Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Danilo louven
Xing Tian
Level 148
God Stats
11W - 11L
1,537 SR
Queue Stats
66W - 98L
1,365 Elo+
Party 2
Neith
Neith
Leonidas4601
Neith
Level 141
God Stats
11W - 9L
1,571 SR
Queue Stats
117W - 131L
1,455 Elo+
Party 2
Da Ji
Da Ji
PantruALenda
Da Ji
Level 120
God Stats
8W - 4L
1,577 SR
Queue Stats
129W - 137L
1,418 Elo+
Party 2
Ravana
Ravana
gigantekkfox192
Ravana
Level 158
God Stats
8W - 3L
1,530 SR
Queue Stats
86W - 137L
1,375 Elo+
Party 2
Team Averages
Level 151
1,543 SR
1,423 Elo+

VS

Team Averages
Level 76
1,334 SR
1,327 Elo+
Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DRG_DelEtEaTrEx
Ra
Level 84
God Stats
1W - 4L
1,388 SR
Queue Stats
41W - 85L
1,302 Elo+
Party 1
Danzaburou
Danzaburou
FK_Franco_yt
Danzaburou
Level 25
God Stats
5W - 16L
1,287 SR
Queue Stats
10W - 46L
1,198 Elo+
Party 1
Bellona
Bellona
Fk_Tizi_Lop234
Bellona
Level 57
God Stats
2W - 9L
1,204 SR
Queue Stats
28W - 62L
1,319 Elo+
Party 1
Ares
Ares
MirkusJa
Ares
Level 73
God Stats
2W - 8L
1,292 SR
Queue Stats
33W - 68L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 5
6,093
609
9,080
3,983
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Danilo louven
Xing Tian
9
0 / 0 / 5
5,684
568
4,230
8,550
5,424
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 1
5,940
594
4,192
5,802
1,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
9 / 2 / 2
6,657
666
6,674
8,123
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 0 / 2
6,604
660
4,048
3,064
1,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 2 / 0
4,995
500
4,071
8,298
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 0
4,704
470
2,600
7,629
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FK_Franco_yt
Danzaburou
7
0 / 4 / 2
4,609
461
3,290
7,287
2,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
5,084
508
1,427
10,207
8,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
8
0 / 2 / 1
4,954
495
2,792
9,230
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
1
3
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
5
4.5
L
Loki
 
Loki
1
2
0
0.5
L
0
4
0
0
W
Xing Tian
Danilo louven
Xing Tian
0
0
5
2.5
L
Danzaburou
FK_Franco_yt
Danzaburou
0
4
2
0.25
L
0
2
1
0.25
W
2
1
1
2.5
L
Ares
0
2
1
0.25
W
9
2
2
5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,224
Damage
14,180
29,522
Taken
42,651
13,956
Mitigated
21,818
8,053
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,080
3,552
0
250
3,983
1,438
0
1,348
2,635
44,260
1,053
L
Loki
 
Loki
4,071
570
0
3,337
8,298
2,684
0
1,771
6,527
0
36,858
L
2,600
285
360
1,860
7,629
2,667
0
3,490
4,139
36,823
0
W
Xing Tian
Danilo louven
Xing Tian
4,230
384
1,301
2,599
8,550
5,424
0
3,232
5,235
14,636
2,632
L
Danzaburou
FK_Franco_yt
Danzaburou
3,290
2,168
0
1,177
7,287
2,468
0
1,063
6,224
0
24,178
L
1,427
485
0
2,830
10,207
8,043
0
1,337
8,870
0
30,634
W
4,192
1,619
0
1,978
5,802
1,920
290
467
5,335
0
40,746
L
Ares
2,792
166
343
2,191
9,230
5,956
0
5,027
4,203
12,413
0
W
6,674
1,858
0
248
8,123
3,454
0
262
7,861
0
36,216
W
4,048
539
0
1,677
3,064
1,720
361
0
3,064
0
44,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,978
Gold Earned
24,346
287
Minions Killed
219
0
Camps Cleared
0
1,004,643
Distance Traveled
973,717
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,093
609
81
8
0
201,838
1
L
Loki
4,995
500
52
5
0
212,886
0
L
Ra
4,704
470
68
7
0
192,885
0
W
Xing Tian
5,684
568
18
2
0
229,320
1
L
Danzaburou
4,609
461
35
4
0
160,487
0
L
Bellona
5,084
508
49
5
0
204,311
2
W
Neith
5,940
594
66
7
0
169,128
3
L
Ares
4,954
495
15
2
0
203,148
0
W
Da Ji
6,657
666
51
5
0
216,539
0
W
Ravana
6,604
660
71
7
0
187,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role