Player Matchup

Ymir
Ymir
NorthScrew
Ymir
Level 105
God Stats
24W - 20L
1,614 SR
Queue Stats
145W - 147L
1,486 Elo+
Solo
Sylvanus
Sylvanus
WhiteMilk42
Sylvanus
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 58L
1,472 Elo+
Party 1
Thanatos
Thanatos
ingenieroCesar
Thanatos
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
33W - 21L
1,474 Elo+
Solo
Danzaburou
Danzaburou
utfootball6
Danzaburou
Level 147
God Stats
1W - 0L
1,835 SR
Queue Stats
41W - 37L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
xAssassinCo90
Zhong Kui
Level 67
God Stats
11W - 13L
1,515 SR
Queue Stats
125W - 141L
1,420 Elo+
Solo
Team Averages
Level 90
1,593 SR
1,465 Elo+

VS

Team Averages
Level 63
1,593 SR
1,468 Elo+
Cerberus
Cerberus
JuSTxCodfather
Cerberus
Level 65
God Stats
3W - 2L
1,682 SR
Queue Stats
61W - 77L
1,440 Elo+
Party 2
Hachiman
Hachiman
QT_R1Ck
Hachiman
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,441 Elo+
Solo
Set
Set
Sageragemage
Set
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 123L
1,475 Elo+
Solo
Janus
Janus
SmiteSucks6646
Janus
Level 63
God Stats
9W - 3L
1,858 SR
Queue Stats
65W - 57L
1,510 Elo+
Solo
Charybdis
Charybdis
Tasty Kinkajou
Charybdis
Level 81
God Stats
17W - 21L
1,423 SR
Queue Stats
308W - 303L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,288
521
3,448
8,667
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
WhiteMilk42
Sylvanus
12
3 / 1 / 7
8,166
583
6,399
13,266
9,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
15
6 / 2 / 2
8,226
588
9,083
13,294
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
utfootball6
Danzaburou
12
4 / 1 / 8
7,896
564
11,468
8,687
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
xAssassinCo90
Zhong Kui
15
6 / 2 / 3
9,416
673
8,342
7,604
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 3 / 2
5,857
418
6,680
14,990
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
QT_R1Ck
Hachiman
9
0 / 8 / 2
5,478
391
5,987
11,835
3,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 0
7,882
563
7,180
10,613
8,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 4
7,370
526
8,942
5,670
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Tasty Kinkajou
Charybdis
12
2 / 3 / 1
6,518
466
3,243
12,448
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
19
Kills
6
7
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
2
0.33
W
0
1
4
2
L
Hachiman
QT_R1Ck
Hachiman
0
8
2
0.13
L
4
3
0
1.33
L
0
2
4
1
L
Charybdis
Tasty Kinkajou
Charybdis
2
3
1
0.83
W
Sylvanus
WhiteMilk42
Sylvanus
3
1
7
6.5
W
Thanatos
6
2
2
3.5
W
Danzaburou
utfootball6
Danzaburou
4
1
8
8
W
Zhong Kui
xAssassinCo90
Zhong Kui
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,740
Damage
32,032
51,518
Taken
55,556
30,211
Mitigated
30,030
23,729
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,680
431
0
4,090
14,990
10,832
0
5,007
9,983
22,190
0
W
3,448
240
0
1,890
8,667
4,075
0
4,104
4,131
39,002
1,878
L
Hachiman
QT_R1Ck
Hachiman
5,987
3,594
0
1,843
11,835
3,685
0
3,376
8,459
0
26,142
L
7,180
2,887
0
1,755
10,613
8,762
0
3,933
6,680
4,048
49,635
L
8,942
702
0
500
5,670
2,514
0
3,647
2,023
59,451
0
L
Charybdis
Tasty Kinkajou
Charybdis
3,243
1,203
0
3,948
12,448
4,237
0
1,462
10,986
0
41,410
W
Sylvanus
WhiteMilk42
Sylvanus
6,399
2,687
2,534
4,001
13,266
9,983
766
4,363
8,833
23,844
1,513
W
Thanatos
9,083
2,801
0
10,506
13,294
6,068
0
3,842
9,212
0
75,003
W
Danzaburou
utfootball6
Danzaburou
11,468
5,531
0
2,609
8,687
3,371
2,748
2,794
5,859
0
52,149
W
Zhong Kui
xAssassinCo90
Zhong Kui
8,342
1,804
0
2,189
7,604
6,714
816
1,264
6,320
56,295
13,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,992
Gold Earned
33,105
406
Minions Killed
353
0
Camps Cleared
0
1,208,250
Distance Traveled
1,324,833
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,857
418
50
4
0
287,930
1
W
Ymir
7,288
521
70
5
0
247,431
0
L
Hachiman
5,478
391
33
2
0
243,529
0
L
Set
7,882
563
82
6
0
251,609
0
L
Janus
7,370
526
125
9
0
272,090
4
L
Charybdis
6,518
466
63
5
0
269,675
0
W
Sylvanus
8,166
583
34
2
0
214,636
7
W
Thanatos
8,226
588
105
8
0
268,249
2
W
Danzaburou
7,896
564
81
6
0
253,689
3
W
Zhong Kui
9,416
673
116
8
0
224,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role