Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Mintbaby7
King Arthur
Level 118
God Stats
2W - 3L
1,396 SR
Queue Stats
139W - 126L
1,524 Elo+
Solo
Ullr
Ullr
Rills2hip
Ullr
Level 142
God Stats
25W - 22L
1,613 SR
Queue Stats
68W - 65L
1,526 Elo+
Solo
Ra
Ra
SeaTrial
Ra
Level 148
God Stats
3W - 3L
1,469 SR
Queue Stats
97W - 72L
1,695 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oondasta
Ah Muzen Cab
Level 133
God Stats
3W - 0L
1,643 SR
Queue Stats
70W - 62L
1,519 Elo+
Solo
Team Averages
Level 133
1,524 SR
1,553 Elo+

VS

Team Averages
Level 144
1,637 SR
1,557 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
TheDarkB2
Terra
Level 148
God Stats
3W - 5L
1,587 SR
Queue Stats
225W - 229L
1,583 Elo+
Solo
Kukulkan
Kukulkan
aFloppingPancake
Kukulkan
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 96L
1,463 Elo+
Solo
Bastet
Bastet
mix_edsignals
Bastet
Level 95
God Stats
4W - 2L
1,963 SR
Queue Stats
122W - 124L
1,542 Elo+
Solo
Chronos
Chronos
xFerocity
Chronos
Level 157
God Stats
16W - 20L
1,636 SR
Queue Stats
954W - 579L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 0 / 3
5,768
1,154
6,484
4,397
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Mintbaby7
King Arthur
10
4 / 0 / 3
6,484
1,297
5,462
5,961
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
10
2 / 1 / 3
5,893
1,179
3,740
5,179
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 4
6,258
1,252
3,430
2,354
999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
oondasta
Ah Muzen Cab
11
1 / 0 / 9
6,142
1,228
5,335
2,337
936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

409

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 0
5,013
1,003
913
1,187
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
TheDarkB2
Terra
10
0 / 2 / 1
5,475
1,095
3,213
7,669
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 1 / 1
5,581
1,116
4,206
4,393
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
5,452
1,090
5,372
6,866
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chronos
xFerocity
Chronos
10
0 / 2 / 1
5,686
1,137
3,750
7,049
6,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
11
Kills
1
1
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
3
3.5
L
Nu Wa
 
Nu Wa
0
1
0
0
W
King Arthur
Mintbaby7
King Arthur
4
0
3
5.5
W
Ullr
2
1
3
3.5
W
2
0
4
4
L
Terra
TheDarkB2
Terra
0
2
1
0.25
L
0
1
1
0.5
L
1
5
0
0.2
W
Ah Muzen Cab
oondasta
Ah Muzen Cab
1
0
9
5.5
L
Chronos
xFerocity
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,451
Damage
17,454
20,228
Taken
27,164
11,022
Mitigated
17,112
1,878
Healing
2,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,484
3,199
0
1,002
4,397
1,943
0
3,176
1,221
0
9,057
L
Nu Wa
 
Nu Wa
913
425
55
0
1,187
459
0
372
770
5,965
0
W
King Arthur
Mintbaby7
King Arthur
5,462
506
0
0
5,961
5,088
0
4,589
1,372
0
7,829
W
Ullr
3,740
1,372
0
5
5,179
2,056
0
2,415
2,764
0
8,166
W
3,430
588
350
521
2,354
999
0
1,059
1,295
24,305
0
L
Terra
TheDarkB2
Terra
3,213
323
333
562
7,669
6,003
0
375
7,294
11,026
0
L
4,206
582
0
305
4,393
2,070
0
560
3,833
17,102
0
L
5,372
527
0
372
6,866
2,463
0
1,470
5,396
0
10,187
W
Ah Muzen Cab
oondasta
Ah Muzen Cab
5,335
1,672
0
0
2,337
936
0
843
1,494
0
12,393
L
Chronos
xFerocity
Chronos
3,750
2,403
0
1,302
7,049
6,117
0
608
6,441
11,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,545
Gold Earned
27,207
96
Minions Killed
88
3
Camps Cleared
3
520,094
Distance Traveled
404,841
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,768
1,154
10
2
1
112,304
0
L
Nu Wa
5,013
1,003
12
2
0
36,408
0
W
King Arthur
6,484
1,297
4
1
0
106,375
0
W
Ullr
5,893
1,179
16
3
1
92,830
0
W
Ra
6,258
1,252
51
10
1
102,886
0
L
Terra
5,475
1,095
23
5
1
97,092
0
L
Kukulkan
5,581
1,116
28
6
0
84,581
0
L
Bastet
5,452
1,090
9
2
0
103,076
0
W
Ah Muzen Cab
6,142
1,228
15
3
0
105,699
1
L
Chronos
5,686
1,137
16
3
2
83,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role