Player Matchup

Chang'e
Chang'e
ItsJustJimmy_ttv
Chang'e
Level 82
God Stats
0W - 1L
1,732 SR
Queue Stats
6W - 19L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
hakuxs1
Cthulhu
Level 105
God Stats
1W - 5L
1,135 SR
Queue Stats
240W - 225L
1,492 Elo+
Solo
Raijin
Raijin
issues21
Raijin
Level 140
God Stats
0W - 5L
1,183 SR
Queue Stats
234W - 245L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
kenvend1769
Zhong Kui
Level 114
God Stats
4W - 7L
1,400 SR
Queue Stats
116W - 127L
1,371 Elo+
Solo
Cu Chulainn
Cu Chulainn
ufojess
Cu Chulainn
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,321 Elo+
Party 1
Team Averages
Level 101
1,390 SR
1,393 Elo+

VS

Team Averages
Level 76
1,581 SR
1,439 Elo+
Geb
Geb
Cheetagrl
Geb
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,432 Elo+
Party 2
Freya
Freya
DIOsWorld
Freya
Level 83
God Stats
2W - 0L
1,729 SR
Queue Stats
9W - 9L
1,433 Elo+
Party 2
Pele
Pele
FulcrumElite
Pele
Level 100
God Stats
2W - 1L
1,473 SR
Queue Stats
320W - 336L
1,428 Elo+
Solo
Chaac
Chaac
GlueKose
Chaac
Level 66
God Stats
8W - 4L
1,617 SR
Queue Stats
390W - 400L
1,476 Elo+
Solo
Sylvanus
Sylvanus
TheSackOfTruth
Sylvanus
Level 97
God Stats
2W - 1L
1,584 SR
Queue Stats
99W - 92L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
6,125
766
3,903
9,177
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cthulhu
hakuxs1
Cthulhu
1
0 / 0 / 0
2,004
251
0
0
0
Raijin
issues21
Raijin
14
5 / 4 / 1
7,408
926
9,832
7,617
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
kenvend1769
Zhong Kui
5
0 / 0 / 0
5,004
626
0
0
0
Cu Chulainn
ufojess
Cu Chulainn
15
2 / 2 / 3
6,449
806
4,915
10,491
11,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
7,491
936
2,559
8,744
7,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
DIOsWorld
Freya
13
3 / 3 / 3
7,952
994
5,515
7,449
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 4
7,953
994
7,879
10,067
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Chaac
GlueKose
Chaac
14
2 / 2 / 5
8,228
1,029
7,595
8,699
7,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
1 / 0 / 4
7,472
934
1,429
5,937
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
9
9
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Freya
DIOsWorld
Freya
3
3
3
1.5
W
3
2
4
2.5
W
Chaac
GlueKose
Chaac
2
2
5
2.25
L
0
3
4
0.67
W
Sylvanus
1
0
4
3
L
Cthulhu
hakuxs1
Cthulhu
0
0
0
0
L
Raijin
issues21
Raijin
5
4
1
1.38
L
Zhong Kui
kenvend1769
Zhong Kui
0
0
0
0
L
Cu Chulainn
ufojess
Cu Chulainn
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,650
Damage
24,977
27,285
Taken
40,896
17,692
Mitigated
29,636
10,267
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,559
0
1,443
1,618
8,744
7,924
702
3,364
5,380
3,791
7
W
Freya
DIOsWorld
Freya
5,515
1,513
642
996
7,449
3,914
2,028
1,623
5,826
10,164
0
W
7,879
817
468
1,913
10,067
5,391
399
4,140
5,927
0
27,573
W
Chaac
GlueKose
Chaac
7,595
128
1,777
2,554
8,699
7,405
153
1,958
6,741
0
23,054
L
3,903
741
3,928
3,422
9,177
3,377
0
2,069
7,108
8,025
113
W
Sylvanus
1,429
158
4,685
3,013
5,937
5,002
26
2,274
3,663
2,395
0
L
Cthulhu
hakuxs1
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
issues21
Raijin
9,832
783
305
186
7,617
2,808
0
3,245
4,372
19,476
537
L
Zhong Kui
kenvend1769
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
ufojess
Cu Chulainn
4,915
721
611
1,815
10,491
11,507
0
4,189
6,302
0
11,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
39,096
47
Minions Killed
87
0
Camps Cleared
0
362,605
Distance Traveled
716,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,491
936
2
0
0
152,243
0
W
Freya
7,952
994
11
1
0
135,039
0
W
Pele
7,953
994
32
4
0
158,264
0
W
Chaac
8,228
1,029
39
5
0
153,407
0
L
Chang'e
6,125
766
9
1
0
119,950
0
W
Sylvanus
7,472
934
3
0
0
117,300
0
L
Cthulhu
2,004
251
0
0
0
0
0
L
Raijin
7,408
926
31
4
0
99,911
0
L
Zhong Kui
5,004
626
0
0
0
0
0
L
Cu Chulainn
6,449
806
7
1
0
142,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role