Player Matchup

Anubis
Anubis
AdreamXXII
Anubis
Level 91
God Stats
7W - 3L
1,558 SR
Queue Stats
57W - 53L
1,374 Elo+
Party 1
Atlas
Atlas
MYNAMEISFRUIT
Atlas
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 51L
1,275 Elo+
Party 1
Da Ji
Da Ji
Mariounleashed
Da Ji
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,282 Elo+
Party 1
Team Averages
Level 88
1,519 SR
1,311 Elo+

VS

Team Averages
Level 81
1,528 SR
1,346 Elo+
Nemesis
Nemesis
Derron22
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,297 Elo+
Solo
Sylvanus
Sylvanus
SavingAngel
Sylvanus
Level 84
God Stats
7W - 6L
1,385 SR
Queue Stats
7W - 7L
1,286 Elo+
Solo
Eset
Eset
Vxluble
Eset
Level 120
God Stats
1W - 1L
1,700 SR
Queue Stats
68W - 72L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AdreamXXII
Anubis
15
8 / 1 / 5
9,660
878
10,960
7,764
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 0 / 6
8,459
769
8,283
10,510
9,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 3 / 8
8,679
789
6,631
8,186
3,967
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Derron22
Nemesis
13
2 / 5 / 1
8,025
730
5,374
11,242
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
SavingAngel
Sylvanus
13
1 / 5 / 3
7,631
694
7,734
15,172
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Eset
Vxluble
Eset
9
1 / 4 / 3
6,913
628
7,836
7,715
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
4
4
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
AdreamXXII
Anubis
8
1
5
10.5
L
Nemesis
Derron22
Nemesis
2
5
1
0.5
W
3
0
6
6
W
3
3
8
2.33
L
Sylvanus
SavingAngel
Sylvanus
1
5
3
0.5
L
Eset
Vxluble
Eset
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,874
Damage
20,944
26,460
Taken
34,129
17,320
Mitigated
14,383
5,128
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AdreamXXII
Anubis
10,960
681
9
3,552
7,764
3,641
712
4,869
2,611
31,195
0
L
Nemesis
Derron22
Nemesis
5,374
1,035
0
1,305
11,242
4,059
0
5,037
6,155
0
30,261
W
8,283
3,445
0
573
10,510
9,712
591
4,713
5,467
23,710
4,180
W
6,631
1,474
245
749
8,186
3,967
0
4,357
3,487
0
22,932
L
Sylvanus
SavingAngel
Sylvanus
7,734
2,800
1,111
4,721
15,172
7,556
66
7,879
7,275
23,258
5,560
L
Eset
Vxluble
Eset
7,836
774
0
805
7,715
2,768
0
5,336
2,352
16,047
48

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,798
Gold Earned
22,569
131
Minions Killed
119
0
Camps Cleared
0
558,584
Distance Traveled
532,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,660
878
55
5
0
177,257
0
L
Nemesis
8,025
730
50
5
0
226,654
0
W
Atlas
8,459
769
37
3
0
194,872
0
W
Da Ji
8,679
789
39
4
0
186,455
0
L
Sylvanus
7,631
694
43
4
0
165,393
0
L
Eset
6,913
628
26
2
0
140,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role