Player Matchup

Sol
Sol
BeachhenryN
Sol
Level 58
God Stats
1W - 2L
1,409 SR
Queue Stats
131W - 124L
1,400 Elo+
Solo
Bastet
Bastet
Midnight4524
Bastet
Level 67
God Stats
57W - 50L
1,462 SR
Queue Stats
84W - 94L
1,270 Elo+
Party 2
Cthulhu
Cthulhu
RapidBlitz3r
Cthulhu
Level 48
God Stats
61W - 41L
1,626 SR
Queue Stats
84W - 97L
1,275 Elo+
Party 2
Team Averages
Level 58
1,499 SR
1,315 Elo+

VS

Team Averages
Level 52
1,320 SR
1,315 Elo+
Scylla
Scylla
Victor_Bandz
Scylla
Level 12
God Stats
4W - 4L
1,408 SR
Queue Stats
19W - 23L
1,338 Elo+
Party 1
Agni
Agni
oscar_bandz
Agni
Level 78
God Stats
21W - 20L
1,398 SR
Queue Stats
298W - 303L
1,418 Elo+
Party 1
Athena
Athena
xcalamityxwolfx
Athena
Level 65
God Stats
0W - 1L
1,156 SR
Queue Stats
16W - 9L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 8
10,686
763
14,859
9,283
4,102
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
16
7 / 0 / 4
11,133
795
14,102
11,864
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RapidBlitz3r
Cthulhu
15
2 / 0 / 5
9,520
680
5,774
11,732
7,741
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 5 / 0
8,010
572
3,481
11,875
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 0
8,047
575
10,695
16,714
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 0
7,768
555
4,923
13,250
14,021
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
13
Kills
0
0
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Bastet
7
0
4
9
W
Cthulhu
RapidBlitz3r
Cthulhu
2
0
5
4.5
L
Scylla
0
5
0
0
L
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,735
Damage
19,099
32,879
Taken
41,839
16,785
Mitigated
23,265
14,240
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,859
2,358
0
6,816
9,283
4,102
1,900
6,706
2,577
52,727
1,863
W
Bastet
14,102
4,261
0
6,455
11,864
4,942
0
5,007
6,857
0
57,518
W
Cthulhu
RapidBlitz3r
Cthulhu
5,774
83
0
969
11,732
7,741
656
7,434
4,298
20,051
0
L
Scylla
3,481
481
0
1,789
11,875
3,759
0
5,779
6,061
23,724
0
L
10,695
598
0
2,450
16,714
5,485
0
8,832
7,815
37,652
0
L
4,923
1,476
0
0
13,250
14,021
114
5,898
7,249
14,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
23,825
170
Minions Killed
128
0
Camps Cleared
0
824,848
Distance Traveled
694,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,686
763
77
6
0
258,499
0
W
Bastet
11,133
795
61
4
0
279,981
0
W
Cthulhu
9,520
680
32
2
0
286,368
0
L
Scylla
8,010
572
53
4
0
221,491
0
L
Agni
8,047
575
56
4
0
244,405
0
L
Athena
7,768
555
19
1
0
228,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role