Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Bornup
Geb
Level 28
God Stats
5W - 2L
1,707 SR
Queue Stats
91W - 100L
1,437 Elo+
Party 1
Bellona
Bellona
Tripleready
Bellona
Level 104
God Stats
116W - 88L
1,572 SR
Queue Stats
309W - 308L
1,463 Elo+
Solo
Hera
Hera
ch3lseaw0lfe
Hera
Level 139
God Stats
9W - 1L
1,728 SR
Queue Stats
354W - 334L
1,472 Elo+
Solo
Ra
Ra
o Hamzah
Ra
Level 152
God Stats
3W - 3L
1,838 SR
Queue Stats
116W - 117L
1,453 Elo+
Party 1
Team Averages
Level 90
1,669 SR
1,465 Elo+

VS

Team Averages
Level 96
1,498 SR
1,391 Elo+
Vulcan
Vulcan
MasterPearFive
Vulcan
Level 156
God Stats
0W - 1L
1,709 SR
Queue Stats
48W - 65L
1,424 Elo+
Party 2
Susano
Susano
czx1123
Susano
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,327 Elo+
Party 2
Chaac
Chaac
eigengrau_3366
Chaac
Level 54
God Stats
60W - 57L
1,583 SR
Queue Stats
163W - 184L
1,477 Elo+
Solo
Lancelot
Lancelot
jfmsc
Lancelot
Level 128
God Stats
6W - 11L
1,360 SR
Queue Stats
165W - 156L
1,412 Elo+
Solo
Sol
Sol
paccochango
Sol
Level 108
God Stats
0W - 2L
1,335 SR
Queue Stats
86W - 85L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
3 / 0 / 1
6,490
541
3,033
6,859
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Bornup
Geb
9
0 / 1 / 4
5,231
436
3,833
10,062
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Tripleready
Bellona
13
2 / 0 / 2
7,116
593
6,957
12,120
12,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 2
7,633
636
5,044
3,975
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 1 / 3
6,958
580
5,587
8,569
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,074
590
3,324
7,934
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Susano
czx1123
Susano
11
0 / 3 / 0
5,896
491
4,525
11,432
9,874
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 0
4,516
376
3,063
4,430
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
jfmsc
Lancelot
12
1 / 2 / 2
6,294
525
3,954
7,717
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 2 / 1
6,187
516
7,473
7,392
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
1
3.5
W
Geb
Bornup
Geb
0
1
4
2
L
3
2
0
1.5
W
Bellona
Tripleready
Bellona
2
0
2
3
W
1
2
2
1
L
Susano
czx1123
Susano
0
3
0
0
L
0
1
0
0
L
Lancelot
jfmsc
Lancelot
1
2
2
1
W
4
1
3
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
22,339
41,585
Taken
38,905
26,568
Mitigated
20,928
11,736
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,033
2,133
0
1,665
6,859
2,793
603
2,974
3,885
0
45,937
W
Geb
Bornup
Geb
3,833
381
0
2,065
10,062
6,192
189
3,754
6,308
13,610
0
L
3,324
312
0
2,085
7,934
3,288
0
4,493
3,441
62,728
962
W
Bellona
Tripleready
Bellona
6,957
1,875
0
6,007
12,120
12,446
182
0
12,120
0
47,729
W
5,044
1,149
0
385
3,975
1,447
0
2,168
1,783
64,091
194
L
Susano
czx1123
Susano
4,525
821
0
840
11,432
9,874
0
1,148
10,284
0
37,955
L
3,063
434
0
1,384
4,430
1,680
0
1,606
2,665
0
14,955
L
Lancelot
jfmsc
Lancelot
3,954
871
0
537
7,717
3,758
0
2,972
4,611
0
56,144
W
5,587
630
240
1,374
8,569
3,690
215
1,770
6,793
53,049
1,399
L
7,473
2,707
0
2,406
7,392
2,328
0
3,224
3,709
47,474
425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,428
Gold Earned
29,967
370
Minions Killed
349
0
Camps Cleared
0
1,241,191
Distance Traveled
1,105,120
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,490
541
77
6
0
250,774
3
W
Geb
5,231
436
15
1
0
234,332
2
L
Vulcan
7,074
590
98
8
0
228,307
0
W
Bellona
7,116
593
63
5
0
238,593
0
W
Hera
7,633
636
129
11
0
249,182
2
L
Susano
5,896
491
57
5
0
228,019
0
L
Chaac
4,516
376
22
2
0
146,329
0
L
Lancelot
6,294
525
92
8
0
281,149
0
W
Ra
6,958
580
86
7
0
268,310
0
L
Sol
6,187
516
80
7
0
221,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role