Player Matchup

Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Briar-Black
Artio
Level 124
God Stats
5W - 4L
1,491 SR
Queue Stats
119W - 106L
1,442 Elo+
Party 1
Cupid
Cupid
IrisOfYourEye
Cupid
Level 31
God Stats
4W - 4L
1,648 SR
Queue Stats
6W - 8L
1,231 Elo+
Party 3
Nu Wa
Nu Wa
Wakanduhhh
Nu Wa
Level 101
God Stats
4W - 4L
1,376 SR
Queue Stats
61W - 63L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
YuungElJSwagg
Gilgamesh
Level 83
God Stats
1W - 1L
1,911 SR
Queue Stats
11W - 19L
1,301 Elo+
Party 3
Team Averages
Level 94
1,585 SR
1,389 Elo+

VS

Team Averages
Level 67
1,564 SR
1,514 Elo+
Medusa
Medusa
LittleRed0513
Medusa
Level 69
God Stats
15W - 13L
1,536 SR
Queue Stats
95W - 109L
1,415 Elo+
Party 2
Terra
Terra
Rwbyisawesome
Terra
Level 36
God Stats
7W - 10L
1,660 SR
Queue Stats
7W - 10L
1,591 Elo+
Solo
Loki
Loki
SoiledMuffin5
Loki
Level 64
God Stats
5W - 2L
1,514 SR
Queue Stats
76W - 70L
1,449 Elo+
Solo
Anubis
Anubis
SwimNSS
Anubis
Level 88
God Stats
33W - 26L
1,556 SR
Queue Stats
81W - 94L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
formen343
Sun Wukong
Level 76
God Stats
19W - 5L
1,555 SR
Queue Stats
50W - 21L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
0 / 1 / 0
4,183
418
1,647
5,752
2,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 0
4,589
459
1,903
8,383
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,376
438
2,094
5,617
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
9
0 / 1 / 0
4,759
476
3,441
5,452
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
YuungElJSwagg
Gilgamesh
9
0 / 2 / 0
4,725
473
1,836
9,600
6,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,587
559
3,322
4,659
1,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 0 / 2
4,740
474
1,369
4,066
1,556
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
2 / 0 / 1
5,487
549
3,605
7,588
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
SwimNSS
Anubis
11
2 / 0 / 1
6,440
644
5,689
5,278
2,766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
formen343
Sun Wukong
11
2 / 0 / 0
6,265
627
4,977
5,285
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
9
9
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
0
2
0
0
L
0
3
0
0
W
3
0
0
3
W
0
0
2
1
W
2
0
1
2.5
W
Anubis
SwimNSS
Anubis
2
0
1
2.5
L
Nu Wa
0
1
0
0
L
Gilgamesh
YuungElJSwagg
Gilgamesh
0
2
0
0
W
Sun Wukong
formen343
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,921
Damage
18,962
34,804
Taken
26,876
17,323
Mitigated
11,184
9,636
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,647
813
70
1,305
5,752
2,160
0
431
5,321
0
18,186
L
1,903
62
366
3,281
8,383
5,301
0
3,251
5,132
15,218
0
L
2,094
1,559
394
851
5,617
1,856
0
456
5,161
0
22,625
W
3,322
1,085
0
1,054
4,659
1,566
593
515
4,144
0
35,469
W
1,369
105
16
108
4,066
1,556
374
1,094
2,972
15,852
1,377
W
3,605
1,372
0
1,460
7,588
2,895
0
295
7,293
0
38,937
W
Anubis
SwimNSS
Anubis
5,689
260
0
3,520
5,278
2,766
0
3,124
2,154
60,432
0
L
Nu Wa
3,441
546
0
1,357
5,452
1,203
0
2,920
2,532
30,461
1,006
L
Gilgamesh
YuungElJSwagg
Gilgamesh
1,836
360
0
2,012
9,600
6,803
0
0
9,600
0
28,360
W
Sun Wukong
formen343
Sun Wukong
4,977
1,212
0
1,652
5,285
2,401
0
212
4,631
0
44,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,632
Gold Earned
28,519
176
Minions Killed
289
0
Camps Cleared
0
898,268
Distance Traveled
1,000,708
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,183
418
32
3
0
184,180
0
L
Artio
4,589
459
21
2
0
179,335
0
L
Cupid
4,376
438
37
4
0
172,820
0
W
Medusa
5,587
559
55
6
0
193,601
0
W
Terra
4,740
474
33
3
0
232,839
0
W
Loki
5,487
549
57
6
0
196,735
0
W
Anubis
6,440
644
85
9
0
156,378
0
L
Nu Wa
4,759
476
51
5
0
180,464
2
L
Gilgamesh
4,725
473
35
4
0
181,469
0
W
Sun Wukong
6,265
627
59
6
0
221,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role