Player Matchup

Hou Yi
Hou Yi
Splah Master X
Hou Yi
Level 107
God Stats
1W - 3L
1,575 SR
Queue Stats
210W - 206L
1,551 Elo+
Party 2
Surtr
Surtr
iDrxpAlot2071
Surtr
Level 122
God Stats
1W - 2L
1,519 SR
Queue Stats
126W - 112L
1,581 Elo+
Party 2
Bacchus
Bacchus
mattabatt
Bacchus
Level 85
God Stats
0W - 3L
1,304 SR
Queue Stats
108W - 117L
1,586 Elo+
Party 2
Hachiman
Hachiman
voxkk
Hachiman
Level 119
God Stats
3W - 3L
1,568 SR
Queue Stats
241W - 230L
1,593 Elo+
Party 2
Ix Chel
Ix Chel
xJUGGERNAU7
Ix Chel
Level 158
God Stats
3W - 10L
1,487 SR
Queue Stats
177W - 173L
1,602 Elo+
Solo
Team Averages
Level 118
1,491 SR
1,583 Elo+

VS

Team Averages
Level 117
1,643 SR
1,560 Elo+
Sun Wukong
Sun Wukong
Alistor4
Sun Wukong
Level 128
God Stats
2W - 3L
1,471 SR
Queue Stats
146W - 121L
1,579 Elo+
Party 1
Medusa
Medusa
Jemrud
Medusa
Level 124
God Stats
3W - 1L
1,531 SR
Queue Stats
71W - 69L
1,556 Elo+
Party 1
Artemis
Artemis
Mavroukk
Artemis
Level 89
God Stats
7W - 1L
1,997 SR
Queue Stats
99W - 85L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
Ryan_Heissler
Kukulkan
Level 125
God Stats
7W - 2L
1,564 SR
Queue Stats
160W - 155L
1,519 Elo+
Solo
Surtr
Surtr
wjboss
Surtr
Level 119
God Stats
131W - 88L
1,652 SR
Queue Stats
310W - 273L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,896
490
2,572
6,772
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,462
546
5,107
9,948
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
mattabatt
Bacchus
9
0 / 1 / 1
5,116
512
3,438
5,936
4,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
voxkk
Hachiman
9
1 / 3 / 0
4,855
486
3,332
6,499
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
xJUGGERNAU7
Ix Chel
11
1 / 0 / 0
6,102
610
2,783
4,034
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alistor4
Sun Wukong
10
0 / 0 / 2
4,986
499
3,483
7,007
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Jemrud
Medusa
11
1 / 0 / 1
6,085
609
6,176
7,533
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Mavroukk
Artemis
9
3 / 1 / 1
6,073
607
4,441
6,080
3,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Ryan_Heissler
Kukulkan
11
0 / 1 / 0
5,657
566
854
2,925
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
wjboss
Surtr
11
3 / 0 / 2
6,072
607
4,909
6,155
3,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
7
7
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alistor4
Sun Wukong
0
0
2
1
W
Medusa
Jemrud
Medusa
1
0
1
1.5
W
Artemis
Mavroukk
Artemis
3
1
1
3.5
W
Kukulkan
Ryan_Heissler
Kukulkan
0
1
0
0
L
0
1
2
1
L
0
2
0
0
L
Bacchus
mattabatt
Bacchus
0
1
1
0.5
L
Hachiman
voxkk
Hachiman
1
3
0
0.33
W
Surtr
wjboss
Surtr
3
0
2
4
L
Ix Chel
xJUGGERNAU7
Ix Chel
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,232
Damage
19,863
33,189
Taken
29,700
17,313
Mitigated
13,921
10,315
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alistor4
Sun Wukong
3,483
1,175
0
4,004
7,007
3,140
0
1,642
5,301
0
36,046
W
Medusa
Jemrud
Medusa
6,176
2,304
0
3,217
7,533
2,378
0
523
6,429
0
49,423
W
Artemis
Mavroukk
Artemis
4,441
884
0
1,363
6,080
3,550
0
1,490
4,546
0
13,718
W
Kukulkan
Ryan_Heissler
Kukulkan
854
129
0
126
2,925
990
0
1,450
1,475
45,934
2,289
L
2,572
707
0
2,422
6,772
2,378
0
108
6,664
0
34,493
L
5,107
1,708
0
2,299
9,948
6,435
0
0
9,948
782
33,210
L
Bacchus
mattabatt
Bacchus
3,438
329
0
2,047
5,936
4,995
0
229
5,707
18,396
619
L
Hachiman
voxkk
Hachiman
3,332
1,569
0
1,517
6,499
2,012
0
192
6,307
0
30,440
W
Surtr
wjboss
Surtr
4,909
2,429
130
2,578
6,155
3,863
21
1,109
5,046
1,517
45,908
L
Ix Chel
xJUGGERNAU7
Ix Chel
2,783
458
235
1,795
4,034
1,493
0
644
3,390
56,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
28,873
305
Minions Killed
349
0
Camps Cleared
0
1,015,566
Distance Traveled
1,048,125
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,986
499
56
6
0
260,489
0
W
Medusa
6,085
609
98
10
0
205,854
2
W
Artemis
6,073
607
13
1
0
190,198
5
W
Kukulkan
5,657
566
102
10
0
195,040
4
L
Hou Yi
4,896
490
59
6
0
208,088
0
L
Surtr
5,462
546
63
6
0
197,103
0
L
Bacchus
5,116
512
26
3
0
218,793
0
L
Hachiman
4,855
486
56
6
0
182,991
0
W
Surtr
6,072
607
80
8
0
196,544
0
L
Ix Chel
6,102
610
101
10
0
208,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role