Player Matchup

Nemesis
Nemesis
Gold II
Bibby2002
Nemesis
Gold II
Level 104
God Stats
0W - 3L
1,314 SR
Queue Stats
144W - 140L
1,616 MMR
Solo
Apollo
Apollo
Platinum III
NabMaster
Apollo
Platinum III
Level 174
God Stats
63W - 78L
1,474 SR
Queue Stats
218W - 232L
1,676 MMR
Party 1
Agni
Agni
Gold II
Scorpio17
Agni
Gold II
Level 157
God Stats
9W - 5L
1,733 SR
Queue Stats
123W - 117L
1,525 MMR
Party 1
Pele
Pele
Gold III
SmallFace
Pele
Gold III
Level 126
God Stats
0W - 2L
1,531 SR
Queue Stats
32W - 26L
1,597 MMR
Solo
Osiris
Osiris
Gold IV
UhFizza
Osiris
Gold IV
Level 106
God Stats
0W - 1L
1,319 SR
Queue Stats
23W - 28L
1,627 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,474 SR
1,608 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,496 SR
1,588 MMR
Martichoras
Martichoras
Gold II
 
Martichoras
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
AllMightStorm
Fenrir
Gold V
Level 157
God Stats
1W - 2L
1,042 SR
Queue Stats
16W - 14L
1,582 MMR
Solo
Ymir
Ymir
Gold II
majik11
Ymir
Gold II
Level 144
God Stats
31W - 11L
1,720 SR
Queue Stats
96W - 85L
1,599 MMR
Solo
Mulan
Mulan
Platinum V
streetmeat63
Mulan
Platinum V
Level 166
God Stats
16W - 12L
1,642 SR
Queue Stats
357W - 341L
1,627 MMR
Solo
Vulcan
Vulcan
Platinum V
zWestyz
Vulcan
Platinum V
Level 115
God Stats
15W - 9L
1,578 SR
Queue Stats
255W - 250L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bibby2002
Nemesis
12
4 / 1 / 0
6,001
600
2,806
7,443
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
NabMaster
Apollo
8
0 / 0 / 2
5,094
509
1,063
3,156
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
7
2 / 2 / 0
4,789
479
2,965
4,042
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
10
2 / 2 / 4
5,568
557
5,702
8,626
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
UhFizza
Osiris
9
1 / 4 / 2
5,529
553
6,717
13,293
8,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThothThanatosKukulkan

VS

Bans
AchillesAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
0 / 1 / 2
5,411
541
2,583
4,372
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
3 / 2 / 2
5,905
591
4,777
8,770
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
majik11
Ymir
10
2 / 1 / 3
6,213
621
2,303
6,956
4,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 2 / 0
6,863
686
8,392
9,848
7,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
zWestyz
Vulcan
11
1 / 3 / 4
6,171
617
5,399
5,192
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
9
Kills
9
9
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
0
1
2
1
W
3
2
2
2
L
Nemesis
Bibby2002
Nemesis
4
1
0
4
L
Apollo
NabMaster
Apollo
0
0
2
1
L
Agni
2
2
0
1
L
Pele
2
2
4
2
L
Osiris
UhFizza
Osiris
1
4
2
0.5
W
Ymir
majik11
Ymir
2
1
3
3.5
W
3
2
0
1.5
W
Vulcan
zWestyz
Vulcan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,253
Damage
23,454
36,560
Taken
35,138
16,520
Mitigated
19,836
14,473
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
2,583
683
0
1,837
4,372
1,830
236
0
4,372
0
46,732
W
4,777
1,259
0
3,850
8,770
3,233
0
635
7,960
0
30,488
L
Nemesis
Bibby2002
Nemesis
2,806
1,178
0
4,284
7,443
2,888
0
994
6,443
0
46,721
L
Apollo
NabMaster
Apollo
1,063
771
0
1,122
3,156
968
0
362
2,794
0
29,127
L
Agni
2,965
410
0
125
4,042
1,341
0
2,406
1,631
19,127
0
L
Pele
5,702
1,530
0
4,110
8,626
2,903
0
2,747
5,836
0
35,460
L
Osiris
UhFizza
Osiris
6,717
2,732
0
4,832
13,293
8,420
0
1,117
12,154
0
37,724
W
Ymir
majik11
Ymir
2,303
304
0
1,928
6,956
4,958
84
287
6,616
18,454
0
W
8,392
2,092
0
4,554
9,848
7,916
0
0
9,848
0
47,294
W
Vulcan
zWestyz
Vulcan
5,399
549
0
625
5,192
1,899
0
1,724
3,264
41,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,981
Gold Earned
30,563
278
Minions Killed
313
0
Camps Cleared
0
826,273
Distance Traveled
1,000,308
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
5,411
541
73
7
0
180,740
1
W
Fenrir
5,905
591
55
6
0
239,016
0
L
Nemesis
6,001
600
86
9
0
193,541
0
L
Apollo
5,094
509
52
5
0
135,329
4
L
Agni
4,789
479
31
3
0
123,152
1
L
Pele
5,568
557
55
6
0
209,821
2
L
Osiris
5,529
553
54
5
0
164,430
4
W
Ymir
6,213
621
28
3
0
195,055
2
W
Mulan
6,863
686
80
8
0
166,104
2
W
Vulcan
6,171
617
77
8
0
219,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role