Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FrostNovaUwU
Hachiman
Level 144
God Stats
1W - 5L
1,312 SR
Queue Stats
342W - 322L
1,493 Elo+
Party 2
Achilles
Achilles
J0NNYLARG0
Achilles
Level 144
God Stats
1W - 5L
1,154 SR
Queue Stats
205W - 191L
1,548 Elo+
Solo
Ares
Ares
MarMarTheNarNar
Ares
Level 101
God Stats
15W - 15L
1,477 SR
Queue Stats
153W - 151L
1,453 Elo+
Party 2
Team Averages
Level 143
1,389 SR
1,499 Elo+

VS

Team Averages
Level 144
1,566 SR
1,553 Elo+
Anubis
Anubis
ItsVictoria
Anubis
Level 147
God Stats
19W - 15L
1,578 SR
Queue Stats
86W - 62L
1,587 Elo+
Party 1
Osiris
Osiris
JetMx
Osiris
Level 130
God Stats
11W - 6L
1,373 SR
Queue Stats
127W - 112L
1,462 Elo+
Solo
Terra
Terra
Purroth
Terra
Level 155
God Stats
6W - 0L
1,706 SR
Queue Stats
139W - 111L
1,581 Elo+
Solo
Heimdallr
Heimdallr
Tek_NewFro
Heimdallr
Level 156
God Stats
25W - 25L
1,586 SR
Queue Stats
624W - 584L
1,579 Elo+
Solo
Pele
Pele
ThèNight
Pele
Level 130
God Stats
11W - 8L
1,584 SR
Queue Stats
122W - 108L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 4 / 2
5,902
537
7,646
11,958
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zeus
 
Zeus
10
0 / 1 / 1
5,549
504
5,713
4,636
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
FrostNovaUwU
Hachiman
12
2 / 2 / 1
6,179
562
4,615
6,375
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
J0NNYLARG0
Achilles
11
0 / 2 / 0
6,068
552
4,947
10,088
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 4 / 1
4,989
454
1,750
8,748
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 1 / 3
7,244
659
5,310
7,141
4,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
JetMx
Osiris
12
1 / 0 / 2
7,089
644
5,170
11,508
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Purroth
Terra
11
3 / 0 / 3
6,431
585
3,776
6,532
4,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Tek_NewFro
Heimdallr
12
1 / 2 / 2
6,664
606
3,629
7,532
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
12
4 / 2 / 2
6,663
606
6,699
10,109
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
12
13
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
4
2
0.75
L
Zeus
 
Zeus
0
1
1
0.5
L
Hachiman
FrostNovaUwU
Hachiman
2
2
1
1.25
W
Anubis
3
1
3
4.5
L
Achilles
J0NNYLARG0
Achilles
0
2
0
0
W
Osiris
JetMx
Osiris
1
0
2
2
L
0
4
1
0.13
W
Terra
Purroth
Terra
3
0
3
4.5
W
Heimdallr
Tek_NewFro
Heimdallr
1
2
2
1
W
Pele
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,671
Damage
24,584
41,805
Taken
42,822
22,158
Mitigated
24,336
11,405
Healing
24,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,646
4,859
0
4,251
11,958
6,099
0
1,598
10,360
0
45,987
L
Zeus
 
Zeus
5,713
147
0
125
4,636
1,247
0
1,523
3,113
47,348
0
L
Hachiman
FrostNovaUwU
Hachiman
4,615
2,418
0
750
6,375
2,240
0
475
5,900
0
46,988
W
Anubis
5,310
682
0
2,985
7,141
4,431
88
4,325
2,816
63,440
2,266
L
Achilles
J0NNYLARG0
Achilles
4,947
896
0
4,320
10,088
5,714
0
0
10,088
0
45,971
W
Osiris
JetMx
Osiris
5,170
1,203
0
7,494
11,508
8,084
0
0
10,679
0
54,609
L
1,750
85
94
1,865
8,748
6,858
0
5,265
3,483
9,988
0
W
Terra
Purroth
Terra
3,776
433
1,995
3,450
6,532
4,738
0
2,072
4,460
23,941
111
W
Heimdallr
Tek_NewFro
Heimdallr
3,629
1,473
0
3,256
7,532
3,337
0
423
7,109
0
51,196
W
Pele
6,699
1,776
0
5,725
10,109
3,746
0
643
9,466
0
53,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
34,091
332
Minions Killed
392
0
Camps Cleared
0
1,119,774
Distance Traveled
1,117,371
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,902
537
73
7
0
274,278
0
L
Zeus
5,549
504
87
8
0
217,826
4
L
Hachiman
6,179
562
73
7
0
192,226
6
W
Anubis
7,244
659
108
10
0
204,283
2
L
Achilles
6,068
552
87
8
0
224,375
1
W
Osiris
7,089
644
91
8
0
189,711
2
L
Ares
4,989
454
12
1
0
211,069
0
W
Terra
6,431
585
28
3
0
253,643
1
W
Heimdallr
6,664
606
84
8
0
203,403
1
W
Pele
6,663
606
81
7
0
266,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role