,786
210
703
6,078
0
68,086
W
Athena
2,690
625
0
2,094
7,295
6,672
0
1,317
5,978
22,989
0
L
Amaterasu
Connor72727
Amaterasu
1,993
1,049
0
2,309
6,989
3,604
0
2,308
4,355
0
37,528
W
Janus
Hiserys
Janus
4,463
227
0
576
5,496
2,089
0
2,183
3,313
55,641
1,609
L
Ares
Jairsus
Ares
2,640
141
0
1,094
7,147
4,803
0
2,586
4,425
13,691
0
L
Mercury
JesewitKing
Mercury
4,247
1,347
0
2,475
10,142
3,983
0
1,357
8,623
0
47,481
L
3,278
485
0
2,300
7,937
2,895
0
3,044
4,585
54,704
0
W
5,216
193
100
3,916
9,496
8,934
0
812
8,684
45,544
3,364
W
Lancelot
serv3
Lancelot
9,191
2,505
0
881
8,627
4,794
0
1,267
7,360
0
80,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,195
Gold Earned
40,583
408
Minions Killed
484
0
Camps Cleared
0
1,307,750
Distance Traveled
1,484,205
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,134
549
133
10
0
231,873
1
W
Cupid
7,988
614
122
9
0
262,539
2
W
Athena
7,609
585
29
2
0
310,461
1
L
Amaterasu
6,502
500
72
6
0
274,193
0
W
Janus
8,042
619
122
9
0
276,031
0
L
Ares
5,610
432
12
1
0
228,053
4
L
Mercury
6,408
493
83
6
0
331,016
2
L
Eset
6,541
503
108
8
0
242,615
0
W
Artio
8,347
642
98
8
0
259,807
8
W
Lancelot
8,597
661
113
9
0
375,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role