Player Matchup

King Arthur
King Arthur
Patroclez
King Arthur
Level 159
God Stats
46W - 24L
1,575 SR
Queue Stats
474W - 406L
1,598 Elo+
Solo
Agni
Agni
Qoertz
Agni
Level 129
God Stats
3W - 0L
1,781 SR
Queue Stats
14W - 18L
1,457 Elo+
Party 1
Cabrakan
Cabrakan
Seregruthes
Cabrakan
Level 136
God Stats
1W - 0L
1,816 SR
Queue Stats
17W - 19L
1,482 Elo+
Party 1
Thanatos
Thanatos
VaIidate
Thanatos
Level 161
God Stats
2W - 2L
1,444 SR
Queue Stats
19W - 23L
1,487 Elo+
Party 2
Neith
Neith
thefirstfirelord
Neith
Level 125
God Stats
1W - 0L
1,633 SR
Queue Stats
33W - 31L
1,525 Elo+
Party 2
Team Averages
Level 142
1,650 SR
1,510 Elo+

VS

Team Averages
Level 151
1,608 SR
1,553 Elo+
Skadi
Skadi
Niizz
Skadi
Level 126
God Stats
17W - 4L
1,752 SR
Queue Stats
297W - 268L
1,548 Elo+
Solo
Sylvanus
Sylvanus
TheAllFather21
Sylvanus
Level 146
God Stats
3W - 4L
1,495 SR
Queue Stats
46W - 57L
1,548 Elo+
Solo
Tiamat
Tiamat
alexandercn21
Tiamat
Level 149
God Stats
9W - 3L
1,884 SR
Queue Stats
137W - 125L
1,598 Elo+
Solo
Fenrir
Fenrir
narutopwue
Fenrir
Level 211
God Stats
2W - 3L
1,408 SR
Queue Stats
298W - 260L
1,586 Elo+
Solo
Anhur
Anhur
raijin0203
Anhur
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 29L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Patroclez
King Arthur
15
1 / 2 / 3
9,032
602
11,774
14,210
14,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Qoertz
Agni
15
2 / 2 / 8
8,935
596
13,116
6,909
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Seregruthes
Cabrakan
11
3 / 2 / 4
6,726
448
3,458
11,624
8,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
VaIidate
Thanatos
17
10 / 1 / 7
9,711
647
9,811
13,470
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 8
8,711
581
7,029
6,090
1,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Niizz
Skadi
14
1 / 5 / 3
7,474
498
7,291
12,542
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
12
0 / 3 / 3
6,471
431
5,009
10,696
7,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 5 / 2
8,314
554
3,340
11,673
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
narutopwue
Fenrir
14
2 / 3 / 1
8,375
558
8,441
16,126
19,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
14
2 / 4 / 0
7,866
524
6,113
9,576
3,023
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
19
Kills
6
7
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
Niizz
Skadi
1
5
3
0.5
W
King Arthur
Patroclez
King Arthur
1
2
3
1.25
W
Agni
Qoertz
Agni
2
2
8
3
W
Cabrakan
Seregruthes
Cabrakan
3
2
4
2.5
L
Sylvanus
0
3
3
0.5
W
Thanatos
VaIidate
Thanatos
10
1
7
13.5
L
1
5
2
0.4
L
Fenrir
narutopwue
Fenrir
2
3
1
0.83
L
Anhur
2
4
0
0.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,188
Damage
30,194
52,303
Taken
60,613
34,622
Mitigated
38,364
19,754
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Niizz
Skadi
7,291
3,653
0
3,980
12,542
4,000
0
4,538
7,674
0
69,659
W
King Arthur
Patroclez
King Arthur
11,774
1,779
0
2,640
14,210
14,463
0
51
14,159
0
73,999
W
Agni
Qoertz
Agni
13,116
1,945
0
430
6,909
2,562
58
1,292
5,617
74,202
0
W
Cabrakan
Seregruthes
Cabrakan
3,458
653
0
1,858
11,624
8,890
0
3,896
7,725
17,927
267
L
Sylvanus
5,009
1,788
616
1,938
10,696
7,370
323
2,999
7,571
27,020
10,838
W
Thanatos
VaIidate
Thanatos
9,811
2,489
0
11,582
13,470
6,746
490
1,004
12,464
0
79,209
L
3,340
957
0
2,535
11,673
4,099
93
6,495
4,756
56,011
1,807
L
Fenrir
narutopwue
Fenrir
8,441
1,883
0
4,340
16,126
19,872
0
0
16,126
0
59,681
L
Anhur
6,113
3,573
0
2,645
9,576
3,023
1,406
1,303
8,179
0
55,955
W
7,029
2,126
0
3,244
6,090
1,961
358
1,442
4,648
0
62,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,115
Gold Earned
38,500
557
Minions Killed
473
0
Camps Cleared
0
1,536,753
Distance Traveled
1,370,795
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,474
498
92
6
0
310,513
4
W
King Arthur
9,032
602
141
9
0
301,892
2
W
Agni
8,935
596
150
10
0
301,435
2
W
Cabrakan
6,726
448
33
2
0
275,815
0
L
Sylvanus
6,471
431
52
3
0
251,842
0
W
Thanatos
9,711
647
107
7
0
359,549
0
L
Tiamat
8,314
554
126
8
0
274,850
3
L
Fenrir
8,375
558
102
7
0
244,383
0
L
Anhur
7,866
524
101
7
0
289,207
0
W
Neith
8,711
581
126
8
0
298,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role