Player Matchup

Surtr
Surtr
 
Surtr
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Kadadji1
Fenrir
Level 59
God Stats
5W - 0L
1,683 SR
Queue Stats
350W - 348L
1,538 Elo+
Solo
Rama
Rama
edge1234
Rama
Level 69
God Stats
3W - 1L
1,459 SR
Queue Stats
162W - 165L
1,455 Elo+
Solo
Yemoja
Yemoja
h00diee_1
Yemoja
Level 53
God Stats
11W - 3L
1,889 SR
Queue Stats
12W - 9L
1,573 Elo+
Party 2
Team Averages
Level 60
1,606 SR
1,513 Elo+

VS

Team Averages
Level 85
1,592 SR
1,493 Elo+
Mulan
Mulan
Balsaklunch
Mulan
Level 96
God Stats
95W - 64L
1,666 SR
Queue Stats
431W - 430L
1,464 Elo+
Party 1
Medusa
Medusa
CarmC77
Medusa
Level 89
God Stats
106W - 98L
1,551 SR
Queue Stats
107W - 102L
1,470 Elo+
Solo
Sol
Sol
Sigyn2779
Sol
Level 88
God Stats
51W - 48L
1,495 SR
Queue Stats
316W - 315L
1,414 Elo+
Party 1
Chang'e
Chang'e
princessluna1716
Chang'e
Level 114
God Stats
5W - 5L
1,712 SR
Queue Stats
104W - 80L
1,542 Elo+
Solo
Aphrodite
Aphrodite
wolf hunter8396
Aphrodite
Level 39
God Stats
0W - 2L
1,536 SR
Queue Stats
16W - 15L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
7 / 1 / 0
5,952
850
4,659
7,254
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
 
Discordia
8
0 / 1 / 0
4,301
614
2,505
2,856
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kadadji1
Fenrir
8
1 / 3 / 1
4,244
606
1,264
6,746
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
7
1 / 0 / 0
4,314
616
2,347
4,152
1,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yemoja
h00diee_1
Yemoja
7
0 / 2 / 1
4,284
612
688
5,578
2,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 1
4,946
707
4,282
7,838
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
CarmC77
Medusa
1
0 / 0 / 0
2,919
417
0
0
0
9
1 / 1 / 2
4,777
682
5,014
4,863
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 6 / 0
4,321
617
2,262
7,841
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
wolf hunter8396
Aphrodite
8
0 / 0 / 1
4,477
640
761
3,904
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
9
Kills
7
7
Deaths
9
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
7
1
0
7
W
Discordia
 
Discordia
0
1
0
0
L
5
2
1
2.75
L
Medusa
CarmC77
Medusa
0
0
0
0
W
Fenrir
Kadadji1
Fenrir
1
3
1
0.5
L
1
1
2
2
W
Rama
1
0
0
1
W
Yemoja
h00diee_1
Yemoja
0
2
1
0.25
L
1
6
0
0.17
L
Aphrodite
wolf hunter8396
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,463
Damage
12,319
26,586
Taken
24,446
10,962
Mitigated
8,742
7,395
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,659
2,414
0
3,018
7,254
3,863
0
1,950
4,992
246
27,325
W
Discordia
 
Discordia
2,505
260
0
750
2,856
845
0
714
2,142
26,878
1,167
L
4,282
614
0
1,268
7,838
3,900
0
157
7,643
0
27,502
L
Medusa
CarmC77
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Kadadji1
Fenrir
1,264
265
0
850
6,746
2,669
0
669
6,077
0
20,333
L
5,014
1,472
0
1,603
4,863
1,252
0
607
4,256
27,401
2,439
W
Rama
2,347
1,966
0
1,118
4,152
1,444
678
2,161
1,991
0
27,163
W
Yemoja
h00diee_1
Yemoja
688
0
1,019
640
5,578
2,141
143
2,159
3,419
12,790
0
L
2,262
413
0
1,375
7,841
2,139
0
170
7,415
20,429
0
L
Aphrodite
wolf hunter8396
Aphrodite
761
206
336
2,799
3,904
1,451
0
2,441
1,463
25,486
66

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,095
Gold Earned
21,440
191
Minions Killed
163
0
Camps Cleared
0
703,947
Distance Traveled
550,923
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,952
850
35
5
0
135,718
4
W
Discordia
4,301
614
48
7
0
132,972
0
L
Mulan
4,946
707
46
7
0
146,336
0
L
Medusa
2,919
417
0
0
0
0
0
W
Fenrir
4,244
606
39
6
0
152,684
0
L
Sol
4,777
682
47
7
0
142,970
0
W
Rama
4,314
616
53
8
0
143,423
0
W
Yemoja
4,284
612
16
2
0
139,150
0
L
Chang'e
4,321
617
36
5
0
132,250
0
L
Aphrodite
4,477
640
34
5
0
129,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role