Player Matchup

Medusa
Medusa
BFCABacon
Medusa
Level 144
God Stats
3W - 3L
1,684 SR
Queue Stats
12W - 24L
1,388 Elo+
Party 1
Fenrir
Fenrir
FK2N17
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 34L
1,345 Elo+
Party 1
Chaac
Chaac
MiniMachine16
Chaac
Level 122
God Stats
1W - 1L
1,619 SR
Queue Stats
26W - 47L
1,379 Elo+
Party 1
Discordia
Discordia
PousCal
Discordia
Level 109
God Stats
1W - 2L
1,525 SR
Queue Stats
12W - 29L
1,354 Elo+
Party 1
Sobek
Sobek
wuesder1
Sobek
Level 103
God Stats
1W - 1L
1,305 SR
Queue Stats
14W - 33L
1,354 Elo+
Party 1
Team Averages
Level 121
1,527 SR
1,364 Elo+

VS

Team Averages
Level 99
1,576 SR
1,499 Elo+
Anubis
Anubis
Dlnguss
Anubis
Level 98
God Stats
18W - 18L
1,597 SR
Queue Stats
261W - 245L
1,512 Elo+
Solo
Kukulkan
Kukulkan
Kevical
Kukulkan
Level 87
God Stats
2W - 2L
1,860 SR
Queue Stats
14W - 21L
1,435 Elo+
Solo
Fenrir
Fenrir
Peel4meDaddy
Fenrir
Level 32
God Stats
4W - 6L
1,281 SR
Queue Stats
103W - 125L
1,500 Elo+
Solo
Izanami
Izanami
When i Say A
Izanami
Level 155
God Stats
13W - 16L
1,543 SR
Queue Stats
99W - 93L
1,550 Elo+
Solo
Geb
Geb
rorothepollo03
Geb
Level 123
God Stats
28W - 28L
1,598 SR
Queue Stats
258W - 224L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BFCABacon
Medusa
6
1 / 1 / 1
4,022
670
3,565
2,739
906
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
FK2N17
Fenrir
7
2 / 1 / 0
3,919
653
1,483
4,038
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,658
776
1,003
5,079
2,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
PousCal
Discordia
6
0 / 0 / 2
3,859
643
2,067
3,334
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
wuesder1
Sobek
7
2 / 0 / 1
4,489
748
1,979
3,218
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dlnguss
Anubis
8
1 / 2 / 0
4,188
698
4,423
4,923
2,156
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Kevical
Kukulkan
8
0 / 1 / 0
3,892
649
2,459
2,161
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
7
1 / 2 / 0
3,594
599
2,344
5,233
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
When i Say A
Izanami
1
0 / 0 / 0
2,676
446
0
0
0
6
0 / 1 / 1
3,727
621
1,756
4,725
2,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
BFCABacon
Medusa
1
1
1
1.5
L
Anubis
Dlnguss
Anubis
1
2
0
0.5
W
Fenrir
FK2N17
Fenrir
2
1
0
2
L
Kukulkan
Kevical
Kukulkan
0
1
0
0
W
1
0
0
1
L
Fenrir
1
2
0
0.5
W
Discordia
PousCal
Discordia
0
0
2
1
L
Izanami
When i Say A
Izanami
0
0
0
0
L
0
1
1
0.5
W
Sobek
wuesder1
Sobek
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,097
Damage
10,982
18,408
Taken
17,042
7,236
Mitigated
7,619
6,115
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BFCABacon
Medusa
3,565
1,875
0
1,022
2,739
906
220
493
2,246
0
25,189
L
Anubis
Dlnguss
Anubis
4,423
637
0
2,021
4,923
2,156
0
2,067
2,856
28,729
490
W
Fenrir
FK2N17
Fenrir
1,483
450
12
993
4,038
980
0
2,075
1,963
0
12,818
L
Kukulkan
Kevical
Kukulkan
2,459
860
0
250
2,161
817
0
0
2,161
25,899
0
W
1,003
123
0
2,249
5,079
2,072
0
2,459
2,620
0
29,942
L
Fenrir
2,344
276
0
1,901
5,233
1,893
0
1,245
3,988
0
15,517
W
Discordia
PousCal
Discordia
2,067
156
0
750
3,334
600
0
2,508
826
17,556
0
L
Izanami
When i Say A
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
1,756
406
0
1,442
4,725
2,753
0
734
3,991
10,294
34
W
Sobek
wuesder1
Sobek
1,979
503
0
1,089
3,218
2,678
125
1,064
2,154
6,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,947
Gold Earned
18,077
156
Minions Killed
126
0
Camps Cleared
0
600,306
Distance Traveled
495,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,022
670
30
5
0
115,872
0
L
Anubis
4,188
698
45
8
0
112,759
0
W
Fenrir
3,919
653
27
5
0
124,626
0
L
Kukulkan
3,892
649
41
7
0
107,062
0
W
Chaac
4,658
776
56
9
0
119,759
0
L
Fenrir
3,594
599
31
5
0
142,310
0
W
Discordia
3,859
643
33
6
0
126,091
0
L
Izanami
2,676
446
0
0
0
0
0
L
Geb
3,727
621
9
2
0
133,131
0
W
Sobek
4,489
748
10
2
0
113,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role