Player Matchup

Danzaburou
Danzaburou
CurlyHendu
Danzaburou
Level 87
God Stats
2W - 3L
1,490 SR
Queue Stats
10W - 18L
1,426 Elo+
Party 2
He Bo
He Bo
Jacktain_Cap
He Bo
Level 63
God Stats
0W - 1L
1,215 SR
Queue Stats
12W - 21L
1,432 Elo+
Party 2
Thanatos
Thanatos
LynyrdMichaels
Thanatos
Level 77
God Stats
6W - 15L
1,401 SR
Queue Stats
10W - 22L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
Milti08
Sun Wukong
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 19L
1,357 Elo+
Party 2
Ganesha
Ganesha
Schlaublin
Ganesha
Level 62
God Stats
1W - 1L
1,810 SR
Queue Stats
11W - 18L
1,416 Elo+
Party 2
Team Averages
Level 62
1,483 SR
1,408 Elo+

VS

Team Averages
Level 83
1,479 SR
1,515 Elo+
Izanami
Izanami
Cloaked in Sins
Izanami
Level 68
God Stats
4W - 2L
1,616 SR
Queue Stats
38W - 35L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
Downfall24
Kuzenbo
Level 42
God Stats
4W - 5L
1,501 SR
Queue Stats
248W - 207L
1,567 Elo+
Party 3
Serqet
Serqet
InvisibleWord
Serqet
Level 102
God Stats
2W - 2L
1,404 SR
Queue Stats
40W - 40L
1,461 Elo+
Party 1
Bellona
Bellona
OnlyVybz
Bellona
Level 85
God Stats
2W - 0L
1,276 SR
Queue Stats
196W - 180L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
duckmunch
Baron Samedi
Level 116
God Stats
23W - 14L
1,597 SR
Queue Stats
160W - 133L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CurlyHendu
Danzaburou
12
2 / 5 / 0
8,270
435
7,294
13,049
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 1
7,842
413
8,392
11,954
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
14
2 / 5 / 0
8,008
421
5,228
19,122
9,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Milti08
Sun Wukong
15
0 / 1 / 0
8,116
427
3,096
12,787
12,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ganesha
Schlaublin
Ganesha
12
0 / 6 / 1
7,458
393
6,192
21,060
17,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
10,291
542
7,994
12,274
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Downfall24
Kuzenbo
14
5 / 0 / 12
10,635
560
12,666
13,252
16,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
5 / 1 / 5
9,677
509
5,562
13,418
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
OnlyVybz
Bellona
18
1 / 0 / 4
11,256
592
9,471
13,423
14,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
duckmunch
Baron Samedi
16
6 / 1 / 7
10,180
536
20,017
10,649
6,388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
4
Kills
19
19
Deaths
4
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Danzaburou
CurlyHendu
Danzaburou
2
5
0
0.4
W
Kuzenbo
Downfall24
Kuzenbo
5
0
12
11
W
5
1
5
7.5
L
0
2
1
0.25
L
Thanatos
2
5
0
0.4
L
Sun Wukong
Milti08
Sun Wukong
0
1
0
0
W
Bellona
OnlyVybz
Bellona
1
0
4
3
L
Ganesha
Schlaublin
Ganesha
0
6
1
0.08
W
Baron Samedi
duckmunch
Baron Samedi
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,202
Damage
55,710
77,972
Taken
63,016
50,146
Mitigated
48,590
21,834
Healing
22,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,994
5,652
0
4,462
12,274
5,126
2,084
2,766
9,508
0
85,608
L
Danzaburou
CurlyHendu
Danzaburou
7,294
2,859
0
1,622
13,049
5,254
420
6,025
6,968
0
56,073
W
Kuzenbo
Downfall24
Kuzenbo
12,666
4,832
0
3,475
13,252
16,327
775
3,498
9,754
29,355
2,479
W
5,562
920
0
3,050
13,418
6,551
628
3,371
10,047
0
76,212
L
8,392
333
0
1,401
11,954
4,810
0
6,628
4,984
60,760
0
L
Thanatos
5,228
789
0
10,321
19,122
9,294
0
7,287
11,341
0
72,585
L
Sun Wukong
Milti08
Sun Wukong
3,096
207
0
3,847
12,787
12,881
0
1,107
10,889
0
57,631
W
Bellona
OnlyVybz
Bellona
9,471
2,845
0
3,336
13,423
14,198
149
409
13,014
0
96,709
L
Ganesha
Schlaublin
Ganesha
6,192
191
0
4,643
21,060
17,907
0
9,909
11,003
25,271
1,578
W
Baron Samedi
duckmunch
Baron Samedi
20,017
924
2,422
6,135
10,649
6,388
213
5,082
5,567
70,600
3,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
52,039
412
Minions Killed
497
0
Camps Cleared
0
1,813,859
Distance Traveled
1,844,583
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,291
542
132
7
0
347,717
0
L
Danzaburou
8,270
435
118
6
0
358,888
5
W
Kuzenbo
10,635
560
41
2
0
399,785
3
W
Serqet
9,677
509
102
5
0
363,820
0
L
He Bo
7,842
413
79
4
0
341,686
0
L
Thanatos
8,008
421
120
6
0
387,107
4
L
Sun Wukong
8,116
427
90
5
0
360,903
0
W
Bellona
11,256
592
129
7
0
353,341
1
L
Ganesha
7,458
393
5
0
0
365,275
3
W
Baron Samedi
10,180
536
93
5
0
379,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role