Player Matchup

Baron Samedi
Baron Samedi
Djballsac
Baron Samedi
Level 161
God Stats
2W - 3L
1,689 SR
Queue Stats
150W - 132L
1,653 Elo+
Solo
Bastet
Bastet
PZYayo
Bastet
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,437 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pollotv
Cu Chulainn
Level 44
God Stats
6W - 4L
1,707 SR
Queue Stats
26W - 28L
1,474 Elo+
Party 2
Team Averages
Level 111
1,632 SR
1,521 Elo+

VS

Team Averages
Level 129
1,596 SR
1,556 Elo+
Kukulkan
Kukulkan
Djloreee102
Kukulkan
Level 128
God Stats
6W - 8L
1,654 SR
Queue Stats
188W - 194L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
NobleGaiiTTV
Cernunnos
Level 130
God Stats
6W - 10L
1,563 SR
Queue Stats
88W - 95L
1,575 Elo+
Solo
Cerberus
Cerberus
vTz_BeAsT
Cerberus
Level 128
God Stats
11W - 12L
1,572 SR
Queue Stats
145W - 147L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Djballsac
Baron Samedi
16
2 / 1 / 6
10,253
732
12,871
8,949
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
PZYayo
Bastet
16
6 / 2 / 3
10,455
747
14,310
10,515
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Pollotv
Cu Chulainn
14
1 / 2 / 6
9,421
673
6,721
12,485
8,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Djloreee102
Kukulkan
14
1 / 4 / 4
9,216
658
7,373
8,638
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
NobleGaiiTTV
Cernunnos
13
2 / 4 / 1
8,766
626
3,649
11,220
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
vTz_BeAsT
Cerberus
14
2 / 1 / 2
9,063
647
10,419
18,654
18,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
5
5
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Djballsac
Baron Samedi
2
1
6
5
L
Kukulkan
Djloreee102
Kukulkan
1
4
4
0.75
L
Cernunnos
NobleGaiiTTV
Cernunnos
2
4
1
0.63
W
Bastet
PZYayo
Bastet
6
2
3
3.75
W
Cu Chulainn
Pollotv
Cu Chulainn
1
2
6
2
L
Cerberus
vTz_BeAsT
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,902
Damage
21,441
31,949
Taken
38,512
17,057
Mitigated
26,213
10,119
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Djballsac
Baron Samedi
12,871
1,217
669
3,076
8,949
4,688
345
4,130
4,819
61,120
2,119
L
Kukulkan
Djloreee102
Kukulkan
7,373
177
0
270
8,638
3,701
46
3,801
4,550
38,330
0
L
Cernunnos
NobleGaiiTTV
Cernunnos
3,649
1,488
0
695
11,220
3,715
86
3,305
7,721
0
19,241
W
Bastet
PZYayo
Bastet
14,310
3,533
0
3,318
10,515
3,445
965
5,574
4,934
0
44,684
W
Cu Chulainn
Pollotv
Cu Chulainn
6,721
915
0
3,056
12,485
8,924
280
7,024
5,440
0
22,023
L
Cerberus
vTz_BeAsT
Cerberus
10,419
794
0
5,289
18,654
18,797
0
5,588
12,464
26,361
2,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,129
Gold Earned
27,045
187
Minions Killed
169
0
Camps Cleared
0
793,544
Distance Traveled
712,091
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,253
732
99
7
0
236,689
0
L
Kukulkan
9,216
658
80
6
0
243,401
4
L
Cernunnos
8,766
626
42
3
0
207,396
2
W
Bastet
10,455
747
47
3
0
279,952
0
W
Cu Chulainn
9,421
673
41
3
0
276,903
0
L
Cerberus
9,063
647
47
3
0
261,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role