Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
NC25
Zeus
Level 129
God Stats
9W - 3L
1,728 SR
Queue Stats
297W - 245L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Nacö
Gilgamesh
Level 121
God Stats
13W - 11L
1,670 SR
Queue Stats
161W - 174L
1,539 Elo+
Party 1
Neith
Neith
Piñe
Neith
Level 87
God Stats
3W - 2L
1,434 SR
Queue Stats
40W - 44L
1,464 Elo+
Party 1
Team Averages
Level 106
1,566 SR
1,501 Elo+

VS

Team Averages
Level 133
1,427 SR
1,534 Elo+
Ymir
Ymir
 
Ymir
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NaizeQ
Ares
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,657 Elo+
Party 2
Poseidon
Poseidon
SrSpawN
Poseidon
Level 56
God Stats
1W - 3L
1,353 SR
Queue Stats
57W - 51L
1,497 Elo+
Solo
Danzaburou
Danzaburou
TheNanuX
Danzaburou
Level 192
God Stats
0W - 2L
1,281 SR
Queue Stats
162W - 181L
1,500 Elo+
Party 2
Thor
Thor
TirionSoup
Thor
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 1 / 2
5,983
544
3,403
6,146
5,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
 
Tsukuyomi
11
0 / 2 / 7
5,919
538
6,877
9,872
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
NC25
Zeus
13
7 / 0 / 0
7,122
647
8,319
4,578
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Nacö
Gilgamesh
11
0 / 3 / 2
6,005
546
1,635
9,504
5,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Piñe
Neith
10
0 / 3 / 0
5,296
481
3,147
8,513
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 2 / 2
6,811
619
4,072
7,654
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ares
NaizeQ
Ares
9
0 / 2 / 4
5,495
500
3,518
9,010
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
SrSpawN
Poseidon
10
1 / 2 / 1
5,589
508
2,967
4,915
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheNanuX
Danzaburou
12
4 / 0 / 0
6,932
630
5,724
6,251
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 2
5,567
506
2,898
10,909
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
9
Kills
9
9
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
2
3
W
Tsukuyomi
 
Tsukuyomi
0
2
7
1.75
L
Ymir
 
Ymir
2
2
2
1.5
W
Zeus
NC25
Zeus
7
0
0
7
W
Gilgamesh
Nacö
Gilgamesh
0
3
2
0.33
L
Ares
NaizeQ
Ares
0
2
4
1
W
Neith
Piñe
Neith
0
3
0
0
L
Poseidon
SrSpawN
Poseidon
1
2
1
0.75
L
Danzaburou
TheNanuX
Danzaburou
4
0
0
4
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,381
Damage
19,179
38,613
Taken
38,739
19,825
Mitigated
21,884
12,155
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,403
410
0
2,201
6,146
5,427
0
1,396
4,750
20,076
0
W
Tsukuyomi
 
Tsukuyomi
6,877
1,465
0
3,934
9,872
3,716
0
2,995
6,802
0
41,327
L
Ymir
 
Ymir
4,072
1,065
0
2,353
7,654
5,565
0
1,324
6,143
42,999
0
W
Zeus
NC25
Zeus
8,319
1,329
0
940
4,578
1,647
0
1,531
2,999
60,484
497
W
Gilgamesh
Nacö
Gilgamesh
1,635
152
0
2,185
9,504
5,838
0
3,214
6,072
0
41,399
L
Ares
NaizeQ
Ares
3,518
289
0
1,604
9,010
7,310
0
3,259
5,710
18,005
863
W
Neith
Piñe
Neith
3,147
1,125
0
2,895
8,513
3,197
0
1,043
7,470
0
34,772
L
Poseidon
SrSpawN
Poseidon
2,967
367
0
771
4,915
1,512
0
2,005
2,910
40,849
0
L
Danzaburou
TheNanuX
Danzaburou
5,724
3,391
0
2,312
6,251
2,786
0
585
5,666
0
59,955
L
2,898
685
0
1,150
10,909
4,711
0
4,549
6,360
0
33,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,325
Gold Earned
30,394
337
Minions Killed
327
0
Camps Cleared
0
1,104,788
Distance Traveled
986,038
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,983
544
34
3
0
234,123
3
W
Tsukuyomi
5,919
538
71
6
0
259,610
0
L
Ymir
6,811
619
76
7
0
180,461
2
W
Zeus
7,122
647
88
8
0
213,351
4
W
Gilgamesh
6,005
546
81
7
0
207,819
0
L
Ares
5,495
500
20
2
0
212,786
1
W
Neith
5,296
481
63
6
0
189,885
3
L
Poseidon
5,589
508
70
6
0
183,675
0
L
Danzaburou
6,932
630
108
10
0
201,102
4
L
Thor
5,567
506
53
5
0
208,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role